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  1. #16

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    Iamthefallen's Avatar

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    Re: TG using Positional audio yet?

    TG has a mumble server and we have tested positional audio with BF3 and it works as advertised, players voices come from their in-game location, it's very cool.

    Implementing it to work like our Teamsync/Teamspeak solution however poses a challenge.

    It's not as easy to install and configure.
    Not nearly as many people have mumble as they do TS.
    You need separate buttons to talk to your squad if you're spread out.
    Given the size of BF3 maps, and the pace of the game, I don't know if the amount of chatter would just become ridiculous.

    Long term...I would love to have a complete mumble solution that would be simple to install, simple to use, and just works (any volunteers with lots of time and software development skills?)

    We can definitely run this some night to test it out with a larger audience, probably a special PW night.
    |TG-12th| fallen

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  3. #17
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    sc1ence's Avatar

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    Re: TG using Positional audio yet?

    If bf3 works with mumble as you say, then please set up a mumble server for bf3 and have a password night to check it out. I am sure I cant be the only one that wants to try this. Are there any bf3 servers that use mumble? I would be up for a pub raid to check it out.

    “Up, sluggard, and waste not life; in the grave will be sleeping enough!” Benjamin Franklin

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  5. #18


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    Re: TG using Positional audio yet?

    so you deleted my post in my own thread great job!

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  7. #19

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    Re: TG using Positional audio yet?

    Quote Originally Posted by smoothisfast6 View Post
    so you deleted my post in my own thread great job!
    I believe your post was deleted because you were summarily cursing your head off. Making a suggestion is one thing. Blatant disrespect and disregard for the established rules of conduct is another entirely.

    "Over the din of battle could be heard Lancer’s maniacal laughter and it spurned us on to stay the course, not to give up, and enjoy." - Grimmfist

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  9. #20

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    Re: TG using Positional audio yet?

    Quote Originally Posted by sc1ence View Post
    If bf3 works with mumble as you say, then please set up a mumble server for bf3 and have a password night to check it out. I am sure I cant be the only one that wants to try this. Are there any bf3 servers that use mumble? I would be up for a pub raid to check it out.
    I'd like to try this out as well if anyone knows of any servers that are currently running it.




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  11. #21
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    di1lweed1212's Avatar

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    Re: TG using Positional audio yet?

    I would definitely!! exspect to see me there tonight
    |TG-Irr| di1lweed1212


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  13. #22
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    Re: TG using Positional audio yet?

    I am ok with the vote for mumble... I mean, we use it for PR and it would definitely fix the need we have for talking to each other and for getting the Squad Leaders to communicate to each other. It might be hard for some of us to get on board with this... None the less, we could finally get a better chain of command...

    Plus this now means squads can finally ask to be airlifted by helo pilots that belong to other squads.


    "Hope is for the weak. I hope for nothing. I work for things. That is the only way for events to unfold." -Cleverbot

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  15. #23
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    di1lweed1212's Avatar

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    Re: TG using Positional audio yet?

    Are more people testing this out tonight?
    |TG-Irr| di1lweed1212


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  17. #24

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    Re: TG using Positional audio yet?

    I dont know of any servers that are running it unfortunately




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  19. #25

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    Re: TG using Positional audio yet?

    I'm *entirely* in favor of running a mumble server with positional audio, and we can even run it at the same time as teamspeak, for the basic squad voip for most people. It would very similar to the way Project Reality integrated positional, first a select few who took the time used it, and then it became widespread.

    Also, TG has a mumble server, I never knew. What IP?

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