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Discussion: Tactical / Battlefield: Bad Company 2 - 4-Man Squads? - So is there no SL?
  1. #16

    Math_Magician's Avatar

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    Re: 4-Man Squads?

    So is there no SL?
    Hey everyone I'm trying to learn Greek, if anyone has any pointers please PM me!

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  3. #17

    Deterhek's Avatar

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    Re: 4-Man Squads?

    In my opinion, 4-man/gal squads seem like a better choice, although I would hope the PC version allows for more than just 3 squads altogether on each side. One thing's for sure though, there's going to be a lot of change in TG tactics because of the ability to spawn on any SM and not just the SL. It'll mean that SLs can be a lot more active in combat, rather than staying back to be a spawn location.

    [Random]I think that the ability to spawn on SMs will also lessen the pressure on newer SLs. [/Random]

    Playing BF2142 as:

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  5. #18

    INSUNABULA's Avatar

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    Re: 4-Man Squads?

    I wonder what the TGU pin would look like ?

    [/derail]





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  7. #19

    PM..'s Avatar

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    Re: 4-Man Squads?

    Quote Originally Posted by Math_Magician View Post
    So is there no SL?
    There has to be an SL.. 1 person needs to take responsibility of the group, and set the target/mission objective, and communicate between squads (hopefully)..
    BF3 Soldier: DrSparky



    "Cum bellum clamavit, respondivi"

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  9. #20

    Mixa's Avatar

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    Re: 4-Man Squads?

    Quote Originally Posted by Math_Magician View Post
    So is there no SL?
    There is SL, he will be able to give commands etc.

    Spawning in to every member forces squad play. Other than that they have stated multiple times in videos that you can "spawn into the back base or squad member". This might mean, especially in rush, that pushes are made harder to break, but if you happen to succeed, they will have to get back there all the way from base.

    They're still working on with the system, I can imagine hell-loads of nasty tactics for 4-man all spawn squad. You can't really compare BC system to one in 2142 though, so again we just have to see.

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  11. #21

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    Re: 4-Man Squads?

    Quote Originally Posted by Mixa View Post
    You can't really compare BC system to one in 2142 though, so again we just have to see.
    That's the name of the game right now. Waiting and seeing. Hopefully the PC beta in Dec. will shed some light on our questions.

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  13. #22

    Gully_Foyle_1's Avatar

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    Re: 4-Man Squads?

    Twitter message today from Demize99 (Alan Kertz, Senior Designer, Battlefield: Bad Company 2):

    @WhiteFlour: Spawn on any squad member is an integral part of #BFBC2 but PC will have it's own squad up system. Just how you like it.
    Link http://twitter.com/Demize99/status/6474156459
    Last edited by Lorax74; 12-08-2009 at 11:29 PM.

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  15. #23

    oniell121's Avatar

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    Re: 4-Man Squads?

    Very cool. Thanks for the link!

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  17. #24


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    Re: 4-Man Squads?

    The point of spawning on any squad members is to make the battlefield feel more crowded and faster paced.
    There aren't multiple places to spawn on a map like bf2/2142 so if you die and can't spawn on squad leader you're moved all the way back to your current base of operations (which moves forwards as you take objectives in the Rush game mode).

    The revive timer is also quite short so people can get back into the action quickly.

    It all adds up to a battlefield that feels like nowhere is safe, anybody could be anywhere.

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  19. #25

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    Re: 4-Man Squads?

    Quote Originally Posted by KnyghtMare View Post
    The point of spawning on any squad members is to make the battlefield feel more crowded and faster paced.
    There aren't multiple places to spawn on a map like bf2/2142 so if you die and can't spawn on squad leader you're moved all the way back to your current base of operations (which moves forwards as you take objectives in the Rush game mode).

    The revive timer is also quite short so people can get back into the action quickly.

    It all adds up to a battlefield that feels like nowhere is safe, anybody could be anywhere.
    I believe you're spot on. You think you've got everyone assaulting, one is left though, you take a quick rest, heal, reload, and boom, there's those 4 persons again


    It's nice they confirm another squad system setup for PC, but then we're kind of let down a bit for they do not tell us how they will make it

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  21. #26

    Gully_Foyle_1's Avatar

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    Re: 4-Man Squads?

    And here you have it...

    twitter.com/Demize99/status/6641441380

    Quote Originally Posted by Demize99
    PC is still 4 man squads with full squad spawn. But with BF2/2142 style joining and leading and locking.

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  23. #27

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    Re: 4-Man Squads?

    Sweet!
    Nubhar

    - In the process, I have discovered that I can make iron bolts with my butt****.

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  25. #28

    Schaffie's Avatar

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    Re: 4-Man Squads?

    BF2/2142 squad system is working pretty good

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  27. #29

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    Re: 4-Man Squads?

    Quote Originally Posted by Gully_Foyle_1 View Post
    And here you have it...

    http://twitter.com/Demize99/status/6641441380

    PC is still 4 man squads with full squad spawn. But with BF2/2142 style joining and leading and locking.
    That is very good news
    If its squad lead creates squad and can kick then you can have chain of command and squad leads on teamspeak

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  29. #30


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    Re: 4-Man Squads?

    Effin amazing!!! THANK YOU DICE
    I think if I put stock into a game company, itd be Crytek and EA/Dice haha
    Oh yeh and GSC Games

    <a href="http://www.metro2033forum.net">metro 2033 forum</a>

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