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Discussion: Tactical / Battlefield: Bad Company 2 - Questions to the beta players ? - Originally Posted by Exploding_Silver Thanks Evo Is there a static map option ? Originally Posted
  1. #46

    Exploding_Silver's Avatar

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    Re: Questions to the beta players ?

    Quote Originally Posted by Exploding_Silver View Post
    Thanks Evo

    Is there a static map option ?
    Quote Originally Posted by Evo<^|SiNz|^> View Post
    Nope.
    Oh no ! that could be a deal breaker
    static map is cool while rotating is for the drunk people !

    ps
    I deny drinking while posting this

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  3. #47

    Evo<^|SiNz|^>'s Avatar

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    Re: Questions to the beta players ?

    I don't deny drinking while posting this.

    To follow up on your question about the Recon sensor gadget, I tried it out just now and it definitely has a limited duration, and the red indicator seems to only appear on the minimap, not on the HUD. It lasted around 90 seconds or so, by my estimation. The range was probably about a 20-25 meter radius. Not very big, but big enough to warn you about someone sneaking up on you. The problem is that you can't see your minimap while you're scoped in.

    The sensor sounds imbalanced in theory, but it doesn't make a difference most of the time.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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  5. #48

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    Re: Questions to the beta players ?

    Remember guys that this is for PS3. They have so few buttons on console compared to what you can do with PC that it's extremely unlikely they'll have things like options for minimaps, customising crosshair colours, buttons for zooming into minimaps, etc.
    Anger is a gift - Malcolm X


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  7. #49


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    Re: Questions to the beta players ?

    Is there any way the medic class can get something that isn't an LMG? A battle rifle, and assault rifle, an smg, something that isn't a giant sign for snipers?

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  9. #50

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    Re: Questions to the beta players ?

    Quote Originally Posted by Razcsak View Post
    Is there any way the medic class can get something that isn't an LMG? A battle rifle, and assault rifle, an smg, something that isn't a giant sign for snipers?
    This is the only issue I have with this game.. They have mixed the medic kit with the support kit and it doesn't look like a good mix
    Nubhar

    - In the process, I have discovered that I can make iron bolts with my butt****.

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  11. #51

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    Re: Questions to the beta players ?

    Quote Originally Posted by Razcsak View Post
    Is there any way the medic class can get something that isn't an LMG? A battle rifle, and assault rifle, an smg, something that isn't a giant sign for snipers?
    Not in the beta, nope. It's puzzling that DICE designed this class the way they did. It's as if they said, well, we need to include the LMG in the game somehow. Let's just give it to the medics.

    Now that people have started unlocking the M60, it's a tough class to fight and they almost always will win a 1v1 battle with an Assault class, especially if they've already thrown a medkit down.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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  13. #52

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    Re: Questions to the beta players ?

    Quote Originally Posted by Razcsak View Post
    Is there any way the medic class can get something that isn't an LMG? A battle rifle, and assault rifle, an smg, something that isn't a giant sign for snipers?
    I think every kit can select a shotgun eventually...correct me if I'm wrong beta players.
    Anger is a gift - Malcolm X


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  15. #53

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    Re: Questions to the beta players ?

    Is there an M14 in the game?

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  17. #54

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    Re: Questions to the beta players ?

    No.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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  19. #55


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    Re: Questions to the beta players ?

    thank god, no CoD buggers going OMG M14.....Hate that when I run into one of those in other games....

    What is that tracker thing that they show in the squad diaries video? Im kind of curious since it looked awesome with the RPG going out then coming back in....

    <a href="http://www.metro2033forum.net">metro 2033 forum</a>

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  21. #56

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    Re: Questions to the beta players ?

    It's the tracer dart, and I believe you can get it as a universal unlock?

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    Re: Questions to the beta players ?

    Quote Originally Posted by Schaffie View Post
    It's the tracer dart, and I believe you can get it as a universal unlock?
    That's awesome!

    <a href="http://www.metro2033forum.net">metro 2033 forum</a>

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  25. #58

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    Re: Questions to the beta players ?

    Quote Originally Posted by Schaffie View Post
    It's the tracer dart, and I believe you can get it as a universal unlock?
    Yeah, it's a universal unlock that you get when you reach a certain level, like 16 or 17 I think. You also get it immediately if you preorder the game.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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  27. #59

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    Re: Questions to the beta players ?

    I really like the idea of all this extra equipment being included. Much more tactical choices have to be made about what people run with when there's more stuff at your disposal, and especially when there's only 4 guys in your squad.
    Anger is a gift - Malcolm X


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  29. #60

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    Re: Questions to the beta players ?

    Think of it, 1 med/support with tracer, and 3 rpg engineers bombarding tanks with their shots that never miss because of the tracers

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