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  1. Video Games in the Classroom

    This from an article in the New York Times on the use of video games as a pedagogical device:

    "Neuroscientists have connected game play to the production of dopamine, a powerful neuro*transmitter central to the brain’s reward-seeking system and thought to drive motivation and memory processing (and more negatively, addictive behaviors) — all of which could have implications for how, when and what type of games should be used to advance children’s learning. But as it is with just

    Updated 09-23-2010 at 12:00 PM by E-Male

    Tags: pedagogy Add / Edit Tags
    Academic Gaming Studies
  2. Rivers of Adrenaline

    Wow! I've just had one the most exiting PR expierience so far. It got my heart pounding and for a couple of minutes my hands almost shook. (I know the latter is not really great while playing games)

    We were playing Battle for Qinling, I was on the Chinese team. (Against my wishes, since I wanted to team up with my fellow TG collegues. Namely BlackPython222 whom I followed yesterday in a great Insurgency match. Well... Except for the one time when my premature trigger finger caused ...
  3. Dr. Strangelove on Laptops in Classrooms

    This is me at work . . .

    (Best viewed in HD)
    My Videos , University
  4. "All your base are belong to us" -- Japanese vs American Game Design

    From an interesting article in the New York Times today:

    "“I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind,” said Keiji Inafune, 45, head of global research and development at Capcom and one of Japan’s most prominent game designers."

    "The most popular games in Japan are linear, with little leeway for players to wander off a defined path. In the United States, he said, video games have become more
  5. To build or not to build...

    I figured this was as good a place as any to bring together my thoughts surrounding my still TBD PC build.

    What are my Goals?
    - I'm trying to do this at a little over $1k. The lower the better.
    - I want to build something that will last me another 3-4 years. (Questions here about targets for future technology - USB 3, SATA6)
    - I want reliability and performance.
    - I want to achieve a measurable and tangible performance gains. If I don't ...

    Updated 09-23-2010 at 07:55 PM by ThirdSin (Continue to update)


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