(just blogging this for posterity)
Originally Posted by Greyed
To me any PvP game which implements conquest is really, really, shallow. Yes, that includes my beloved BF2142. (EDIT) Er, to clarify, the game mode in that particular game. BC2 and BF2142 both have other game modes so the games, in those modes, aren't shallow.
The reason is simple, the basic premise of conquest is to avoid conflict. Here's why. The most common setup is with 3 points. Let's call them A, B, C. The enemy has
We're getting two kittens/cats next week, and we're a bit stuck for names. They're both boys, one is orange-brown with dark spots (like a leopard), and the other is silver-grey with dark spots. They're a partly-African breed and we were thinking of possible African names for them - I want to call the brown one Simba. But we're stuck for other names, so the internet is the logical place to turn. That's you. Yes, you, [YOUR NAME HERE].
You don't have to suggest African names though - we're
Congrats everyone who is receiving a ribbon and thank you to everyone who submitted the nominations. Keep them coming!
Warlab (Class I) - For general support and scrimmage organization.
John Flenaly (Class I) [ARMA2] - For excellent lethality and combat awareness.
Lorelei (Class I) [ARMA2] - For exemplariy role juggling and combat effectiveness.
John Flenaly (Class
Everyone's heard the phrase "Life is short", and those of us in the fire department are all too familiar with how true this can be sometimes. But it doesn't *truly* sink in until it's one of your own that's taken well before their time. And when this happens, everyone echoes something along the lines of "It's always the good ones".
In my career as a firefighter, I've had the displeasure to experience many firefighter and police officer deaths, Line Of Duty and
I leave at the beach, and my wife and I have been looking at kayaks/boats/paddle-boards a lot lately. So I was pretty surprised when a link to the video below popped up on Gizmodo.com
Man, an experience like that must have been mind blowing/ under change inducing...............