An interesting read from one of my favorite magazines, The Economist, on the video game industry.
Developers and publishers are coy about releasing specific numbers, but budgets of tens of millions of dollars are not uncommon. The biggest, most polished games can cost hundreds of millions. "Star Wars: The Old Republic", an online game released in 2011, is reputed to have cost between $150m and $200m. "Grand Theft Auto V", which came out two years later, reputedly
So there I was posting the other day when I noticed that my post number was approaching 5000. My jaw hit the floor a bit. I've spent how much time writing about and organizing games? How many more games could I have played instead of writing 5000 posts? What is wrong with my math here?
But then, the little "reward" light went off in my head. "Hey...", I said to myself, "...I'll probably get some cool forum award when I reach 5000!" A pre-mature spurt
This lecture by Dr. Strangelove may be of interest to TGers that follow the general implications of media systems as sources of political and economic power.
I will be "traveling" from Durban to some other parts of Africa from the 18th Feb to the 11th Mar. I don't know if I will have access to Internet so just a heads up.
My trip this far has been amazing. Istanbul was just wonderful and strange at the same time. I say strange because I was there and for traveling outside of the country for one of the first times in my life, it was Beautiful. I was still on jet lag the whole time two days I was there but man, was it something.
Another lecture by Dr. Strangelove at uOttawa.