The goal of squad leading in the virtual environment of military games is not to emulate the specific manner of squad leading in real life. For now I'll not go into the many reasons why this would be an error. For those acquainted with online military first person shooters such as Battlefield 3 such an digression is unnecessary. Having said this, it must also be said that much is to be learned from real life tactics, strategies, and the standard operating procedures of infantry squads.
Updated 01-03-2012 at 06:51 PM by E-Male
On Squad Leading:
Reflections of Leadership in Virtual Environments
Keeping in mind that there is no one correct way to lead people in any environment, the following series of blog posts attempts to distill what I have learned about leadership in the virtual environment of online first person shooter military games.
This discussion of leadership will necessarily involve an analysis of related matters such as virtual community, conflict, communication,
Updated 12-29-2011 at 10:48 PM by E-Male
Originally Posted by E-Male
The following is a series of three videos that profile the communication and leadership style of [3rd-SFD] BleedingKnee.
BleedingKnee has been a member of TG since January 2007, is 37 years old, and has made 871 posts to TG forums.
Last night was one of the first times in recent memory that I found myself in BleedingKnee's squad, and I immediately recognized the presence of a strong, effective squad leader.
Keeping in mind that there is no one best style