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Discussion: Call of Duty Archives / Call of Duty 2 - General Discussion - ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim - I would like to extend an offer to BB to scrim with RPD in a
  1. #1


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    ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    I would like to extend an offer to BB to scrim with RPD in a tactical realism match... not just any tactical realism, I mean a hardcore strict rules realism match. There will be absolutly no unrealistic gameplay at all.

    Clans:
    ||RPD|| Red Patch Devils
    vs
    TG|10th.BB| 10th Buffalo Brigade

    Date & Time:
    TBA

    Server:
    TBA

    Mod:
    WRM with all realism options on, except the noWeapZoom. Default WRM ammo loadout. Possibly alter falling death height to make it lower.

    Rules:

    1) Absolute Realism!
    If you can't do it in real life, don't do it in the game!

    2) No Running and Gunning
    Running and Gunning is charging around, shooting from the hip, with ANY weapon, in a repetitive fashion, with no regard for your life or safety, or that of your teammates. We're not simulating Rambo here. Random kills do occur when you're running for safety and you come accross an enemy, and then open fire. This is just dumb luck. Room clearing via running and gunning is acceptabe, as long as you're NOT charging around an entire structure, going from room to room as fast as you can.

    3) No Nade Spamming
    Nade Spamming is tossing a grenade blindly into choke points that the opposing team must pass through (miss use to get an advantage of your knowledge of a map), over buildings when you hope to get a lucky kill, nading a spot because someone was hiding around that corner or in that spot last round, or in the first 15 seconds of any round to again get a lucky kill.

    3) No Rushing
    Neither team may start the round and immediatly run towards the enemy. All players must move slow and tactically.

    Acceptable nade practices are...

    1 - Room clearing.
    2 - To decieve the enemy, but not nading choke points.
    3 - If you see/hear/or were relayed via TS, that an enemy went to a spot.

    4) No Bunny Hopping or Peepee Dancing
    Bunny Hopping & Peepee Dancing to avoid getting shot WILL NOT BE TOLERATED. How many soldiers did this war...NONE. So don't do it here.

    4) No Jumping Out of 2nd Storey Windows
    If you did this in real life you might live, but you certainly would not jump up and start fighting. You would be badly injured and out of action. Do not do it in the game.

    Note: To give credit where credit it is due, these rules were borrowed from 1stSF/SS Tactical Realism Clan.

    Voice Communication:
    I would like to have 2 seperate password protected TeamSpeak channels for the scrim. In-Game VOIP does not always come out clear, so TS would be much better.

    Basically, I expect all players to spend the large majority of the game in the crouch position, moving slowly. You should only run if running across a round or something, and then back to crouch when you reach safety. You can not begin the round by quickly running up to the center of the map. You must move tactically the entire round.

  2.  
  3. #2


    Bubba's Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    And then TG takes on the winners?


    TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."

    18th SF Operational Detachment Delta

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  5. #3


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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    Just come out and say it... you want to scrim RPD? lol

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  7. #4


    Bubba's Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    Thanks bro. RPD is going down.......


    TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."

    18th SF Operational Detachment Delta

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  9. #5

    TurnLeft!'s Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    rofl @ no peepee dancing

    Sounds like fun


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  11. #6

    Trooper's Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    so what lucky team gets me......
    my bio:

    likes long shots at people on the beach, prefers the Springfield, will shot the mosin. Looking for a nice team with a sniper addiction. let me know
    that sounds like a good idea trooper.
    -Vulcan

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  13. #7

    munchkin's Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    Hehe, nice rules.

    [conduct][volun][drill][sg-c1][tpf-c1]
    |TG-2nd|munchkin
    Nec aspera terrent.

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  15. #8

    TurnLeft!'s Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    March 2 sounds good for me as well.


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  17. #9

    Strag's Avatar

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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    If you guys want to use the current realism mod on the TG server, I can make a version where you can select teams (instead of "Auto-Assign" being the only option).

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  19. #10


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    Unhappy Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    Too bad for me i got drumline practice next Thursday, watever, hope you guys have fun =)

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  21. #11


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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    I don't think Thur works well.

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  23. #12


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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    Im going to the USC vs Oregon Sate basketball game this saturday....lol..too bad for me again

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  25. #13


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    Re: ||RPD|| vs TG|10th.BB| - Ultimate Tactical Realism Scrim

    I don't like Sat or Sun because I work. Tpp tired to play after work.

    Wed?

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