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Old 02-29-2008, 01:36 PM   #1 (permalink)


 
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Dealing with warnings

The admin staff doesn't expect all players to know all the rules and we know that it sometimes takes a bit of learning to play at TG. Often times warnings go out to players as part of this whole process.

Here are some things to consider:
  • Warnings are not the end of the world. There is no need to take it as a personal attack. Warnings are designed as a very minimalistic tool to teach or remind players of the COD4 Rules.

  • Admins can't always see all the angles of a situation. Sometimes things may look out of place and a warning may go up even if the situation is actually legitimate. For example, firing through walls - A player might get a warning for it even though a teammate communicated that an OpFor is spotted where blind firing is occurring. Again, nothing personal.

  • The game environment in the servers are considered live combat situations, unless designated as a training session. While admins are there and warnings go up every now and then, the goal is to have a smooth and continuous game. When a situation arises arguments; non-related distracting, instigating, or dramatic comments are cause for delaying and distracting players from the game. This kind of behavior is not tolerated.

  • Admins want to play too. Not to say don't bug an admin when they are playing, but just consider this before dragging things too far or inappropriately.

  • Admins are willing to discuss and train as appropriate. This means done with minimal intrusion to the live game. If you have concerns regarding an admin action, please take it the Contact An Admin forums or by other Contact Methods

  • A kick is often times a tool to either remove a highly disruptive player or as an attention getter. Consider a kick as another form of warning.

  • Coming back from a kick heated up and disruptive to the game will most likely result in a longer kick or a temporary ban so that the situation can be resolved offline without disrupting the game.


Bearing these things in mind will help insure a smoother game for all. The idea is for the game to not stop and for everyone to get in a circle and argue when a ref throws up a flag. In this game there are no timeouts on the clock, play keeps moving along, and situations should be handled briefly and appropriately. Maturity and composure is welcome. Drama is draining and disruptive and will in most cases likely result in removal.

If there is a serious issue around an admin decision that can't be resolved briefly, please follow the guidelines to contact an admin or chain of command as noted in the general SOPs.


Thank you for your time.
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Old 07-25-2008, 10:30 AM   #2 (permalink)



 
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Re: Dealing with warnings

Bump for those who have not read it.
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