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Discussion: Call of Duty Archives / Call of Duty 4 - General Discussion - rule clarification: boundires and downed bomb - tonight playing on pipeline the bomb was called down at top A entrance. I was
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    teratoma's Avatar

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    rule clarification: boundires and downed bomb

    tonight playing on pipeline the bomb was called down at top A entrance. I was at front B so I moved up to where I could watch top A entrance, to watch the downed bomb. Console told me to move back and I did, when I questioned it someone on voice said that the bomb could be watched from A.

    For future reference, is that the standard? If the downed bomb can be watched from within the boundary pushing beyond is not allowed?

    Thanks.

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    Re: rule clarification: boundires and downed bomb

    From our rules:

    Defender Roles:
    Defenders are to defend their objective and its immediate choke-point entryways. Defenders are not to go on hunting parties and aggressively eliminate the enemy; defenders can take any FLANKING route they like to a different objective to reinforce once:

    *
    * It's clear that the bomb is down near that objective


    You were within your right.


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    Re: rule clarification: boundires and downed bomb

    now of course that doesnt mean they can go hunting like far away from the bomb correct?
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    Re: rule clarification: boundires and downed bomb

    And that doesnt mean that they can break the boundary lines to "VERIFY" that the bomb is down either correct?????

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    Re: rule clarification: boundires and downed bomb

    Read the rules again.

    Defender Roles:
    Defenders are to defend their objective and its immediate choke-point entryways. Defenders are not to go on hunting parties and aggressively eliminate the enemy; defenders can take any FLANKING route they like to a different objective to reinforce once:

    *
    * It's clear that the bomb is down near that objective
    * Most or all the defenders there are dead
    * The bomb has been planted.


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    Re: rule clarification: boundires and downed bomb

    Quote Originally Posted by teratoma View Post
    tonight playing on pipeline the bomb was called down at top A entrance. I was at front B so I moved up to where I could watch top A entrance, to watch the downed bomb. Console told me to move back and I did, when I questioned it someone on voice said that the bomb could be watched from A.

    For future reference, is that the standard? If the downed bomb can be watched from within the boundary pushing beyond is not allowed?

    Thanks.
    Were you on the roof of B toward the tunnel entrance which faces the attacker's spawn?

    Quote Originally Posted by TG_Bubba View Post
    From our rules:

    Defender Roles:
    Defenders are to defend their objective and its immediate choke-point entryways. Defenders are not to go on hunting parties and aggressively eliminate the enemy; defenders can take any FLANKING route they like to a different objective to reinforce once:

    * It's clear that the bomb is down near that objective


    You were within your right.
    Near the objective means that it has been confirmed down within the initial choke point of the bomb site.

    My thoughts on this particular example is that the bomb carrier was eliminated before getting into the top of A and the bomb was still outside on the attackers side of the roof and that means that the defenders had no right to begin sweeping the map to ensure the bomb stayed down. I say that because if you look at the limit lines the bomb had yet to cross the initial choke point so it could still be picked up and rushed over to B.


    Quote Originally Posted by Hawk201 View Post
    now of course that doesnt mean they can go hunting like far away from the bomb correct?
    Once the bomb has been confirmed down near the objective (initial choke point has been crossed) then yes the defenders can close down all avenues and collapse on to the bomb location from any route they deem appropriate.

    Now the tricky part...

    Why does a defender need to run out front of B up hill thru attackers spawn to come into A to collapse on the bomb??? He sure as effing doesnt!! That is hunting. If contact is called as the defenders are relocating from B to A and the sniper is still on the hill then it might be open season time.

    Quote Originally Posted by Gunner View Post
    And that doesnt mean that they can break the boundary lines to "VERIFY" that the bomb is down either correct?????
    If anyone decided to go for a walk about as a defender to go looking for the bomb I can assure that if I am in game and the requirements havent been met then that player will be playing on a different server in short order.



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    Re: rule clarification: boundires and downed bomb

    in this example, teratoma was at the end of the b building on attacker's side against the retaining wall by the tunnel entrance building. bomb was down behind the a building on attacker's side, had not made it inside the choke point.
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    Re: rule clarification: boundires and downed bomb

    And for what I was saying about defenders looking to see if bomb is down, several instances this last week where a defender or defenders team mate had shot several attackers. At that point, one of the defenders runs past the boundary lines to see if one of them was carrrying the bomb. I didnt think this was allowed so please correct me if I am mistaken. In some cases the defender simply looked and ran back, and in other cases the defender opened up fire "while looking".

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    Re: rule clarification: boundires and downed bomb

    Quote Originally Posted by KillDaddy View Post
    in this example, teratoma was at the end of the b building on attacker's side against the retaining wall by the tunnel entrance building. bomb was down behind the a building on attacker's side, had not made it inside the choke point.
    Then he was in the wrong and a warning was justified.

    Quote Originally Posted by Gunner View Post
    And for what I was saying about defenders looking to see if bomb is down, several instances this last week where a defender or defenders team mate had shot several attackers. At that point, one of the defenders runs past the boundary lines to see if one of them was carrrying the bomb. I didnt think this was allowed so please correct me if I am mistaken. In some cases the defender simply looked and ran back, and in other cases the defender opened up fire "while looking".
    Defenders are not allowed to cross passed the initial chokepoint to "check" for the bomb. That is a total BS story and you can get me in TS to rectify that if it develops and continues to occur.



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    Re: rule clarification: boundires and downed bomb

    Thank you

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    Re: rule clarification: boundires and downed bomb

    This brings to mind another instance of mine. Bomb was called down on Crash in front of the three story, front door. I was in the B alleyway, and moved up to the little passageway, next to the arches and next to the machine shop. I was watching the bomb on front door from my position by the alleyway, and was told that was too far up. As far as I was concerned, that was guarding the bomb and completely legit. Sure it may not be in the "boundaries" (which I honestly find completely stupid, but I understand why they're there), but I was guarding the objective, was I not? Apparently though, I needed to sit directly on the bomb, or a foot away from it? (I could see it from my position).
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    Re: rule clarification: boundires and downed bomb

    Quote Originally Posted by Delta View Post
    This brings to mind another instance of mine. Bomb was called down on Crash in front of the three story, front door. I was in the B alleyway, and moved up to the little passageway, next to the arches and next to the machine shop. I was watching the bomb on front door from my position by the alleyway, and was told that was too far up. As far as I was concerned, that was guarding the bomb and completely legit. Sure it may not be in the "boundaries" (which I honestly find completely stupid, but I understand why they're there), but I was guarding the objective, was I not? Apparently though, I needed to sit directly on the bomb, or a foot away from it? (I could see it from my position).
    in crash, the chokepoint exists inside the building, not outside.






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    Re: rule clarification: boundires and downed bomb

    Quote Originally Posted by Delta View Post
    This brings to mind another instance of mine. Bomb was called down on Crash in front of the three story, front door. I was in the B alleyway, and moved up to the little passageway, next to the arches and next to the machine shop. I was watching the bomb on front door from my position by the alleyway, and was told that was too far up. As far as I was concerned, that was guarding the bomb and completely legit. Sure it may not be in the "boundaries" (which I honestly find completely stupid, but I understand why they're there), but I was guarding the objective, was I not? Apparently though, I needed to sit directly on the bomb, or a foot away from it? (I could see it from my position).
    A very good question and one that you and I have discussed some time ago but for the enjoyment of the rest of the community lets review:

    As the rule states:

    Quote Originally Posted by TG_Bubba View Post

    Defender Roles:
    Defenders are to defend their objective and its immediate choke-point entryways. Defenders are not to go on hunting parties and aggressively eliminate the enemy; defenders can take any FLANKING route they like to a different objective to reinforce once:
    • It's clear that the bomb is down near that objective
    • Most or all the defenders there are dead
    • The bomb has been planted.
    The primary purpose of this is to reduce the amount of lone wolfing and to maintain consistent team-play.
    By looking at the following image of the bomb area at B you will see....



    That the white destroyed truck turns the enemy to the right or left to gain further movement into the B alleyway. This is called an disrupting or turning obstacle and is considered the initial choke point in the alley for the B bomb site. You will also notice that the white truck is passed the arch entryway so doesn't provide the B site defenders to push too far passed the B objective.

    Lastly, your comment that bomb was at the front door of the three story building comes close to meeting the requirement but doesnt break the defenders limit line for initial choke point of the A bomb site.

    Thats just my 2 cents and I really appreciate you posting that delta!



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    Re: rule clarification: boundires and downed bomb

    Killdaddy is right about my location.

    I was under the impression that the bomb was called down on the ladder to A, then moved to top of A, the doorway. My bad.

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    Re: rule clarification: boundires and downed bomb

    But I mean the point I was at after the bomb was down was right in front of the destroyed truck. The bomb was down IN the doorway leading into the three story. That's a clear line of sight to the downed objective. Once the bomb is dropped and confirmed, that becomes the new defensive objective, does it not? Therefore, I was defending an immediate choke-point entryway. I was NOT hunting, nor was I eliminating the enemy aggressively. I was communicating with my team as to my position, if I saw any contacts, and where those contacts were located at. I honestly do not see a problem. Please correct me if I am mistaken.

    Quote Originally Posted by TG_Bubba View Post

    Defender Roles:
    Defenders are to defend their objective and its immediate choke-point entryways. Defenders are not to go on hunting parties and aggressively eliminate the enemy; defenders can take any FLANKING route they like to a different objective to reinforce once:
    • It's clear that the bomb is down near that objective
    • Most or all the defenders there are dead
    • The bomb has been planted.
    The primary purpose of this is to reduce the amount of lone wolfing and to maintain consistent team-play.
    QFT.
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    Atomic Dog: Hit it with the dog!

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