-
01-15-2009, 07:56 PM #16
Re: Spot good or no?
Amen ... think that was my point.
You can get on the base of the launcher from the dumpster without ledging. Moving around the side is simply a visual issue since you could, in real life, navigate around to the back. HOWEVER, it is not realistic to think that a sniper could stand or lay on missles that were inclined and ready to launch.|TG-88th| SkinnySpike

-
01-16-2009, 03:28 PM #17
Re: Spot good or no?
Yeah that works for me too; real life do or no can do.
"I like a man who grins when he fights"
Sir Winston Churchill




-
01-20-2009, 11:47 PM #18
Re: Spot good or no?
I would have to disagree with anyone trying to claim realisim. I agree with it, if its based on ledging, but not on the basis of realism.
Realistically, a sniper wouldnt be anywhere in that areana, he would be outside of the playable area. The ranges involved in that map are too short for any real sniper. Lets be honest here.
Second, that appears to be the stowed position for those rockets and show no real intention of being fired. Otherwise there would be a crew manning them. So I could see a sniper sitting atop of them.|TG-IRR|
-
01-21-2009, 12:58 AM #19


- Join Date
- Apr 2007
- Location
- Norwalk, CT
- Posts
- 2,645
Re: Spot good or no?
You are never really on the launcher but have to ledge around the outside of the image to reach a point that lets you jump onto the missiles. By whatever logic you need to see this is a no go spot, its a no go spot.
-
01-21-2009, 02:29 AM #20
- Join Date
- Jan 2009
- Location
- South Georgia :( lol
- Posts
- 16
-
01-21-2009, 04:06 PM #21
Re: Spot good or no?
you need 15 post first before you use a url, maybe thats the prob.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)





Reply With Quote
















Bookmarks