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Discussion: Call of Duty / Call of Duty - After Action Reports - Wed 02/22/2006 ~9:00pm EST Action - Wow, absolutely fabulous turnout and games tonight, guys. Thanks to ya'll for a great evening.
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    Strag's Avatar

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    Wed 02/22/2006 ~9:00pm EST Action

    Wow, absolutely fabulous turnout and games tonight, guys. Thanks to ya'll for a great evening.

    I really enjoyed playing the mod with a good sized group of players. I'll post more thoughts in the Maps & Mods forum tomorrow after I sleep on it. Again, awesome games!

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  3. #2

    Trooper's Avatar

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    Re: Wed 02/22/2006 ~9:00pm EST Action

    Awesome, i was kind of worried about the sniper rifle and a couple other changes, but perfect. Even the slower rate of fire and slower scope was perfect. The pistol was good too, i got like 3 kills with that tonight, was clicking like a mad man to get it to shoot.

    my only complaint to this is no nades for the sniper, or why not atleast a smoke, i have used both many times to get out of a couple good situations.

    +rep Perfect!
    that sounds like a good idea trooper.
    -Vulcan

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    stratman's Avatar

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    Re: Wed 02/22/2006 ~9:00pm EST Action

    Had a blast playing last night, even though I'm pretty much a bullet magnet at times. Strag, the weapon and nade loadout tweaks are great, thanks for your hard work. The adjustments to the weapon recoil make it pretty hard to hit someone at a distance who's moving, the way it should be. Getting more players per side definitely makes for more interesting skirmishes.

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    Bubba's Avatar

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    Re: Wed 02/22/2006 ~9:00pm EST Action

    Only had time for a couple of games. Got some frustration out. GG.


    TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."

    18th SF Operational Detachment Delta

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  9. #5

    wildcat2000's Avatar

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    Re: Wed 02/22/2006 ~9:00pm EST Action

    How about no sniper rifles for 4 or more people per side. It would add more realism and I think more teamwork. I like the idea about limiting the machine guns to 1 or 2 per side.
    XBOX GT: STEALTH C4T

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