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Discussion: Call of Duty Archives / Call of Duty - Maps and Modifications - New map - I've been working on a map for about a week now, off and on. It
  1. #1

    Size12point5's Avatar

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    New map

    I've been working on a map for about a week now, off and on. It could use some final touches such as ground cover and smaller misc. items to make it look more realistic. But, it is freakin' huge! There's a lot to it so far. My question is probably for the admins but, can I upload it somewhere on this site to have you guys try it out? It's definitely a snipers map. I have tdm and s&d setup on it.



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    UnDeaD's Avatar

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    Re: New map

    Quote Originally Posted by Size12point5 View Post
    I've been working on a map for about a week now, off and on. It could use some final touches such as ground cover and smaller misc. items to make it look more realistic. But, it is freakin' huge! There's a lot to it so far. My question is probably for the admins but, can I upload it somewhere on this site to have you guys try it out? It's definitely a snipers map. I have tdm and s&d setup on it.
    I can host it for you, or amu probably could.
    |TG-12th|Undead


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  5. #3

    Size12point5's Avatar

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    Re: New map

    Where do I send it? It's the first map I've ever done... but I think it's worthy of playing.



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    Re: New map

    Upload it to http://www.filefront.com/
    You may have to register on the site and then setup your personal space.
    From there you can create a link to the map which you can post in this thread.

    attempt1 by Agapito_S, on Flickr

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  9. #5


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    Re: New map

    kudos mate...can't wait to see it...thanks for bringing it here first
    |TG-1st|Grunt

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  11. #6

    Size12point5's Avatar

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    Re: New map

    Hope this works. Here's the link. I know there's issues with making the minimap so, I didn't even try and get it to work until the next patch for the maptools. Let me know what you think.

    map link: http://hosted.filefront.com/size12point5/

    Thanks for the upoad info too.

    12.5



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  13. #7

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    Re: New map

    12.5, since you are a SM -- you already have your own personal webspace! Just one of the cool little features you get for supporting the community and games you enjoy playing with us!

    This Link will give you all the details
    -F-

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  15. #8

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    Re: New map

    downloading now.
    Gonna move this thread to the maps and mods sections.

    attempt1 by Agapito_S, on Flickr

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  17. #9

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    Re: New map

    Is this your first effort ever at making a map? How difficult was it?

    Just a couple notes, like you mentioned there's very little cover in the middle of the map, so it's definitely going to be a sniper's paradise. I'm not sure how many people are going to enjoy that. If you could add a lot more buildings, then it would feel more like a Battlefield map, since the map is a decent size. Oh yeah, and the nightvision doesn't work at all. That could come in handy inside those dark buildings.

    On these towers, was this intentional, or just an oversight. When you climb the towers, you can only walk on the railing and not the platform.



    And in this building, it seems you have an invisible floor.
    |TG-12th| jmaker

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  19. #10

    amu107.9's Avatar

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    Re: New map

    This is currently on the test server.

    attempt1 by Agapito_S, on Flickr

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    Re: New map

    Yeah..first map. I agree it needs more in the middle. I have absolutely no idea why the night vision doesn't work. I'm wondering if I missed something during the design on that one.

    Um...as far as the invisible floor...uh...I thought I fixed that..lol

    The water towers are a prefab that I had to modify to make you able to climb it. The prefab doesn't allow climbing. I was kind of guessing that the size of the person up on the tower wouldn't be able to even fit on the grating so, I made it so you walked on the top of the railing.

    Making the map was pretty much a big headache. It seems like the tutorial on making them for COD4 isn't very complete. The forum helped a lot. I'd recommend at least trying it if you have the patience.



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  23. #12

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    Re: New map

    For some reason I wasn't able to get into the test server for my map. It says it wasn't able to load the loadingscreen. I've uploaded those to filefront as well. Didn't realize it needed that to run.



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  25. #13

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    Re: New map

    I can recommend putting a tunnel system under the hill.
    Perhaps having the entrance at the base of the attacking side hill with the exit in that house next to B.

    attempt1 by Agapito_S, on Flickr

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  27. #14

    Size12point5's Avatar

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    Re: New map

    Great idea. Never thought of a tunnel. Hopefully I can conjure that up with my limited skills...lol. I'll give it a try this week sometime. And fix the couple of problems that were already mentioned.



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  29. #15

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    Re: New map

    http://www.modsonline.com/Forums-top-71343.html

    Hope this can help you with night vision problem.
    Sorry didn't read it but I am gonna hit the sack and did a quick search.

    attempt1 by Agapito_S, on Flickr

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