Discussion: Call of Duty Archives / Call of Duty - Maps and Modifications - mp_wherearewe - Just some pics of my progress. Still need to add a lot of the small
Just some pics of my progress. Still need to add a lot of the small things. I did add some tunnels though...might need to add a few more.
Last edited by Size12point5; 02-26-2008 at
I've tried running this locally several times and every time I try to switch to the map it freezes my PC up.
I have it in my /usermaps/ folder of course, but I placed copies of the .ff files to my /zone/english/ folder and a copy of the .iwd to my mod folders (all mods I have running).
Yeah.. I can see where it might not work quite right yet. I still need to pack the appropriate files with this. I started to do it and then got frustrated with it (so I guess I halfa$$ed it). I'll go back through the steps and do it the right way when I'm done with the whole map. The 1.5 patch is giving me some issues with my maps right now. Thanks for taking interest in this though.
lookin sweet brutha man!!! way to go..!!!
making the tunnels big enough to actually move if need be is awesome..is there going to be some cover at the entrance/exit as well..?
maybe a few old smoldering vehicles?
great work and thanks for your efforts!
That tunnel in the third pic looks scary. Also, is that a tree house in the last one? Birdie can go hide up there and do some bird watching.
TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."
18th SF Operational Detachment Delta
It's almost done. Having some issues with it. See my other map that is actually looking playable. I'll come back to this one later.