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Discussion: Call of Duty Archives / Call of Duty - Maps and Modifications - mp_wherearewe - Just some pics of my progress. Still need to add a lot of the small
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    Size12point5's Avatar

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    mp_wherearewe

    Just some pics of my progress. Still need to add a lot of the small things. I did add some tunnels though...might need to add a few more.
    Last edited by Size12point5; 02-26-2008 at 07:01 PM.



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  3. #2

    KillDaddy's Avatar

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    Re: mp_wherearewe

    I've tried running this locally several times and every time I try to switch to the map it freezes my PC up.

    I have it in my /usermaps/ folder of course, but I placed copies of the .ff files to my /zone/english/ folder and a copy of the .iwd to my mod folders (all mods I have running).
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    Size12point5's Avatar

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    Re: mp_wherearewe

    Yeah.. I can see where it might not work quite right yet. I still need to pack the appropriate files with this. I started to do it and then got frustrated with it (so I guess I halfa$$ed it). I'll go back through the steps and do it the right way when I'm done with the whole map. The 1.5 patch is giving me some issues with my maps right now. Thanks for taking interest in this though.

    12.5



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    Re: mp_wherearewe

    lookin sweet brutha man!!! way to go..!!!

    making the tunnels big enough to actually move if need be is awesome..is there going to be some cover at the entrance/exit as well..?

    maybe a few old smoldering vehicles?


    great work and thanks for your efforts!

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  9. #5

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    Re: mp_wherearewe

    That tunnel in the third pic looks scary. Also, is that a tree house in the last one? Birdie can go hide up there and do some bird watching.
    |TG-12th| jmaker

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    Re: mp_wherearewe

    Is this all done?


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  13. #7

    Size12point5's Avatar

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    Re: mp_wherearewe

    It's almost done. Having some issues with it. See my other map that is actually looking playable. I'll come back to this one later.



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