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04-20-2006, 04:46 PM #1
Call of Duty 2 MOD Tools RELEASED
Twelve people are pinching me right now to make sure I'm not dreaming. It does indeed seem to be true -- the tools are here, including the map editor. Visit this link for download locations!
Mapping Resources- Surgeon's Call of Duty Radiant Tutorial, Part I (also applicable to Call of Duty 2, with minor variations)
- Surgeon's Call of Duty Radiant Tutorial, Part II (also applicable to Call of Duty 2, with minor variations)
- Surgeon's Call of Duty Radiant Tutorial, Part III (also applicable to Call of Duty 2, with minor variations)
- Surgeon's Call of Duty Radiant Tutorial, Part IV (also applicable to Call of Duty 2, with minor variations)
- Surgeon's Call of Duty Radiant Tutorial, Part V (also applicable to Call of Duty 2, with minor variations)
- Call of Duty Mapping FAQ (also applicable to Call of Duty 2, with minor variations)
- Miscellaneous Call of Duty Mapping Tutorials (also applicable to Call of Duty 2, with minor variations)
- IW Nation Call of Duty 2 Mapping Forum
- ModsOnline Call of Duty Mapping Section / ModsOnline Call of Duty 2 Mapping Section
- FileFront Call of Duty 2 Forums
- Technical Notes on Quake 3 (by SmallPileofGibs)
- Quake 3 Editing Tutorials (by Bill Brooks)
Last edited by Strag; 04-28-2006 at 03:36 PM.
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04-20-2006, 10:30 PM #2
- Join Date
- Dec 2005
- Posts
- 58
Re: Call of Duty 2 MOD Tools RELEASED
I'll love you forever if you make a Ortona map, which was a battle that Canada fought in.
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04-20-2006, 10:42 PM #3
Re: Call of Duty 2 MOD Tools RELEASED
okay so maybe we need to start a thread and make a TG map...seriously..would be fun
that sounds like a good idea trooper.
-Vulcan
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04-21-2006, 11:45 AM #4
Re: Call of Duty 2 MOD Tools RELEASED
For those interested in making maps for CoD2, a good place to start would be the IW Nation Call of Duty 2 Mapping forum. This forum, which had been fairly dead until yesterday, has suddenly sprung to life!

It has been a "fun" time just getting set up to run the tools, but I've got the map editor running and have perused the included .map files. The prefabs are implemented in a very nice way!
Please post links to other mapping resources in this thread as you find them.
EDIT: I've begun to assemble a list of mapping resources in the first post of this thread.Last edited by Strag; 04-21-2006 at 02:02 PM.
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