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Discussion: Call of Duty Archives / Call of Duty - Maps and Modifications - TG COD2 Map - Okay mod tools are out, so lets do something for our server (thanks bonehead and
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    Trooper's Avatar

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    TG COD2 Map

    Okay mod tools are out, so lets do something for our server (thanks bonehead and strag), possibly even more. Lets get a list of likes and dislikes going and then we will see what we can do useing the tools.


    Likes:


    Large maps for full server but also make it so when just 8 people on some good hard battles can happen.
    Alot of buildings for cover and movement
    also like to have the spawn points obstructed so grenade spamming cant occure

    Dislikes

    Small tight maps
    Snow
    To many MGs
    No sniper spots
    that sounds like a good idea trooper.
    -Vulcan

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  3. #2
    Obi
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    Re: TG COD2 Map

    Likes

    Lots of cover/obstacles
    Being able to use terrain

    Disklikes

    Linearity.
    Being forced through a choke point (only one route to the objective)

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  5. #3
    Obi
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    Re: TG COD2 Map

    Quote Originally Posted by 0b1one
    Disklikes

    Being forced through a choke point (only one route to the objective)

    Chokepoints can be good but not if there is only one that you must go through. There is COD2 map in which the whole of one team must go through one little door. Thats not much fun.

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  7. #4

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    Re: TG COD2 Map

    To help provide the most useful suggestions, it would be a big help if folks were to read this first. Pay attention especially to the discussions and examples of the BOMB mission, as this is what corresponds to Call of Duty 2's Search & Destroy gametype.

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  9. #5


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    Re: TG COD2 Map

    Haven't played COD2, but I know that you can't think on one plane, you have to make bridges up in the air, catwalks, tunnels, etc. and lots of connections.

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