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Call of Duty - Maps and Modifications Map and Modification discussion for Call of Duty.

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Old 05-22-2006, 08:39 PM   #16 (permalink)


 
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Re: New Map Test Night?

Quote:
Originally Posted by Bonehead
Don't have Hill 24, did I miss a link?
mp_hill24
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Old 05-22-2006, 08:50 PM   #17 (permalink)
 
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Re: New Map Test Night?

welp its official, this is gonna be fun, hope to see you all there....
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that sounds like a good idea trooper.
-Vulcan
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Old 05-22-2006, 09:01 PM   #18 (permalink)


 
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Re: New Map Test Night?

Quote:
Originally Posted by Bonehead
Getting an error with that map:

******* script compile error *******
Could not find script 'maps/mp/mp_hill24_fx': (file 'maps/mp/mp_hill24.gsc', line 3)
maps\mp\mp_hill24_fx::main();
*
************************************
Error during initialization:
script compile error
Yeah, I'm getting that, too. I can fix it by editing the call to maps/mp/mp_hill24_fx out of the .gsc file, but that's not a fix for everyone. The author will need to upload a corrected version of this map before we can use it. Unfortunately, he broke his map with v1.2!
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Old 05-23-2006, 10:51 AM   #19 (permalink)


 
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Re: New Map Test Night?

See this post for details on downloading and installing the maps needed for tonight's playtest. Also, keep in mind that we'll be playtesting on this server.

Last edited by Strag; 05-23-2006 at 02:02 PM.
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