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Discussion: Call of Duty Archives / Call of Duty - Maps and Modifications - New Map Test Night? - We've been talking about testing some new community-made maps. So far, I've seen two (
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    Strag's Avatar

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    New Map Test Night?

    We've been talking about testing some new community-made maps. So far, I've seen two (mp_bridge and mp_borisovka) that seem promising. Shall we have a playtest of these maps next week, perhaps on Tuesday (05/23/2006) night? Bone, could we test these on your CoD2 server?

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    Re: New Map Suggestions

    Quote Originally Posted by Bonehead
    Lets set up a test night for all these.
    So......how about next Tuesday?

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    Re: New Map Test Night?

    Quote Originally Posted by Bonehead
    Sounds good, upload them to your ftp area and I'll set em up.
    Each of the maps has a download link in our Maps & Mods forum -- just grab 'em and go!

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    Re: New Map Test Night?

    I'd also recommend you looking into Brittany, France (aka Marsh Pub) and the second map starts with an "F" - It's a house on a hill surrounded by corn fields and stuff, very hard map to win for attackers if you don't communicate and work as a team.
    ~Bar Extraordinaire~
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    The plain and simple truth is things are rarely plain and never simple.




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    Re: New Map Test Night?

    Quote Originally Posted by Daniel_R_Davis
    I'd also recommend you looking into Brittany, France (aka Marsh Pub)...
    Will do -- I have heard good things about that map, but haven't grabbed it yet. I'll get it and check it out.


    Quote Originally Posted by Daniel_R_Davis
    ...and the second map starts with an "F" - It's a house on a hill surrounded by corn fields and stuff, very hard map to win for attackers if you don't communicate and work as a team.
    Is it called mp_fourregerre? I've checked it out, and it definitely seems like an interesting map to try.





    EDIT: Whoa, what happened to my post?! Originally there was more content there. Strange. I've filled in the missing parts (see italicized text) that I can remember. Also, here is a link for Marsh Pub.
    Last edited by Strag; 05-19-2006 at 01:46 PM.

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    Re: New Map Test Night?

    Quote Originally Posted by Bonehead
    Get me a link on that one and I'll get it installed as well.
    Check out my edited post above. Dunno what happened to it!

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    Re: New Map Test Night?

    Yeah that's the map mp_fourregerre. Also known as Falaisa, France
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    Re: New Map Test Night?

    I keep thinking of good maps, heh. Louret is a good one.
    ~Bar Extraordinaire~
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    The plain and simple truth is things are rarely plain and never simple.




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    Re: New Map Test Night?

    I'd be up for a map test night. Only problem is Tuesday is RO night too.

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    Re: New Map Test Night?

    Yeah, I've made some mod changes, especially to TG Weapons 2.0.

    Based on the testing I've done by myself, I would recommend these three maps for our first playtest:

    mp_bridge
    mp_hill24
    mp_borisovka

    These three maps seem solid, and they work both alone and together without any problems. When I tried the others, I either found bugs in the maps or the maps would crash.

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    Re: New Map Test Night?

    Quote Originally Posted by Bonehead
    Can you upload your latest to the ftp are please and I'll install it so we can make sure we are a dupe of the main server.
    Absolutely.

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    Re: New Map Test Night?

    Quote Originally Posted by Bonehead
    Cool, standing by.
    I'll get it uploaded this evening.

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    Re: New Map Test Night?

    Quote Originally Posted by Bonehead
    Having issues:
    Setting g_gametype: sd.
    Setting map: mp_borisovka_beta.
    Can't find map maps/mp/mp_borisovka_beta.d3dbsp
    Try to load it using the command map mp_borisovka. I don't believe the actual map within the IWD file has "_beta" in its name.

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    Re: New Map Test Night?

    Bone, I've uploaded the necessary files to your FTP server....

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    Re: New Map Test Night?

    Quote Originally Posted by Bonehead
    I take it you want the WRM_ver_6.5c_beta.iwd in the TGweaponsv2 folder as well?
    Yeah -- everything I uploaded to the FTP server should go in there (overwriting existing files). As far as maps go, I'd recommend running only mp_bridge, mp_hill24, and mp_borisovka for testing tomorrow night, but it's up to you. I know those three should work fairly well in terms of stability.

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