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05-18-2006, 12:04 PM #1
New Map Test Night?
We've been talking about testing some new community-made maps. So far, I've seen two (mp_bridge and mp_borisovka) that seem promising. Shall we have a playtest of these maps next week, perhaps on Tuesday (05/23/2006) night? Bone, could we test these on your CoD2 server?
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05-18-2006, 05:40 PM #2
Re: New Map Suggestions
So......how about next Tuesday?
Originally Posted by Bonehead
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05-19-2006, 10:32 AM #3
Re: New Map Test Night?
Each of the maps has a download link in our Maps & Mods forum -- just grab 'em and go!
Originally Posted by Bonehead
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05-19-2006, 10:57 AM #4
Re: New Map Test Night?
I'd also recommend you looking into Brittany, France (aka Marsh Pub) and the second map starts with an "F" - It's a house on a hill surrounded by corn fields and stuff, very hard map to win for attackers if you don't communicate and work as a team.
~Bar Extraordinaire~
~Hero of Brunville~
The plain and simple truth is things are rarely plain and never simple.
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05-19-2006, 11:02 AM #5
Re: New Map Test Night?
Will do -- I have heard good things about that map, but haven't grabbed it yet. I'll get it and check it out.
Originally Posted by Daniel_R_Davis
Is it called mp_fourregerre? I've checked it out, and it definitely seems like an interesting map to try.
Originally Posted by Daniel_R_Davis
EDIT: Whoa, what happened to my post?! Originally there was more content there. Strange. I've filled in the missing parts (see italicized text) that I can remember. Also, here is a link for Marsh Pub.Last edited by Strag; 05-19-2006 at 01:46 PM.
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05-19-2006, 01:48 PM #6
Re: New Map Test Night?
Check out my edited post above. Dunno what happened to it!
Originally Posted by Bonehead
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05-20-2006, 01:04 PM #7
Re: New Map Test Night?
Yeah that's the map mp_fourregerre. Also known as Falaisa, France
~Bar Extraordinaire~
~Hero of Brunville~
The plain and simple truth is things are rarely plain and never simple.
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05-20-2006, 01:33 PM #8
Re: New Map Test Night?
I keep thinking of good maps, heh. Louret is a good one.
~Bar Extraordinaire~
~Hero of Brunville~
The plain and simple truth is things are rarely plain and never simple.
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05-22-2006, 08:56 AM #9
Re: New Map Test Night?
I'd be up for a map test night. Only problem is Tuesday is RO night too.
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05-22-2006, 03:13 PM #10
Re: New Map Test Night?
Yeah, I've made some mod changes, especially to TG Weapons 2.0.
Based on the testing I've done by myself, I would recommend these three maps for our first playtest:
mp_bridge
mp_hill24
mp_borisovka
These three maps seem solid, and they work both alone and together without any problems. When I tried the others, I either found bugs in the maps or the maps would crash.
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05-22-2006, 03:39 PM #11
Re: New Map Test Night?
Absolutely.
Originally Posted by Bonehead
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05-22-2006, 03:42 PM #12
Re: New Map Test Night?
I'll get it uploaded this evening.
Originally Posted by Bonehead
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05-22-2006, 03:49 PM #13
Re: New Map Test Night?
Try to load it using the command map mp_borisovka. I don't believe the actual map within the IWD file has "_beta" in its name.
Originally Posted by Bonehead
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05-22-2006, 09:00 PM #14
Re: New Map Test Night?
Bone, I've uploaded the necessary files to your FTP server....
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05-22-2006, 09:17 PM #15
Re: New Map Test Night?
Yeah -- everything I uploaded to the FTP server should go in there (overwriting existing files). As far as maps go, I'd recommend running only mp_bridge, mp_hill24, and mp_borisovka for testing tomorrow night, but it's up to you. I know those three should work fairly well in terms of stability.
Originally Posted by Bonehead
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