Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 8 of 8
Discussion: Call of Duty Archives / Call of Duty - Maps and Modifications - New Map Suggestions - Please post any suggestions for new maps in this thread. Don't use this thread to
  1. #1

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    New Map Suggestions

    Please post any suggestions for new maps in this thread. Don't use this thread to debate maps; post links to the maps in here, but please keep map discussions confined to seperate threads. Thanks.

    A few places to look for new maps include the MODSonline Map Index and the IWNation Map Index. Yet another place to look is Call of Duty Files. Also be sure to check out CODUTILITY.



    EDIT: Let me add that we all, as players, need to actively seek out new maps, try them out, and post about them here. I often hear talk of how we need new maps to play, yet no one makes effort to find new content. If we all want our server to improve, then we all need to participate in finding new content to support the improvement. Otherwise, we'll be stuck playing the same maps every week. So please, pitch in!
    Last edited by Strag; 06-08-2006 at 04:59 PM.

  2.  
  3. #2

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    Re: New Map Suggestions


  4.  
  5. #3

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    Re: New Map Suggestions


  6.  

     
  7. #4

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    Re: New Map Suggestions


  8.  
  9. #5

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    Re: New Map Suggestions


  10.  
  11. #6

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    Re: New Map Suggestions


  12.  

     
  13. #7

    Fannon's Avatar

    Join Date
    Apr 2006
    Location
    Corinth, Mississippi
    Age
    25
    Posts
    206

    Re: New Map Suggestions

    Well, I was going to submit 4 of my favorites, port and fourrgerre seem to be up there already. The other two would be marshpub and louretbeta.

    I dont' have a link to these downloads however I have them all combined into a mappack.
    ~Bar Extraordinaire~
    ~Hero of Brunville~

    The plain and simple truth is things are rarely plain and never simple.




  14.  
  15. #8

    Strag's Avatar

    Join Date
    Jul 2005
    Location
    Columbus, OH, USA
    Age
    38
    Posts
    4,939

    Re: New Map Suggestions

    I'll try to get four (EDIT: possibly five -- see below) new maps into rotation on the server tonight. This will bump a few other maps out of rotation, so I'll try to make sure maps that are almost never played get the boot for now. This doesn't mean that the bumped maps won't be available if needed in the future, just that they won't be in the active rotation.

    The new maps include:

    mp_benedictine: a large-sized map that recreates the demolished 1300-year-old Benedictine Monastery on the peak of Montecassino in Italy. This is a beautiful map, with many wide open areas, tight rooms and corridors, and overlooks. The assaulting team must wait through an initial artillery barrage, and can then attack from virtually any direction.

    mp_docksv3: a medium- to large-sized map that takes place at a docking facility in Murmansk, Russia. This map should accomodate both CQB and open assaults nicely, as it features an underground tunnel system as well as a wide open area above ground.

    mp_tripoli: a medium-sized map that is based roughly on de_dust from Counter-Strike. This map should provide some nice CQB action for smaller teams, and while looking vaguely familiar to those folks who have played Counter-Strike it will likely play quite differently.

    mp_d_omaha: a medium- to large-sized map based on previous incarnations of the popular Omaha Beach map. This map is a pure assault map, and will take the place of Hill 24 in our server rotation for the time being. One team starts exposed on the beach and must move to the cliffs and bunkers; the other team starts in the cliffs and bunkers and has the initial advantage of overwatch. There are multiple routes for each team, including a complex tunnel system leading from the beach into the area underneath the bunkers.



    EDIT: Woops, I forgot one. I'll also try to add mp_n1v3 to the rotation. This is a large-sized map that takes place in the French village of St. Louet. This is actually a revision of a map from the singleplayer game, with many more routes added to create a solid map for the multiplayer game. We should see some nice CQB action as well as some good long-range action.
    Last edited by Strag; 07-11-2006 at 05:14 PM.

  16.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top