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| Call of Duty - Maps and Modifications Map and Modification discussion for Call of Duty. |
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#1 (permalink) |
![]() Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,559
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Server mod ideas or changes.
Okay its been what a year for COD TG, and almost that for that amazing mod so many of us have worked on. Just a couple changes i think would make the game better for everyone includeing the sniper.....
Give the sniper smoke. If the sniper cant escape, whats teh point of being hidden. Pistol. Make the pistol shot faster, i dont know how many times it comes down to me and someone else and pistols if all we have. Especailly the sniper who is at a disadvantage in a 1vs1 close up fight. Shotgun, what about one per side. Some of the maps we have are tight city maps and a street sweeper would be very useful and is very tactical when used right. I would also like to see the run with the pistol back or atleast some sort of running mod. moveing across the map to get to the other objective walking blows. How many times has that happend, be the only one left to have them plant at A when you are at B....good luck. Players are gonna rush no matter what, but with the players we have playing on the server now it would be used wisely, especailly if we dont tell anyone.
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that sounds like a good idea trooper. -Vulcan |
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#2 (permalink) |
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Join Date: Apr 2006
Location: Corinth, Mississippi
Age: 21
Posts: 206
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Re: Server mod ideas or changes.
One thing i'd like to see if the green compass blips removed. I think that would add even more to the level of communication and tactical simulation. I know there have been arguements before as the compass makes us aware to our enviroment to others as hearing and seeing would to people in real life. But it really isn't that differnt. I use my ears to be aware of movements around me, I use my sight to locate friendly locations, and I use voice that to relay possitions to other team mates.
Infact just about anyone who plays on TG does this, so I believe removing the green arrows fromt he compass will just make the game that more realistic. Most of us look before we shoot anyways, so teamkilling shouldn't be that much of a problem than what it already is. I just believe that the people who play on TG are ready for that sort of huge step to enhance their gameplay.
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~Bar Extraordinaire~ ~Hero of Brunville~ The plain and simple truth is things are rarely plain and never simple. |
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#3 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,849
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Re: Server mod ideas or changes.
I think we could add smoke for the sniper.
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Admin Graw 2-- Call of Duty ![]() ![]() ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play." |
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#4 (permalink) |
![]() ![]() ![]() Join Date: Jun 2005
Location: Mobile, Al
Age: 62
Posts: 1,141
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Are we looking into another realism mod/mods?
Someone last night said we (TG) need to look into this mod but I forgot the name. Maybe someone else heard the conversation. PS: mod Trooper from using the sniper rifle, he really took a toll on us last night. lol
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The Old Guy kin3 |
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#5 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,849
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Re: Server mod ideas or changes.
It was good to see Trooper back in action. he was deadly last night.
I do not recall the mod kin. What was it about?
__________________
Admin Graw 2-- Call of Duty ![]() ![]() ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play." |
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#6 (permalink) | ||||
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Join Date: Jul 2005
Location: Scotland
Age: 20
Posts: 2,066
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Re: Server mod ideas or changes.
Quote:
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#7 (permalink) |
![]() Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,559
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Re: Server mod ideas or changes.
Id have to look into the shotgun varibles to see what exactly we can change and tweak. Thinks like distance and spread might be a couple.
Yeah i was pretty deadly last night.....was fun
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that sounds like a good idea trooper. -Vulcan |
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#8 (permalink) |
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Join Date: Feb 2004
Location: Lake Tahoe, CA.
Age: 31
Posts: 622
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Re: Server mod ideas or changes.
Another tweak worth mentioning.....
I think either the MP44 needs more kick, or the MP40 and Thompson need to have less kick. The MP44 seems to be alot more deadly than the others because it's easier to control IMO, hence making the balance of automatic rifles uneven. I don't mind giving the sniper smoke, and I agree with Obi about the pistols 100%. From the servers that I've played on that have shotguns available, it was usually the guy with the shotgun getting the most kills. Some refer to it as "The noob cannon", because it's overpowered. I played on a few realism servers that had it available for a short time, they tried tweaking it, but still came to the conclusion that it was screwing up the gameplay they were trying to achieve.
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-- Vir-Chew-All ! ! ![]() ![]() "|SOG| Vir2L is just really COLDBLOODED." - TacticalGamer.com |
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#10 (permalink) |
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Join Date: Apr 2006
Location: Corinth, Mississippi
Age: 21
Posts: 206
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Re: Server mod ideas or changes.
Am I missing something about the shotgun? Usually I can't get a 1 shot kill unless i'm 6 feet or closer to the person. Any farther than 8 feet and it is not uncommon for it to take me 3 shots to kill them. (Test done on rifles only mod on TG) While bar and mp44, can get 1 shot kills from hitting someone in the butt most the time.
Anyone remember what map it was where it took me 4 shots to kill that one guy, and he was only maybe 12 feet away? Sure any gun can kill someone in 1 shot if they're hit at the right place, but shotty isn't very effective out of that close combat range so I think it is powered just fine for its limitations. If anything would be done to it, i'd just say make it take a second or two longer to reshoot.
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~Bar Extraordinaire~ ~Hero of Brunville~ The plain and simple truth is things are rarely plain and never simple. |
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#11 (permalink) | |
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Join Date: Feb 2004
Location: Lake Tahoe, CA.
Age: 31
Posts: 622
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Re: Server mod ideas or changes.
Quote:
I just know that if you use the shotgun, no scoped (which is usually how its used because of its short range), it'll seriously damage/if not kill a player as opposed to any other weapon, which leads to run n gun style gameplay, IMO. I get no scoped enough from people running indoors, I imagine it'll only get worse with the shotty. my .02¢
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-- Vir-Chew-All ! ! ![]() ![]() "|SOG| Vir2L is just really COLDBLOODED." - TacticalGamer.com |
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#12 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,849
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Re: Server mod ideas or changes.
I added smoke to the sniper. Let's see how that works out. As for the shotty I think in the rifles only it is ok. We have one map where you can pick it up and it great for the trenches. I think in regular play it would be a run and gun type weapon. JMO
__________________
Admin Graw 2-- Call of Duty ![]() ![]() ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play." |
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#13 (permalink) |
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Join Date: Apr 2006
Location: Corinth, Mississippi
Age: 21
Posts: 206
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Re: Server mod ideas or changes.
I can vouch for the bar and mp44 butt shot kills. I use those two weapons mainly and honestly, alot of my kills do come from getting people up the rear, no pun intended.
As for Shotty, I always aimed with it personally. As for using sights on our server, I really don't know what to tell people because back when I use to ask I was told, "To do what is tactical" ... We know how much my opinion varies from everyone elses on what tactical is ![]() IMO I believe that if you are shooting the gun, your sights should be up. For any gun, any reason. If your using shooty, sights up, if your spooked, you better bring those sites up as your shooitng, if your useing a sniper in melee, you either try for it or swap to pistol, that's my opinion of tactical. But I know there are others, even long standing members of CoD2 TG, who play and don't go so much on the always having sights up. If your concern is with the shotgun being used as a no-sight, then impliment the rule that sights must always be up if you are shooting no matter what.
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~Bar Extraordinaire~ ~Hero of Brunville~ The plain and simple truth is things are rarely plain and never simple. |
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#14 (permalink) | |
![]() ![]() ![]() Join Date: Jun 2005
Location: Mobile, Al
Age: 62
Posts: 1,141
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Quote:
Bubba, I don't remember the mod, we were talking while dead in a game. I think you were on the other team at that time.I'm sure it will come up again and I will try to remember the name.
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The Old Guy kin3 |
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#15 (permalink) |
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Join Date: Apr 2006
Location: Corinth, Mississippi
Age: 21
Posts: 206
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Re: Server mod ideas or changes.
As for other mod ideas, I like the way some servers use medics. A medic is normally one of the rifle uses, kar98k, nosin, carbine, enfield - I think there are only 3 medics total. 2 medics get 3 medpacks, and 1 medic gets 6. Medics are the only people who can treat wounds, but they can't treat wounds they've been inflicted with.
So if you want to get bandaged up, you need a medic. I think that might be able to enchance team work a little bit, each squad would want a medic or risk bleeding to death, and it may make some folks a little more concerned with their mates dying.
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~Bar Extraordinaire~ ~Hero of Brunville~ The plain and simple truth is things are rarely plain and never simple. |
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