If anyone is interested here is the BFCL Config info. Thanks to Bronco for getting the settings.
BFCL Match Configs
SERVER CONFIGURATION
The server configuration file for this competition is available below. Please be aware that this file must be altered to reflect individual servers before use. BFCL assumes no responsibility for problems which may arise from improper use of this file.
// *** BFCL CoD4 7v7 Domination Hardcore League Config
// *** Last Updated September 3 2009
// *** Battlefield Conquest League
// ***
http://www.bfcl.info
// *** Questions or Issues:
// *** Email
administration@bfcl.info
//
************************************************** ****************************
//HEADQUARTERS
//
************************************************** ****************************
set scr_koth_scorelimit 0
set scr_koth_timelimit 1200
set scr_koth_roundlimit 2
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 5.0
set scr_koth_waverespawndelay 0
//VARIATION
set sv_mapRotation "gametype dom map mp_convoy gametype koth map mp_backlot gametype dom map mp_cargoship gametype dom map mp_countdown gametype koth map mp_crash gametype dom map mp_crash gametype dom map mp_crossfire gametype koth map mp_citystreets gametype dom map mp_farm gametype koth map mp_overgrown gametype dom map mp_overgrown gametype dom map mp_pipeline gametype koth map mp_showdown gametype dom map mp_strike gametype koth map mp_vacant gametype koth map mp_shipment gametype dom map mp_citystreets gametype dom map mp_backlot gametype dom map mp_bog gametype dom map mp_bloc"
// gameplay
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// teams
set scr_team_fftype 1
set scr_team_teamkillspawndelay 0
set scr_team_kickteamkillers 0
// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 1
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set g_allowvote 0
************************************************** ****************************
//SABOTAGE
//
************************************************** ****************************
set scr_sab_scorelimit 0
set scr_sab_timelimit 600
set scr_sab_roundlimit 2
set scr_sab_numlives 0
set scr_sab_playerrespawndelay 5.0
set scr_sab_waverespawndelay 0
//VARIATION
set sv_mapRotation "gametype dom map mp_convoy gametype koth map mp_backlot gametype dom map mp_cargoship gametype dom map mp_countdown gametype koth map mp_crash gametype dom map mp_crash gametype dom map mp_crossfire gametype koth map mp_citystreets gametype dom map mp_farm gametype koth map mp_overgrown gametype dom map mp_overgrown gametype dom map mp_pipeline gametype koth map mp_showdown gametype dom map mp_strike gametype koth map mp_vacant gametype koth map mp_shipment gametype dom map mp_citystreets gametype dom map mp_backlot gametype dom map mp_bog gametype dom map mp_bloc"
// gameplay
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// teams
set scr_team_fftype 1
set scr_team_teamkillspawndelay 0
set scr_team_kickteamkillers 0
// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 1
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set g_allowvote 0
************************************************** ****************************
// DOMINATION
// ************************************************** ****************************
set scr_dom_scorelimit 400
set scr_dom_timelimit 0
set scr_dom_roundlimit 2
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 5.0
set scr_dom_waverespawndelay 0
// VARIATION
set sv_mapRotation "gametype dom map mp_convoy gametype koth map mp_backlot gametype dom map mp_cargoship gametype dom map mp_countdown gametype koth map mp_crash gametype dom map mp_crash gametype dom map mp_crossfire gametype koth map mp_citystreets gametype dom map mp_farm gametype koth map mp_overgrown gametype dom map mp_overgrown gametype dom map mp_pipeline gametype koth map mp_showdown gametype dom map mp_strike gametype koth map mp_vacant gametype koth map mp_shipment gametype dom map mp_citystreets gametype dom map mp_backlot gametype dom map mp_bog gametype dom map mp_bloc"
// gameplay
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// teams
set scr_team_fftype 1
set scr_team_teamkillspawndelay 0
set scr_team_kickteamkillers 0
// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 1
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set g_allowvote 0
^^^