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01-03-2009, 01:40 AM #1
TDM and CTF on tg server
I beleive that this is not really what is TG, admins set objectives but nobody really follows them. Can we stick with S&D???? That's my opinion you may not agree with it but i do not find this to be entirely what TG means. The admins did change it into a semi-tactical game but you could still feel a sense of run and gun.
We're not retreating, we're advancing in another direction
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01-03-2009, 01:51 AM #2
Re: TDM and CTF on tg server
im sorry but, does it have to be S&D to be played tactical? anything can be played tactical if you play it tactical. and we were just messing around, some were a little tired of S&D so they did TDM and new stuff.
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01-03-2009, 02:10 AM #3
Re: TDM and CTF on tg server
but it wasnt tactical. everything was setup to play it that way but really until CTF it was just crouch and gun.
We're not retreating, we're advancing in another direction
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01-03-2009, 02:14 AM #4
Re: TDM and CTF on tg server
I will post a much longer response later but for now ... I agree with Michael. I've been playing on another server where it is crouch only (or upright with sights up) and a mixture of S&D, TDM (50%), CTF, and HG... even WAR on occassion. The comms are good and the games are fun. All rounds are short (1000 pt max on TDM, 3 scores to win on S&D, etc.). It keeps it interesting and since the change ups include maps and objective / round types it prevents the play from becoming stale.
Tonights play was a blast. We had almost a full server and very few problems from pubbies. Many really liked the slower, objective based play style. The communications and team work was better than it has been for a very long time and no one worried about boundaries.
I do want to say that I appreciate your post and the way you handled the change-up. Unfortunately not everyone displayed such maturity.|TG-88th| SkinnySpike

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01-03-2009, 02:21 AM #5
Re: TDM and CTF on tg server
Oh i talked to the one of those "everyone", he was not a happy camper to put it the nicest way. But i did get to play on a pubbie tactical S&d and it was pretty fun for a no VOIP cuz they alll use ventrillo. whatever that is. I admit i did enjoy the CTF a bit, but im not a really big fan of crouch only i dont really see the point. But i came in today for some S&d and when we finally got a 3v3 goin on they switched it to TDM and my comp crashed completely so i had to unplug it because they didnt wait till everyone loaded. I cant really help the server being so far away now can i??? It jsut didn have that tactical gamer style to it that one would expect. I wanted to blow up and start saying a few words at waht was going on but i held back and posted this up hoping for someone to agree with me... plz???
We're not retreating, we're advancing in another direction
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01-03-2009, 10:26 AM #6
Re: TDM and CTF on tg server
I have said my peace to Killdaddy over TS last night.
I have to agree with Chief, I can see how any of it was tactical, other then the CTF. I cant count the number of SOPs it broke.
I do understand the need to blow off steam, but make sure its a locked game for TG only. Some of these pubbies will come back and its going to be back to normal, and they are going to get pissed. I know I would be.
In the end, what happened last night is not what TG is about. The Tactical Server that Chief, Joe and I played on last night was a real blast.
I do think that crouch or sights only can be a usefull new rule, but the TDM has to go. There is NOTHING tactical about it. CTF was fun for the one map I played, and I do agree the comms were good on that map.
I do make my own apology for my behavior last night.
- Chef.
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01-03-2009, 11:02 AM #7
Re: TDM and CTF on tg server
I myself like S&D, but after a while it does become stale and monotonous I think personally.
I have been playing in the server that Skinny mentioned, and I feel they have a good balance of keeping the game and the people who play in it interesting by varying between S&D,TDM sometimes even CTF.
Would be good if the TG server good find a good happy balance while varying the objectives to keep it fresh and exciting.
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01-03-2009, 01:32 PM #8
Re: TDM and CTF on tg server
I believe that TDM should just pack its bags... i do enjoy CTF now and then, and with the right people it could become just ast tactical as normal S&D
We're not retreating, we're advancing in another direction
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01-03-2009, 01:53 PM #9


- Join Date
- Apr 2007
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- Norwalk, CT
- Posts
- 2,645
Re: TDM and CTF on tg server
To answer what I find to be misinformed responses to yesterdays gameplay, I want to start by saying that I am not a fan of the variants that are available and prefer S&D.
Yet I am compelled to say that we started by setting up the objective for each map, each team took advantage of the squad features to set up SL's and fire teams, and comm's in game were extraordinary. The next wrinkle added was crouch only or standing sighted which succeeded in slowing down the gameplay and required the teams to work together to complete or hold the objective.
The games ebbed and flowed and were decided by the slimmest of margins and except for a couple of people were enjoyed by all, myself included.
It seems like everyone has a different opinion of what it means to be TG but simply stated it is conformity with the primer that is the ultimate guide and I found yesterday's play reflected that spirit.
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01-03-2009, 01:59 PM #10
Re: TDM and CTF on tg server
To say it was not tactical is not a clear picture of what went on. We took the TDM to a new level in that we MADE and objective where there wasn't one. On Outskirts we said hold the Church as if it were the headquarters. Eveyone played tactical, comms were up and the game play was alot of fun had by just about everyone with the exception of 2 or 3 people. I would say that it's a hit if you have that many people that liked the game play.
How many pubbies did we have to kick..... none on those rounds with the map Outskirts and we had brand new people in there playing with us. We just taught them (the TG Way is to teach or tactical game play) and explained what the objective was and how we were playing it. Now another point here is the use of forming squads and how to use them. In TDM where you can spawn in different places you end up spawning on your squad leader instead of spawning across the map. So you use your squad leader in a tactical way to keep you closer to the objective (tactical? I think so).
As for the complaint about new people coming in and getting upset I feel you maybe projecting your thoughts on others because we don't know what someone will like or not like until they voice their opinion but I will say this; No matter what game mode you play there will always be those who like it and those who don't.
So it's not about what game mode we are playing because we can make and objective in any game mode and play it the TG way. There have been those who made the comment and they are right, about how this game was set up for the run and gun anyway because of the map sizes etc.... Does that stop us from playing S&D the TG way..... NO."The mind stretched to a new concept can never return to it's orginal dimension."
"What the mind can conceive and believe..... it can achieve."
The Mediator






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01-03-2009, 02:55 PM #11
Re: TDM and CTF on tg server
I respectivly disagree that TDM has a place in TG. Yes they way you set it up was .... somewhat tactical, the match I played was not.
CTF has a solid place, and with the crouch/stand with sights play mode added to it, was quite enjoyable. I do agree that the squads and comms were solid and I think while playing any WaW match, we should have squads and SL setup all the time, regardless of what game mode.
At any rate, I think we all need to step back and re-examine the primer and SOPs.
- Chef.
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01-03-2009, 02:58 PM #12
Re: TDM and CTF on tg server
i agree with chef, i beleive i said earlier that it in TDM it was setup for tactical play but it really didnt play out tactically, comms were up. I beleive that CTF is a better gamestyle than HQ because you are not constantly moving around to setup a defensive position. CTF you are either assaulting or defending depending on your preference. CTF can probably be played out as a very tactical gameplay by turning into squads of 3-4 to coordinate a defense and to coordinate an offense
We're not retreating, we're advancing in another direction
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01-03-2009, 03:43 PM #13
Re: TDM and CTF on tg server
I dont see how TDM can be considered tactical in anyway shape or form. It does not represent "Support game play in a near-simulation environment." What simulation does TDM represent?
Sure you set up an "objective" but that really doesnt change anything. Most people in the match I was playing werent following that.
I dont think there is any conspiracy at all. I get that you guys wanted to "blow off steam" as Killdaddy said to me in TS last night. I just think that it should have been done on a closed server.
I know, I for one didnt sign up for TG to play TDM in any form. CTF has its merits for being tactical, Sabatoge and Headquarters, kinda fit in. S&D is the most tactical that the COD series offers. One death and thats it. HQ has its own way of evening things out by not allowing the team who captured it to spawn untill its destroyed. Sabatoge is fun every once in awhile to have the bomb go back and forth, once again, there is a FIRM target.
I am not against as previously stated mix-moded, just not TDM, it has no place in TG.
- Chef.
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01-03-2009, 03:49 PM #14
Re: TDM and CTF on tg server
Change, why do we fight change. Must it be the same ole game play every day? Can we not mix it up a bit?
Chef: Please specifically state the section of the Primer that YOU think was violated last night.
TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."
18th SF Operational Detachment Delta
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01-03-2009, 04:06 PM #15
Re: TDM and CTF on tg server
Well the admins could all decide an objective for each TDM map that is played and post them in the WAW forums as a sticky therefore it would turn somewhat into a king of the hill gameplay which i would have liked to see on WAW because that takes a lot of teamwork.
We're not retreating, we're advancing in another direction
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