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03-19-2009, 03:01 PM #1
Mover settings
We have moved the sites around on a bunch of the WW maps. Here's the mover.cfg file for anybody that's interested:
//************************************************** ****************************
// Call of Duty 5: World at War
//************************************************** ****************************
// Mod : The OpenWarfare Project... An Open Source Mod for COD5:WAW!
// Website : http://openwarfaremod.com/
//************************************************** ****************************
set scr_mover "1"
//mp_airfield
set mp_airfield_move_a "1197,4534,0,-4"
set mp_airfield_move_b "401,2539,-3,92"
set mp_airfield_move_briefcase "3556,1950,-33,40"
set mp_airfield_move_attacker "3436,1804,-60,-27/3463,1860,-59,-46/3515,1827,-60,-138/3495,1748,-60,42/3519,1682,-62,-7/3637,1638,-59,143/3551,1582,-62,128/3750,1756,-59,132/3630,1870,-60,-48/3672,1904,-58,-51/3750,1996,-57,-76/3876,1895,-58,150"
set mp_airfield_move_defender "207,4054,-42,-1/313,4053,-41,-1/293,4227,-9,-15/318,4332,-8,-11/367,4501,-4,-43/361,4328,-15,-17/394,4227,-19,-11/416,3918,-20,-3/368,3792,0,-16/292,3715,0,-18/246,3795,-5,27/151,3856,4,5"
//mp_asylum
set mp_asylum_move_a ""
set mp_asylum_move_b "-176,1303,194,-7"
set mp_asylum_move_briefcase "-1329,-1256,36,90"
set mp_asylum_move_attacker ""
set mp_asylum_move_defender "916,1529,194,-14/1023,1555,194,116/1017,1656,194,-175/909,1701,194,-11/943,1789,194,15/1033,1833,194,167/1019,1988,194,-97/1419,1360,79,-83/1428,1274,62,-87/1347,1270,57,-87/1281,1267,61,-87/1277,1353,75,-87/1363,1371,79,-86/1361,1479,98,-86"
//mp_castle
set mp_castle_move_a "1920,-2851,-208,72"
set mp_castle_move_b "1089,-1202,-419,0"
set mp_castle_move_briefcase "5006,-648,-197,-89"
set mp_castle_move_attacker "4583,-326,-243,-64/4647,-311,-244,-93/4714,-319,-246,-96/4786,-348,-247,-147/4805,-416,-251,167/4794,-491,-247,167/4752,-559,-252,141/4654,-603,-252,94/4547,-600,-251,-12/4611,-524,-252,-4/4880,-538,-249,97/4935,-355,-250,170"
set mp_castle_move_defender "76,-2874,-203,-3/81,-2786,-203,-3/75,-2711,-203,-2/66,-2666,-203,-14/126,-2590,-203,0/133,-2479,-203,0/140,-2402,-203,-40/204,-2384,-201,-178/218,-2472,-203,-173/226,-2563,-203,176/243,-2667,-203,165/227,-2813,-203,-177"
//mp_downfall
set mp_downfall_move_a "3361,10618,-75,-93"
set mp_downfall_move_b "2327,7480,-49,179"
set mp_downfall_move_briefcase "-2277,8458,36,1"
set mp_downfall_move_attacker "-2298,8248,36,-178/-2298,8166,36,-179/-2333,8061,36,114/-2421,8038,36,74/-2539,8090,36,30/-2588,8208,36,-6/-2576,8312,36,-6/-2559,8440,40,-17/-2521,8546,56,-46/-2433,8625,52,-70/-2310,8651,37,-100/-2298,8737,36,93"
set mp_downfall_move_defender "2710,9267,-39,-10/2835,9253,-43,-71/2943,9248,-56,-113/2972,9150,-57,-165/2983,9046,-51,170/2965,8904,-50,171/2949,8775,-51,174/2954,8646,-55,-176/2939,8508,-56,142/2841,8390,-42,125/2767,8356,-50,83/2610,8477,-40,81"
//mp_makin_day
set mp_makin_day_move_a "-9528,-15701,83,-99"
set mp_makin_day_move_b "-8814,-17818,60,-168"
set mp_makin_day_move_briefcase "-11976,-16775,24,178"
set mp_makin_day_move_attacker "-12262,-16673,-34,0/-12259,-16611,-27,-11/-12245,-16555,-32,-18/-12167,-16524,-35,-36/-12087,-16515,-37,-80/-12034,-16571,-39,-148/-12033,-16658,-41,-167/-12026,-16713,-40,-170/-12056,-16817,-42,-179/-12022,-16895,-46,142/-12077,-16943,-48,113/-11978,-16944,-51,-82"
set mp_makin_day_move_defender "-7337,-16864,216,-158/-7374,-16771,210,-154/-7406,-16702,234,-154/-7451,-16608,244,-154/-7570,-16571,246,22/-7540,-16661,238,20/-7505,-16755,217,20/-7479,-16829,201,22/-7484,-16962,187,62/-7548,-16951,181,64/-7636,-16876,185,13/-7420,-16457,253,-122"
//mp_makin
set mp_makin_move_a "-9528,-15701,83,-99"
set mp_makin_move_b "-8814,-17818,60,-168"
set mp_makin_move_briefcase "-11976,-16775,24,178"
set mp_makin_move_attacker "-12262,-16673,-34,0/-12259,-16611,-27,-11/-12245,-16555,-32,-18/-12167,-16524,-35,-36/-12087,-16515,-37,-80/-12034,-16571,-39,-148/-12033,-16658,-41,-167/-12026,-16713,-40,-170/-12056,-16817,-42,-179/-12022,-16895,-46,142/-12077,-16943,-48,113/-11978,-16944,-51,-82"
set mp_makin_move_defender "-7337,-16864,216,-158/-7374,-16771,210,-154/-7406,-16702,234,-154/-7451,-16608,244,-154/-7570,-16571,246,22/-7540,-16661,238,20/-7505,-16755,217,20/-7479,-16829,201,22/-7484,-16962,187,62/-7548,-16951,181,64/-7636,-16876,185,13/-7420,-16457,253,-122"
//mp_outskirts
set mp_outskirts_move_a "-50,-334,-1559,74"
set mp_outskirts_move_b "-1852,-96,-1771,166"
set mp_outskirts_move_briefcase "4047,2962,-1145,179"
set mp_outskirts_move_attacker "4468,3246,-1127,-165/4486,3163,-1130,-173/4492,3088,-1124,-178/4494,3008,-1119,179/4490,2919,-1115,160/4428,2838,-1118,88/4333,2851,-1131,59/4220,2933,-1148,35/4163,3062,-1149,-3/4204,3182,-1151,-42/4289,3261,-1140,-72/4378,3170,-1138,-135"
set mp_outskirts_move_defender "-872,-459,-1594,8/-866,-556,-1591,3/-839,-683,-1591,-93/-977,-754,-1582,127/-993,-557,-1590,-144/-1084,-709,-1594,79/-1158,-540,-1605,-148/-1205,-736,-1603,66/-1039,-814,-1602,-78/-845,-817,-1596,56/-770,-581,-1595,33/-717,-689,-1591,-10"
//mp_roundhouse
set mp_roundhouse_move_a "53,490,-407,-65"
set mp_roundhouse_move_b "2710,644,-463,-137"
set mp_roundhouse_move_briefcase ""
set mp_roundhouse_move_attacker ""
set mp_roundhouse_move_defender "459,993,-434,27/489,932,-440,21/495,861,-446,3/549,807,-452,41/619,744,-456,63/685,801,-445,143/709,878,-430,-167/695,946,-420,-160/667,1015,-421,-153/635,1081,-422,-152/605,1139,-421,-153/540,1210,-434,-117"
//mp_suburban
set mp_suburban_move_a "1732,-4078,-529,176"
set mp_suburban_move_b "1828,-2398,-460,-177"
set mp_suburban_move_briefcase "-786,-2496,-269,-50"
set mp_suburban_move_attacker "-816,-2441,-288,-9/-639,-2445,-288,-62/-572,-2448,-288,-104/-546,-2504,-288,-159/-656,-2592,-288,106/-795,-2754,-288,50/-805,-2640,-288,8/-549,-2447,-425,-174/-623,-2430,-425,-114/-701,-2424,-425,-106/-819,-2502,-425,-9/-816,-2571,-425,66"
set mp_suburban_move_defender "2837,-3219,-435,179/2743,-3237,-435,100/2782,-3149,-435,168/2687,-3146,-435,17/2658,-3070,-435,4/2684,-3219,-293,36/2679,-3091,-294,-21/2821,-3120,-298,-170/2755,-3235,-288,97/2928,-3276,-437,-154/2848,-3280,-435,-49/2842,-3460,-487,102"
//mp_shrine (Cliffside)
set mp_shrine_move_a "-3504,-488,-216,94"
set mp_shrine_move_b "-1583,-1188,-164,60"
set mp_shrine_move_briefcase "-1963,1631,-250,-169"
set mp_shrine_move_attacker "-2210,1410,-275,-163/-2155,1377,-262,81/-2072,1387,-261,90/-2027,1387,-263,96/-1979,1398,-267,118/-2014,1466,-278,-161/-2058,1485,-281,-97/-2090,1519,-288,-151/-2112,1562,-291,-150/-2141,1610,-292,-144/-2183,1613,-291,-87/-2215,1540,-291,-82"
set mp_shrine_move_defender "-2166,-1430,-54,-124/-2102,-1471,-56,-116/-2039,-1503,-62,-116/-1972,-1535,-69,-115/-1911,-1563,-69,-114/-1870,-1603,-65,-122/-1805,-1648,-47,-124/-1729,-1702,-32,-124/-1760,-1708,-26,72/-1847,-1642,-57,49/-1962,-1574,-53,73/-2081,-1534,-46,72"
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03-19-2009, 04:52 PM #2
Re: Mover settings
I liked it a lot Drona..makes it a game worth playing now!
Thanks again for all your efforts!
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03-19-2009, 08:51 PM #3
Re: Mover settings
I was gonna ask you for these, I think we're gonna give them a go. When I played with you guys on the server on Tuesday the new spawns and obj locations were sweet!
Good work Drona!
I did one for Seelow, the objective points are the same but I moved the spawns, and there are a few extra spawns points for defense, but whateva!
Here ya go!
Code://seelow// set mp_seelow_move_attacker "3190,7137,98,-99/3423,7281,125,-103/3294,7245,120,-113/3304,7399,127,-157/3105,7292,130,-95/2973,7321,128,-123/2857,7285,130,-82/2907,7399,131,-3/3086,7429,128,34/3178,7622,128,-37/2879,7582,128,-83/2942,7174,106,-68/3196,7208,115,-84" set mp_seelow_move_briefcase "3163,6980,92,-97" set mp_seelow_move_defender "2548,-2189,-273,87/2749,-2481,-259,102/2526,-2462,-259,75/2427,-2452,-258,-169/2251,-2432,-259,105/2301,-2313,-265,41/2369,-2305,-264,65/2538,-2355,-261,53/2706,-2235,-274,55/2894,-2048,-302,-16/2880,-2358,-271,5/2749,-2481,-259,98/2562,-2447,-259,99/2435,-2413,-258,-91/2310,-2406,-259,90/2197,-2415,-259,88/2237,-2612,-259,42/2737,-2335,-269,129/2570,-2318,-265,123/2331,-2283,-265,88/2549,-2125,-281,37/2880,-2061,-300,-20/3106,-2148,-291,100"
Vir-Chew-All!!
"I'm blind to you.... haters! Can't touch me, war instigators!" - Collie Buddz
"I really was about to call a whaaaaambulance! Less whining, more winning!" - Vir2L
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03-20-2009, 04:53 PM #4
Re: Mover settings
Thanks man. I'll give those a try. We could never come to an agreement on where to move stuff on Seelow so we kept skipping it. There are a bunch of options but the bridge chokes make it hard to open up the whole map. Course with the crazy huge smoke grenades it would be a lot easier to get through. The north and south buildings and barn on the left side of the map would make great assault points. The defenders would have a lot of open ground to cover as far as reinforcing goes.
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03-20-2009, 05:58 PM #5
Re: Mover settings
Yeah, i thought the trainbridge would choke up the map quite a bit for the assaulting team, but there are 5 ways to go, so smoking one for distraction, and getting some good sniper positions on the bridge, the gameplay works quite well. I'm sure it could use some adjustments, but what we've played of it really makes the map a lot more fun than the original settings which leave out half the map.
Vir-Chew-All!!
"I'm blind to you.... haters! Can't touch me, war instigators!" - Collie Buddz
"I really was about to call a whaaaaambulance! Less whining, more winning!" - Vir2L
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