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Discussion: Call of Duty Archives / Call of Duty: World at War - General Discussion - Fun Monday Not Mundan! - Yea, it was a really fun day on your server! I and a lot of
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    Jay
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    Fun Monday Not Mundan!

    Yea, it was a really fun day on your server!
    I and a lot of people, we all need to get over things and communicate more but for the most part we all do WELL!.
    Some of us and I included need basic team ID skills training and on our server Wednesday if you would like to come we will be doing a drill for that particular thing Wednesday evening. The server will be opened to the public and we will only be doing 2 maps in the dark with PISTOLS ONLY! YES PISTOLS ONLY! It's a drill, it will help aiming and person ID! Yea It will be TDM for two maps and ones that we do not have in rotation and in the dark.

    But this night was fun! IT WAS REALLY FUN! Because Krag didn'y shoot any barrels the rest of the team was not around!

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    Re: Fun Monday Not Mundan!

    Agreed! Last nights rounds were a blast! I was very happy to see so many TG on the server. Also, we had a new SOG guy I hadn't met (Heya crypto7!), a couple of pubs that stayed for a couple maps, and of course, the SOB guys.

    I also heard a few people saying they don't like the game because of not being able to hit a target, not enough SMG's, and things like that. To help educate people about the mod, Krag and I will be working to put together a tutorial/manual for the SOG mod. Hopefully it will teach people the features of the mod (like holding your breath while crouched or prone to steady your aim).

    Anyways, my thanks go out to everyone that tried the mod out last night, and I hope you had fun!



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    Talking Re: Fun Monday Not Mundan!

    Sorry I missed it last night, internet down.

    About weapons, smg's are reduced in range. You have to aim down the barrel if you want to hit something. The rifles are very good. Also he has kits for different jobs, so the squad needs different kits to get the mission accomplished.
    The Old Guy
    kin3



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