Go Back   Tactical Gamer > Tactical > Call of Duty > Call of Duty: World at War - General Discussion

Reply
 
Thread Tools
Old 07-30-2009, 08:54 PM   #106 (permalink)

 
Mindkill's Avatar
 
Join Date: Jun 2008
Location: Michigan
Age: 38
Posts: 762
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Quote:
Originally Posted by Toddshooter View Post
I think the scoreboard should be disabled while a match is ongoing. In a real war you can't check the scoreboard to see if the guy you just shot at is down. You have to go make sure, or go on with what your doing and hope you got him.

Lots of time in between rounds to look at your kills and in my case DEATHS

As a famous singer likes to say "Don't count your money when your sitting at the table. There'll be time enough for counting when the dealings done."
You'll be happy to know that during a round, no info is shown on the scoreboard. The only time scores are shown is at the end of each round, then at the end of the match.
__________________



Fight Together or Die Alone

"Two hands working can do more than a thousand clasped in prayer." - Unknown

"It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt." - Mark Twain





Mindkill is offline   Reply With Quote
Old 07-30-2009, 09:08 PM   #107 (permalink)
 
Jack Bauer's Avatar
 
Join Date: Jun 2007
Location: Fort Myers, Florida
Age: 28
Posts: 1,072
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

i would like to see the gas last longer almost like as as long as the smoke does now and i would like to see 10 seconds added to the smoke
__________________
Jack Bauer is offline   Reply With Quote
Old 07-31-2009, 07:24 AM   #108 (permalink)
 
Toddshooter's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 60
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Quote:
Originally Posted by Mindkill View Post
You'll be happy to know that during a round, no info is shown on the scoreboard. The only time scores are shown is at the end of each round, then at the end of the match.
OOps My bad! I thought we were talking in game.

Sorry Todd
__________________
http://www.tacticalgamer.com/images/ribbons/scrim-tg-class1.jpg
Toddshooter is offline   Reply With Quote
Old 07-31-2009, 11:11 AM   #109 (permalink)
 
RenRag-SOB's Avatar
 
Join Date: May 2009
Location: I live in Las Vegas, NV.
Posts: 82
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Quote:
Originally Posted by Jack Bauer View Post
i would like to see the gas last longer almost like as as long as the smoke does now and i would like to see 10 seconds added to the smoke
Me too!
__________________
I want my... I want my STG 44 That Krag took out!!!!!!
RenRag-SOB is offline   Reply With Quote
Old 07-31-2009, 01:37 PM   #110 (permalink)
 
amu107.9's Avatar
 
Join Date: May 2006
Age: 28
Posts: 1,542
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

I actually like the smoke as it is.
One single smoke does not provide a fog of concealment.(Read you can't do it alone) But if you got two or your teammates got a couple. Then you can create an effective bank of smoke for whatever you want to do. (read as you need your team to do the job)
__________________
"I was about to call a whaaaambulance." -|SOG| Vir2L
"The Defenders can't go into that building. So I don't have to worry about that side." -Unknown

amu107.9 is offline   Reply With Quote
Old 08-02-2009, 08:40 AM   #111 (permalink)

 
Krag's Avatar
 
Join Date: Sep 2007
Location: Burbank, Ca
Posts: 553
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Well all I can say on the smoke is this it is longer then standerd game smoke. But take into consideration that the curent smoke cloud does lag older machines. So I think its fine.
I dont have long to go to finish up my map. and I have heard a few things that some people would like one being not so dark in night time so I think that Drona and I came up with a good solution to bring more light to the battle field. so I'll be working on that and more stuff to help aid the SL and his team members.
__________________


Krag is offline   Reply With Quote
Old 08-02-2009, 02:35 PM   #112 (permalink)
 
RenRag-SOB's Avatar
 
Join Date: May 2009
Location: I live in Las Vegas, NV.
Posts: 82
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

I like the dark.
__________________
I want my... I want my STG 44 That Krag took out!!!!!!
RenRag-SOB is offline   Reply With Quote
Old 08-02-2009, 03:09 PM   #113 (permalink)
 
amu107.9's Avatar
 
Join Date: May 2006
Age: 28
Posts: 1,542
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

i like the dark as long as I can get a light by parachute from an airplane.
__________________
"I was about to call a whaaaambulance." -|SOG| Vir2L
"The Defenders can't go into that building. So I don't have to worry about that side." -Unknown

amu107.9 is offline   Reply With Quote
Old 08-02-2009, 04:07 PM   #114 (permalink)

 
8 bits's Avatar
 
Join Date: Jun 2007
Location: Starkville, MS
Age: 33
Posts: 692
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

I'm not sure why people don't like the dark. It's only for 1 round that it's so dark you can't see 10 steps in front of you and then it begins to lighten up. I believe the darkness makes for great tension during game play and allows for strategies that just aren't feasible in the light. If you guys are afraid of the dark, grab some flares! 8P
8 bits is offline   Reply With Quote
Old 08-02-2009, 06:08 PM   #115 (permalink)

 
Krag's Avatar
 
Join Date: Sep 2007
Location: Burbank, Ca
Posts: 553
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

My guess is why some dont like the dark they probly can't see anything do to bad adjustments in gamma and brightness. The way I look at it do people in real life stop fighting just because they can't see I don't think so.
__________________


Krag is offline   Reply With Quote
Old 08-02-2009, 06:59 PM   #116 (permalink)


 
redneck_fgf's Avatar
 
Join Date: Sep 2008
Location: Pilot Mountain, NC
Age: 44
Posts: 491
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Quote:
Originally Posted by Krag View Post
My guess is why some dont like the dark they probly can't see anything do to bad adjustments in gamma and brightness. The way I look at it do people in real life stop fighting just because they can't see I don't think so.
They did and used these...

Illuminating Shells

Illuminating shells burn for about a minute. In all cases, it's best to have coverage from at least two shells to minimize shadows. They should burst at about 700 yards of height; be spaced about 700 yards apart; and be fired at a rate of about 2 rounds per minute. A single 155mm shell will illuminate an area about 1000 yards in diameter.


Yes they could see....If there were not handy, this was the order of the day...
"Except in rare instances, advancing units usually halted early enough in the afternoon to establish all-round defenses and permit defensive artillery and mortar concentrations to be registered before the fall of darkness. Halting in the afternoon gave the troops time to dig foxholes and emplacements, string barbed wire, emplace and site heavy weapons, and camouflage the position as much as possible. By halting in daylight, troops in the jungle could also determine the location of the units on their flanks. If this was not done, inexperienced troops were apt to fire on each other during the night. All movement within a defensive area ceased after nightfall. "


Information is derived from XIV Corps, Informal Rpt (to COMGENSOPAC) on Combat Opns, 3 Jun 43. For a clear statement of the opinions of individuals, see Close-Up of Guadalcanal, October-November 1942 (1943) which is a verbatim report of participants' statements by Lt. Col. R. P. Reeder, Jr. Title Fighting on Guadalcanal (OPD, WDGS, 1943).
Quote:
do to bad adjustments in gamma and brightness.

Mine is ajusted fine, some are just to dark


For Mindkill...all WW2





And.. the Katyusha multiple rocket launchers (Russian: Катюша)

__________________

frank@diecastcarreviews.com

http://punkinandbugaboo.blogspot.com/






No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton
redneck_fgf is offline   Reply With Quote
Old 08-02-2009, 08:25 PM   #117 (permalink)

 
Krag's Avatar
 
Join Date: Sep 2007
Location: Burbank, Ca
Posts: 553
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Well thank you for the info Red. Just so you and everyone know this is what I'm working on
An attachable riffle flare grenade. I cant make it go 700 yards since that is way to far for ingame. But what I will do is make it so its at a resonable distance and will explode on a fuse rather then impact so we will be able to have this flare in the sky above illuminating the battle field.
__________________


Krag is offline   Reply With Quote
Old 08-03-2009, 03:23 AM   #118 (permalink)
 
Jack Bauer's Avatar
 
Join Date: Jun 2007
Location: Fort Myers, Florida
Age: 28
Posts: 1,072
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

sounds like a killer idea
__________________
Jack Bauer is offline   Reply With Quote
Old 08-04-2009, 04:04 PM   #119 (permalink)
 
Join Date: Jun 2006
Location: Wichita KS
Age: 28
Posts: 269
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

I love the night time effects, the fog and everything gives it a very claustrophobic feeling. Makes it really hard to be a sniper, but nighttime sniping isn't supposed to be easy, if we had a way of illuminating key areas like bombsites, choke points, open areas. Longer lasting flares or more abundant. I am not sure how long the flares currently last, but I have been trying to use the extra secondary grenades perk and get flares when I can when it's dark.
Greflin is offline   Reply With Quote
Old 08-08-2009, 03:51 AM   #120 (permalink)
 
RenRag-SOB's Avatar
 
Join Date: May 2009
Location: I live in Las Vegas, NV.
Posts: 82
Tournaments Joined: 0
Tournaments Won: 0
Re: SOG mod Suggestion Box

Tank ammo.
It should not last for ever.
Mine don't I don have a problem with the tank; but why is it lasting forever?


Can some one provide some real WWII tank ammo amounts on this I have looked for a while and have not found much.
__________________
I want my... I want my STG 44 That Krag took out!!!!!!
RenRag-SOB is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off




» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement



All times are GMT -4. The time now is 05:09 PM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved