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Old 07-12-2009, 12:41 PM   #16 (permalink)
 
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Re: hunting!!!!

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Originally Posted by Balfa View Post
Easy on the calls for quick kicks. When you're kicking someone, especially someone with TG tags, you should be sure they're purposefully ignoring the rules and not just having some misunderstanding or a differing interpretation of the rules than the admin attempting to kick. I'm not trying to go above the admins, or anything, but no-one's infallible, so you have to be real careful about what might be knee-jerk reactions to something.

I know that regardless of what the primer or specific game rules say, an admin online at the time is the ultimate authority, but they should make considerable effort to communicate the disagreement first.

If someone's doing something wrong, then talk to them about it. If they seem to understand but continue to do wrong next round, maybe talk about it again and make sure they understand exactly what you expect of them. If they still don't get it after that, THEN kick em. Of course if they seem oblivious from the start to everything you say and unwilling to communicate, then off with their heads


And of course for the players, peer pressure helps, and a non-admin with a TG tag has a responsibility to nudge people in the right direction, but once an admin gets involved in something, everyone else needs to keep out of it and leave it to them. And as for debating whether something should or should not be legal, the ONLY place for that is the forums. VOIP and TS are for teamwork.

Obviously there is some consideration by the admins about how to properly handle a situation I just think the hammer needs to drop more to beat it into peoples heads . The admins can even leave notes in their kick reason.
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Old 07-12-2009, 12:48 PM   #17 (permalink)
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Re: hunting!!!!

Good thread and lots of good posts. Defense is supposed to be defending. Not out hunting.

I have had issues the last couple of nights on Kneedeep Sabre and Downfall.

Kneedeep is the map where we decided to set up a perimeter around the spawn on attack to catch the hunter before we advanced. Turns out practically their whole team was out hunting us. We never made it forward of the bunker in front of our spawn. Part of the reason we did this was to ultimately identify the players that were OFF OBJECTIVE. The defenders advanced to contact, not us. It's not right and it really needs to stop.

On Downfall, why on earth is any defender pushing into the building in front of the attackers spawn? It's just ridiculous for them to be there and serves no legitimate purpose. Again, the defenders advanced to contact, not us.

On Sabre, why are the attackers being hunted in the tunnels 30 seconds into the round? Why was poor Jack hunted down like a dog by four defenders after he had retreated well away from a bomb site? Come on folks, show a little restraint. He has to come to a bomb site eventually. Simply wait and reacquire him when he attempts another approach.

Defense defends! You're allowed freedom of movement to bring some reality into the game and so you're not called offsides for one foot over a line. It is not a license to hunt.

I have been seriously reconsidering this rule set recently because of a few players actions. The new rules are on delay for CoD4 server 2 until we get this nailed down. TG tagged folks are supposed to be setting the example, not leading the hunt. Others will see what you're doing, think it's ok and follow suit. Non-TG tagged players need to abide by our standards and primer, not what they are used to on their own servers.

Things were going really well until recently and I think folks are starting to take advantage of the broad latitude allowed by the admins. If you want the hammer to come down, keep it up. It shouldn't have to come to that but keep pushing and it will. I really want this to stay friendly but some individuals are potentially going to spoil what I thought was a good thing.
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Old 07-12-2009, 01:16 PM   #18 (permalink)
 
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Re: hunting!!!!

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Originally Posted by P.Drona View Post
Defense defends! You're allowed freedom of movement to bring some reality into the game and so you're not called offsides for one foot over a line. It is not a license to hunt.
Very well put I just want to emphasize on the word Reality... In real life you wouldn't put yourself in a situation where you are more likely to be shot or killed just to kill someone(unless your messed up in the head/or its your job). I know I sure would hang back and wait for him to come to me whilst crying like a little baby.

Also if any of you were not aware. It is possible to be asked by an admin to take your |TG| tag off at any point if they feel you need to go re-read the "Required Reading for all Tactical Gamer Members".
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Old 07-12-2009, 01:23 PM   #19 (permalink)
 
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Re: hunting!!!!

I believe to solve most of the problems is to apply the rule that bomb carrier is the team leader. And nobody makes a move until they tell them to, even snipers.
The bomb carrier makes the plan and sets it in motion, and anyone who fails to listen or goes out on their own objectives should be kicked. So flankers are to have orders from the team leader.


On defense, many times i've seen the case of one man gets hit over at A and everyone from B decides to rush straight to A or "flank" all the way around the map. No matter what the verdict is always the same....they get SHOT!
If we get people to stick to defending the bombsites, like COD4, it would be more tactical, realistic, and enjoyable for both sides.
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Old 07-12-2009, 01:26 PM   #20 (permalink)
 
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Re: hunting!!!!

I think the what your getting at is the lack of communications both keyed or mic.
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Old 07-13-2009, 12:32 AM   #21 (permalink)

 
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Re: hunting!!!!

Two quick things the person picking up the bomb isnt the leader there is a class for that but it seems no one wants it for that they just want the free use of arty.
Now with that said no one has really stepped up to the plate on being the Squad Leader.
I think once you see people stepping up and doing what it is they are suppose to do with that class we will see more tactical games and less flanking. Its simple the first time a player doesn't listen to the SL he gets a warning after that he is AWOL and will be kicked. if the SL says I want you here and you over there and its not being done then you are AWOL just like in the real army.

I think we need to add 30 seconds more to strat time this will give any extra time to plan if needed. People arent even using the 30 seconds they have NO they wait till the map starts then they all watch who picks up the bomb. even the guy who took the SL class. LOL. So what im going to do is only play SL from now on and if people dont like it
tuff you start to be the SL. Because if we arent going to use the class for what its for then im going to take it out and there will go the free Arty.

Last edited by LpBronco; 07-13-2009 at 01:09 AM.
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Old 07-13-2009, 03:10 AM   #22 (permalink)
 
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Re: hunting!!!!

i agree krag and good post. if your extending the time is there a way that we can acess our map then during the planing time??
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Old 07-13-2009, 07:43 PM   #23 (permalink)
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Re: hunting!!!!

I upped the strat time to 60 seconds in the configs.

The bomb carrier being the SL is baggage from CoD4 that we definitely need to ditch in favor of using the SL class in the manner Krag intended and I'll be the first to admit to whoring the arty. Our problem with the defense on CoD4 was the lack of SL. Now we have it and we don't use it on D because we are stuck in a familiar pattern/rut.

I also stickied Krag's "Know your role" post.
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Old 07-13-2009, 10:46 PM   #24 (permalink)

 
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Re: hunting!!!!

Quote:
Originally Posted by P.Drona View Post
I have been seriously reconsidering this rule set recently because of a few players actions. The new rules are on delay for CoD4 server 2 until we get this nailed down. TG tagged folks are supposed to be setting the example, not leading the hunt. Others will see what you're doing, think it's ok and follow suit. Non-TG tagged players need to abide by our standards and primer, not what they are used to on their own servers.

Things were going really well until recently and I think folks are starting to take advantage of the broad latitude allowed by the admins. If you want the hammer to come down, keep it up. It shouldn't have to come to that but keep pushing and it will. I really want this to stay friendly but some individuals are potentially going to spoil what I thought was a good thing.
Why should the players who play as a team have to suffer because of those who can't? I don't think we should do this rather we need to corral those folks in as we have done recently or get rid of them. There is no reason why we can't play the WaW rule set on server 2 RIGHT NOW as it's similar in nature with the config settings. I believe we have already turned the hunting around and headed in the right direction. WE will always experience a person being up to far once in a while whether we have the boundries or not.

The SL on the defense should be able to handle this. If they don't want to follow the SL then they need to leave.
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Old 07-14-2009, 12:20 AM   #25 (permalink)

 
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Re: hunting!!!!

I have to agree with Mediator. I think that with some well placed words and, perhaps, a few well placed kicks, we can get the hunting under control. Too many of us have way too much fun playing by the rules to let some kill happy tards ruin it for the majority. Not that this is a vote, but, if it were, I would vote for some more time before we start fiddling with the ruleset.
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Old 07-14-2009, 08:59 AM   #26 (permalink)
 
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Re: hunting!!!!

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I have a problem when I see flanks initiated BEFORE there has been any contact.
I agree if you know that the offense is going to B and you send 2 guys outta A around the map to flank its fine..... If you have no contact you shouldnt leave the bombsites. And the flank team shouldn't be more than 3 cause if people leave the bombsites then the offense has a open target while you make your way around the map.

But guys you have to remember it is just a game. I mean no one is perfect and the game isn't perfect. Tags don't show up sometimes and Tks can happen. Sometimes you may drift away from the bombsite...soooo what???? I mean unless you do it ALL the time then why does it matter. A simple sorry for a TK or I'm sorry I didn't relieze how far up I was. I mean I just don't get it. I have seen more plans involved then before and most of you know I have made some good and horrible plans but still. Sometimes my plans fail cause of a hunter or someone breaking a rule......
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Old 07-14-2009, 01:21 PM   #27 (permalink)
 
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Re: hunting!!!!

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Originally Posted by Mediator View Post
The SL on the defense should be able to handle this. If they don't want to follow the SL then they need to leave.
They need to get kicked .

The reason I am so hammer happy is because in my experience playing at TG the hammer is a good thing used the right way.


Maybe a trial "Operation Hammer"(lots of kicks) is in order?
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Old 07-14-2009, 02:43 PM   #28 (permalink)
 
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Re: hunting!!!!

i agree extinct, there is nothing wrong with kicking people to get a point across, what i think people are not understanding is the difference between a kick and a ban!

where not wanting the ban hammer out, we want the kick hammer out; and if the poor sap who gets kicked doesn't know how to deal with it, especially if he a TG tagged player, then i think that player needs to take the tag off and think about what the tag and this community really means
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Old 07-14-2009, 02:57 PM   #29 (permalink)

 
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Re: hunting!!!!

Although there has been an expressed interest in "Operation Hammer" (even by me in a sense of frustration) , I still feel that we can take care of the problem through education and peer pressure. If you see a player (TG tagged or not) doing something questionable, let them know in a polite and respectful way, that their behavior is unacceptable. Then offer suggestions on how they can still have fun without the need for lonewolfing/killhunting.

It's the players that continue to display unacceptable behavior after being warned, that should get the time out.

Thanks for all the great posts guys! Your opinions DO matter to the admin team and have been heard.
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Old 07-14-2009, 10:24 PM   #30 (permalink)

 
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Re: hunting!!!!

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Originally Posted by Mindkill View Post
Although there has been an expressed interest in "Operation Hammer" (even by me in a sense of frustration) , I still feel that we can take care of the problem through education and peer pressure. If you see a player (TG tagged or not) doing something questionable, let them know in a polite and respectful way, that their behavior is unacceptable. Then offer suggestions on how they can still have fun without the need for lonewolfing/killhunting.

It's the players that continue to display unacceptable behavior after being warned, that should get the time out.

Thanks for all the great posts guys! Your opinions DO matter to the admin team and have been heard.
This is the best way to handle the problem we need the players to make the game. We don't want to go and chase players away by a bad attitude being shown and heard and bring the bannHammer out too early......just my 2c
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