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Discussion: Call of Duty Archives / Call of Duty: World at War - General Discussion - Mixed mode night? - Hey gang. I was pleasantly surprised by the turnout last night with the server set
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    P.Drona's Avatar

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    Mixed mode night?

    Hey gang. I was pleasantly surprised by the turnout last night with the server set to HQ(with no prior notice mind you). It drew in several pub players and we had a nice 5v5 going for a good while. It was also nice to play some of the stock maps and actually get to use the whole battlespace.

    We've been bouncing around the idea of doing Mixed Mode Mondays to try and draw some new folks to the server. I'd like to get folks thoughts on this.

    Here are the modes we can pick from:

    // "ch" - capture and hold
    // "ctf" - capture the flag
    // "dom" - domination
    // "koth" - headquarters
    // "sab" - sabotage
    // "sd" - search & destroy
    // "twar" - war

    We can choose from any of the custom maps (provided the map supports the gametype) as well as any of the stock maps. The maps on the server are listed in the stickies.

    Let's get some combo ideas out this weekend then I'll put together a rotation and we can give a try on Monday night. Thanks for any input.

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    Mindkill's Avatar

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    Re: Mixed mode night?

    Here is a list of maps in the current rotation culled from the sticky Drona mentioned. I have went through and listed the game modes supported on the custom maps.

    Code:
    Map Name              Game modes supported
    
    mp_downfall                                All
    mp_subway (ctf)                          All
    mp_outskirts                                All
    mp_airfield                                   All
    mp_506th (Carentan)                    All
    mp_akushima                SD, KOTH, DOM, SAB, CTF, TWAR
    mp_argentan                SD, KOTH, DOM, SAB, CTF, TWAR
    mp_kwalajein                SD, KOTH, DOM, SAB, CTF
    mp_myths_farm             SD, KOTH, DOM, SAB
    mp_newvillers2              SD, KOTH, DOM, SAB, CTF, TWAR
    mp_wdocks                   SD, KOTH, DOM, SAB, CTF, TWAR
    mp_stalemate                SD, KOTH, DOM, SAB, CTF, TWAR
    mp_panzerfact              SD, KOTH, DOM, SAB, CTF, TWAR
    mp_foy                        SD, SAB, CTF
    mp_gtown44                 SD, KOTH, DOM, SAB, CTF, TWAR
    mp_derailed                  SD, KOTH, DOM, SAB, CTF, TWAR
    mp_railyard                   SD, KOTH, DOM, SAB, CTF, TWAR
    mp_kola_ww                    Not sure.  Drona?
    mp_sfss_castle              SD, SAB, CTF
    mp_nuenen                   SD, KOTH, DOM, SAB, CTF, TWAR
    mp_bessie                     SD
    mp_corregidor                SD, KOTH, DOM, SAB, CTF, TWAR
    mp_outskirts                                 All
    mp_bgate                                     All
    mp_drum                                      All
    mp_vodka                                     All
    mp_gustav                     SD, KOTH, DOM, SAB, CTF, TWAR
    mp_trenchtoast               SD, KOTH, SAB
    mp_chateau                   SD, KOTH, DOM, SAB, CTF, TWAR
    mp_townville                  SD, KOTH, DOM, SAB, CTF, TWAR
    mp_ax_dawnville             SD, KOTH, DOM, SAB, CTF
    
    Newer stock maps
    
    mp_kwai                                    All
    mp_stalingrad                             All
    mp_docks                                  All
    mp_kneedeep                             All
    mp_nachtfeuer                           All
    
    Other stock maps
    
    mp_roundhouse                           All
    mp_makin_day                            All
    mp_makin                                   All
    mp_hangar                                 All
    mp_courtyard                             All
    mp_castle                                  All
    mp_asylum                                 All
    mp_suburban                              All
    mp_shrine                                  All
    mp_seelow                                 All
    mp_dome                                   All
    mp_downfall                               All
    mp_airfield                                 All
    
    Custom maps
    
    mp_matmata                    SD, KOTH, DOM, SAB, CTF, TWAR
    mp_argentan                    SD, KOTH, DOM, SAB, CTF, TWAR
    mp_stalemate                   SD, KOTH, DOM, SAB, CTF, TWAR
    mp_ambush                      SD, KOTH, DOM, SAB, CTF
    mp_akushima                    SD, KOTH, DOM, SAB, CTF, TWAR
    mp_78lungariver                SD
    mp_railyard                       SD, KOTH, DOM, SAB, CTF, TWAR
    I am pretty sure all maps support DM and TDM. The stock maps that are in rotation have "All" listed.

    I am going to hold off making any suggestions of my own until others have made their opinions known.

    p.s. meh, I loathe my lack of formatting skills
    Last edited by Mindkill; 10-09-2009 at 01:07 PM.



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  5. #3



    P.Drona's Avatar

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    Re: Mixed mode night?

    Nice work MK. That's going to help a lot. In the absence of replies with map/mode combo suggestions, I'll do my best to put together a satisfactory rotation for this coming Monday night, the 12th. We'll do CoD4 mixed next Monday night, the 19th.

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    Re: Mixed mode night?

    I'm pretty disappointed that no-one wanted to jump at this opportunity to help shape the future of our servers. If you have an idea for a game mode on just a couple of maps, post them up! Nobody is going to bite your head off if your suggestion doesn't work out. You may become the butt of a few jokes, but no head-bitting-off, I promise!

    One thing we should all be aware of... any game mode that allows for respawns is going to be a faster paced game with less tactics, compared to what we are used to. This is not to say that this is a bad thing. Just different.

    Anyways, here is my list of suggestions:

    Downfall - KOTH or TWAR
    Subway - I like CTF on this map, but KOTH might be fun or a TDM might work
    Outskirts - maybe DOM or KOTH. Even SAB might be fun
    Airfield - KOTH or TWAR
    506th - I like this one on SD. Perhaps just some mover magic?
    Akushima - DOM or KOTH
    Argentan - TDM or DM
    Kwalajein - KOTH or SAB
    Myths_farm - KOTH
    Newvillers2 - KOTH or DOM
    Wdocks - SAB or DOM
    Stalemate - DOM or TWAR
    Panzerfact - any of the game modes would be fun on this map I think
    Foy - SAB
    Gtwon44 - KOTH or TWAR
    Derailed - TDM or KOTH
    Railyard - SAB or KOTH
    Kola_ww - Drona, you should pick this one.
    SFSS_Castle - We really havent explored this map much. Leave it SD I think
    Nuenen - KOTH
    Bessie - SD only map
    Corregidor - TWAR or SAB
    Bgate - TDM, KOTH, CTF
    Drum - TDM, KOTH, CTF
    Vodka - TDM, KOTH, CTF
    Gustav - I don't remember this map
    Trenchtoast - I dont think we we have played this map yet, leave it on SD
    Chateau - DOM or TDM
    Townville - KOTH
    Dawnville - SD or SAB



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  9. #5



    P.Drona's Avatar

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    Re: Mixed mode night?

    Cool beans. I will hold off on finalizing the rotation until tomorrow afternoon to give more folks a chance to respond.

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    Re: Mixed mode night?

    Can you give us some idea which apps provide relatively safe spawn points? I know the map we played CTF with the bridge was a lot of fun but I don't know the map name.

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    Re: Mixed mode night?

    I chose not to respond not because I had no interest in it, but because I'm happy to play whatever map and mode show up. Hell, I don't even know half the maps that are on the server, and I certainly don't know any of the maps (stock or otherwise) that AREN'T currently on the server.

    Besides, I probably won't be playing tonight because my dad's in town :P

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    Cap
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    Re: Mixed mode night?

    I am not familiar enough with the maps to know which ones would work with what game type. But I love the idea of mixing it up.

    Here are the game types I think we should try to stick with

    // "ch" - capture and hold
    // "ctf" - capture the flag
    // "koth" - headquarters
    // "sab" - sabotage
    // "sd" - search & destroy


    Like Balfa though I am cool with whatever is chosen, once I get a change to play some mixed modes with our maps I am sure I will have opinions about them. Its just hard to picture a map, where the spawns are and how a certain game type will work on it for me.

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    Re: Mixed mode night?

    Quote Originally Posted by LpBronco View Post
    Can you give us some idea which apps provide relatively safe spawn points? I know the map we played CTF with the bridge was a lot of fun but I don't know the map name.

    There are 51 maps on the server including both custom and stock. Try as I may to be all knowing, I'm not familiar with every spawn point for every gametype for every map. Spawn protection will be enabled though. If we find out that a map has bad spawns for a gametype then we just won't run that map again in that mode.

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    Cap
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    Re: Mixed mode night?

    I think it may be cool to get a handfull of people on the server, and jump around from map to map checking out the different game types etc, then pick some to lock in for the next mix-monday...

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    P.Drona's Avatar

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    Re: Mixed mode night?

    Sure Cap. It will probably depend on how many folks show. If it's not a large turnout and folks don't mind, I think it's a good idea.

    Here's the rotation we'll try. It will be set to random. Hope that works ok:

    gametype koth map mp_gustav
    gametype koth map mp_panzerfact
    gametype koth map mp_kola_ww
    gametype koth map mp_gtown44

    gametype sab map mp_ax_dawnville
    gametype sab map mp_sfss_castle

    gametype ctf map mp_lolv2
    gametype ctf map mp_townville
    gametype ctf map mp_kwai
    gametype ctf map mp_vodka

    gametype sd map mp_trenchtoast
    gametype sd map mp_outskirts

    gametype twar map mp_akushima
    gametype twar map mp_newvillers2

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    Re: Mixed mode night?

    dont think this will work out...... seems to me that its a free for all TDM with no objectives in mind.... i for one dont like... i think this is a great idea but seems that most of us cant comprehend objectives so this might not work






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    Re: Mixed mode night?

    Well, it seemed to work well. The folks here aren't familiar with all the modes but with some coaching folks picked up on it. The last round on Gtown44 started out poorly for our team but we got it organized and the game ended up being really close. The Sabotage rounds were a lot more fun than I expected.

    Please give us feedback if you got a chance to play. We're going to look at tweaking some of the settings to further improve game play.

    Next Monday's mixed mode night will be CoD4

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    Re: Mixed mode night?

    Welp, the server just emptied out after our Mixed Mode day and, I must say, I had a FREAKING BLAST!

    Yes, there is run-n-gun. Yes, sometimes the objectives are forgotten for a moment. And, yes, it was total carnage. Now, with all that said, I believe it turned out far better than we expected. For the most part, everyone was attempting to follow the objectives. It was just difficult sometimes on unfamiliar maps, not to mention, never playing these game modes on most maps. Once everyone got up to speed, the action came fast and furious, and we proved that tactics can be used in a RnG enviornment.

    We all have to remember that this is mostly new to the CoD series here at TG, and therefore, we just aren't used to this style of play. But, we are doing this, I think (correct me if I am wrong Drona), to make our servers more attractive to the general public. We had three random people join and play with us. Granted, thats not a lot in the grand scheme of things, but better than what we generally expect.

    All in all, I call this a resounding success and can't wait for next Monday.



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    P.Drona's Avatar

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    Re: Mixed mode night?

    I think mp_ax_dawnville is a little small for sabotage. The objective behind the church is relatively close to where the defending team spawns and if the attackers try and set up a perimeter on that side it gets sketchy. We'll try a different map for sab next time.

    If anyone needs a refresher on what maps we actually got to play, here's what I recall. There not in order of play btw:

    gametype koth map mp_gustav
    gametype koth map mp_panzerfact
    gametype koth map mp_kola_ww
    gametype koth map mp_gtown44

    gametype sab map mp_ax_dawnville
    gametype sab map mp_sfss_castle

    gametype sd map mp_outskirts

    gametype twar map mp_newvillers2

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