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Discussion: Call of Duty Archives / Call of Duty: World at War - General Discussion - VietnamMod for WaW - Originally Posted by kin3 Tuesday Jan.26th I'll put it on my calendar!
  1. #46



    P.Drona's Avatar

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    Re: VietnamMod for WaW

    Quote Originally Posted by kin3 View Post
    Tuesday Jan.26th
    I'll put it on my calendar!

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  3. #47


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    Re: VietnamMod for WaW

    Hi again!

    Just a heads up that the RGN Dev Team is now wrapping up the patch 1.1 for the Vietnam Mod so expect release very soon

    Some Tactical features have been added, here is the full list of fixes/addition currently scheduled:

    [F] : Fixes
    [A] : Additions

    [F] Fix a bug in S&D when changing Class during First Round
    [F] Fix a bug in CTF where icons would follow players
    [F] Fix a bug when player bled to death (no more gibbing)
    [F] Fix a bug with M79 Thumper Firing mode change (goes in Slot 3 as it should now)
    [F] Fix Booby Trap safe for Team mate now with set "2"
    [F] Fix a display issue on Control Multiplayer Menu
    [F] Fix CFG files for typo / default setup (rotation.cfg, weapon_control.cfg, ambient_control.cfg)
    [F] Fix Claymore/Booby Traps + Weapons Pool sounds (could be heard all over the map)
    [F] Fix a problem with drop grenades where "throw back" was showing
    [F] Fix Center Obituaries/Low Ammo/Ammo counter Dvars
    [F] Fix Claymore detonating when Axis plants
    [F] Increased Recoil on PPSh-41
    [F] Fix lapse in spawn protection

    [A] Added 2 dvars to show/hide 2D/3D icons - also hides Flag carrier in CTF (see updated player_control.cfg)
    [A] Added Dvar to switch on/off Red Crosshairs on enemies (see updated player_control.cfg)
    [A] Added Dvar to Show/Hide Bomb carrier in SAB (see updated player_control.cfg)
    [A] Added Weapon Damage Modifier for all weapons/items/hardpoints (see updated weapon_control.cfg)
    [A] Added Dvar to show/hide Server Info screen
    [A] Added Key bind for Binoculars
    [A] Added Dvars for Jump height, Fall damage
    [A] Added Dvar for crouch enforce (anti stand/run) (see updated player_control.cfg)
    [A] Added M72 LAW + Chicom Type69 (RPGs) (see updated weapon_control.cfg)

    The added RPGs in action!


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  5. #48

    kin3's Avatar

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    Re: VietnamMod for WaW

    Thanks zeroy. These sound good.
    The Old Guy
    kin3



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  7. #49


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    Re: VietnamMod for WaW



    RGN Vietnam Mod Version 1.1
    Public Release

    Copyright © RGN, Raiders Game Net


    After a few months of patching/testing/addition thanks to YOUR feedback and to great modders in the community RGN is pleased to release RGN Vietnam Mod Patch 1.1!

    Changelog from 1.0

    [F] : Fixes
    [A] : Additions


    [F] Fix 128 Bones error (not fully tested)
    [F] Fix a bug in S&D when changing Class during First Round
    [F] Fix a bug in CTF where icons would follow players
    [F] Fix a bug when player bled to death (no more gibbing)
    [F] Fix a bug with M79 Thumper Firing mode change (goes in Slot 3 as it should now)
    [F] Fix Booby Trap safe for Team mate now with set "2"
    [F] Fix a display issue on Control Multiplayer Menu
    [F] Fix CFG files for typo / default setup (rotation.cfg, weapon_control.cfg, ambient_control.cfg)
    [F] Fix Claymore + Weapons Pool sounds (could be heard all over the map)
    [F] Fix a problem with drop grenades where "throw back" was showing
    [F] Fix Center Obituaries/Low Ammo/Ammo counter Dvars
    [F] Fix Claymore detonating when Axis plants
    [F] Increased Recoil on PPSh-41
    [F] Ranks are now US Army instead of Marines (Icons + Text)
    [F] Fixed non-visible Squad Invite on HUD
    [F] Fix lapse in spawn protection

    [A] Added 2 dvars to show/hide 2D/3D icons - also hides Flag carrier in CTF (see updated player_control.cfg)
    [A] Added Dvar to switch on/off Red Crosshairs on enemies (see updated player_control.cfg)
    [A] Added Dvar to Show/Hide Bomb carrier in SAB (see updated player_control.cfg)
    [A] Added Weapon Damage Modifier for all weapons/items/hardpoints (see updated weapon_control.cfg)
    [A] Added Dvar to show/hide Server Info screen
    [A] Added Key bind for Binoculars
    [A] Added Dvars for Jump height, Fall damage
    [A] Added Dvar for crouch enforce (anti stand/run) (see updated player_control.cfg)
    [A] Added Dvar to Show/Hide Talking icon on VOIP (see updated player_control.cfg)
    [A] Added Dvar to show/hide compass on HC (see updated vietnam.cfg)
    [A] Added M72 & Chicom Type-69 (Rpgs) as items (see updated weapon_control.cfg), see below in game:



    Installation notes

    This is a patch so it requires the 1.0 files for both client & server. Client just download and run the executable without removing 1.0 installed files. Server admins get the Zip file and overwrite any existing files (most .cfg have been updated).

    Downloads (will add mirror as they appear)

    For Clients (Installer .EXE)

    FILEFRONT

    FILEPLANET

    For Server Admins (Zip file)

    FILEFRONT

    FILEPLANET

    Please feel free to add mirrors and post in THIS THREAD

    Support in THIS THREAD please, make sure to specify the version you run!

    Credits

    Zeroy (Founder/Mapper/Scripter)
    Paulo88 (Level Designer)
    Wakka (Level Designer)
    Narcozz (Level Designer)
    Carcass26 (Level Designer)
    Coldair (Level Designer)
    Atomicelvis (Level Designer)
    |[FR]|FOX (Level Designer)
    Veserius (Level Designer)
    Maquina (Level Designer)
    Buster (Skinner)
    Oneshot & BengalSniper (Researchers)

    Additional content by:

    Xiao (Skinner)
    Mapicted (Modelling)
    Robbo (scripting help)
    Lonewolf - 509th (scripting help)
    Number7 (scripting help)
    NovemberDobby (scripting help)
    xHolyx (scripting help)
    CodemanX (scripting help)
    Deavius (scripting help)
    Marc - AKA Wildcard (scripting help)
    {PST} Joker (scripting help)
    OMWG (scripting help)
    OpenWarfare Team (scripting)
    RGN Dev Team (Past and current members)
    Bell, Ravir, Worm, Nedgerblansky (legacy scripting)
    Michel S. Boonstra (Knokploeg Sound Mod)
    Regolith (For his awesome Xmodel Exporter tool!)

    Thanks to:

    Mike_Nomad, Wizz, Mr.Ray for the support and advice
    SevenSniff, Spacepig, Redskull, Busterking (support)
    GamingDeluxe.co.uk (Beta testing/Server)
    RGN VIP Members (testing, support)
    Blackmonkeys (support, testing)
    B2Z Goucho + NFO CrazyCro and their Clan members (Beta testing/Server)
    509th, Metal and ={dBb}= Clan, themadcappr and his Clan for addtional testing on 1.1 patch

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  9. #50




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    Re: VietnamMod for WaW

    I've installed the update and would like to give this a run through on the TG server. Any chance we can pick a date and time and make it happen?

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  11. #51



    P.Drona's Avatar

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    Re: VietnamMod for WaW

    I'll upload it to the server. Might take a couple of days before it's up, so maybe do a run Friday night?

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  13. #52

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    Re: VietnamMod for WaW

    sure ill play just give me a time and ill be there.

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  15. #53



    P.Drona's Avatar

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    Re: VietnamMod for WaW

    I'm having problems getting the redirect to work. I've requested that a ticket be opened so it can get straightened out. I'll post an update once it's fixed.

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  17. #54

    badbest321's Avatar

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    Re: VietnamMod for WaW

    alright cool, i was just about to post that it wasnt working but you answered it for me

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