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Discussion: Civilization Series / Civilization Series - Game Planning & Coordination - Fog of War Game Resolution - Something odd today ... I played this morning, changed my name to Morte d'Vinci, and
  1. #46


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    Re: Fog of War Game Resolution

    Something odd today ... I played this morning, changed my name to Morte d'Vinci, and it did not register on civstats at all. I even went into the game a second time to verify that I had played, the game knew it, but civstats did not register the second entry either.

    Anyone ever seen this before?

    dV

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  3. #47

    Bernout's Avatar

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    Re: Fog of War Game Resolution

    Quote Originally Posted by da_Vinci View Post
    Something odd today ... I played this morning, changed my name to Morte d'Vinci, and it did not register on civstats at all. I even went into the game a second time to verify that I had played, the game knew it, but civstats did not register the second entry either.

    Anyone ever seen this before?

    dV
    I restarted CivStats just in case. I've noticed as well that I'm only getting one of my two emails on end of turn. Haven't bothered looking to see which one is failing.

    Bernout

    |TG-MD6| TG Primer


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  5. #48

    Niklas's Avatar

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    Re: Fog of War Game Resolution

    Yeah, civstats seems to have been a bit flaky the last few days.

    @Rusten: I didn't say I wanted you guys to duke it out among yourselves, I know well the amount of time needed to play out the end game. All I said was that I will consider you the winner of this game, and well-deserved it is.

    @Exploit: FWIW, you're pretty much speaking my mind.

    @Bernout: I was wondering how long it would take for someone to bring starting locations up...

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  7. #49


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    Re: Fog of War Game Resolution

    Quote Originally Posted by Exploit View Post
    There seems to be a mentality that fluid alliances means betrayal and treachery which is the least effective negotiating tool that I can think of. The true art is in negotiating a series of win/win deals with various parties and keeping those deals but resulting in a whole that is greater than the sum of its parts.
    I think one issue that come up that is impacted by whether alliances are more fluid or more stable is the degree to which you cooperate within the alliance. When alliances become de-facto teams, then one can sacrifice all for the alliance and specialize the civs. For example, I specialized for production and cash, to send troops and money to the partners.

    If alliances are more shifting, then there will be less of this total commitment to the alliance, as one needs to keep one's own back covered, and be prepared for a different set of future relationships. In this setting, the alliances will be less efficient. Not saying one approach is better or worse as a game style, just pointing them out.

    Now, if you end up with 4 total committers allied together, against four fluid alliance types (less totally committed), the efficiency from total commitment might overwhelm the less committed group ... which might make a total commitment approach the only way to survive. But then, what is a fair exit strategy to move from the initial alliance phase of the game to the round two survivors square-off (which might be two alliances duking it out, then a one on one finale?)

    Exploit seems to have had experience in games (including Civ) where more transient agreements have been the norm. Maybe he can tell us the details of what that experience has been: are all deals time limited, and within what time range, typically? Are most deals bilateral, or are there large multilateral ones? etc. ...

    dV

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  9. #50


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    Re: Fog of War Game Resolution

    Quote Originally Posted by Niklas View Post
    Yeah, civstats seems to have been a bit flaky the last few days.
    I figured out the issue I was having ... civstats gags on the apostrophe in Morte d'Vinci ...

    Which his how Civstats show Rusten losing a point on my recapture of my former Oracle capital, when I have not apparently even logged in ... and then I end turn before I have apparentloy logged it ... .

    dV

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  11. #51


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    Re: Fog of War Game Resolution

    Quote Originally Posted by da_Vinci View Post
    I figured out the issue I was having ... civstats gags on the apostrophe in Morte d'Vinci ...

    Which his how Civstats show Rusten losing a point on my recapture of my former Oracle capital, when I have not apparently even logged in ... and then I end turn before I have apparentloy logged it ... .

    dV
    I didn't quite get back on before the turn flip, so I will play ahead of Rusten this turn so there are no double move issues (if we stick to that method for the what, one turn left?)

    dV

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  13. #52


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    Re: Fog of War Game Resolution

    I just made Rusten win, may I be the first to congratulate you on a splendid victory.

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  15. #53

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    Re: Fog of War Game Resolution

    Quote Originally Posted by Morgan View Post
    I just made Rusten win, may I be the first to congratulate you on a splendid victory.
    Is that why the server is in a weird state right now? CivStats says the turn has ended but my local server says 5:33 on a stopped timer and Morgan trying to log in or something.

    Congrats Rusten!

    And as always, thanks to everyone for playing.

    Bernout

    |TG-MD6| TG Primer


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  17. #54

    Ebenezer's Avatar

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    Re: Fog of War Game Resolution

    Congratulations Rusten (and allies)

    I was 1t from starting a thermonuclear holocaust

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  19. #55


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    Re: Fog of War Game Resolution

    Congrats to Rusten

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  21. #56


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    Re: Fog of War Game Resolution

    Congrats Rusten. Great Victory!

    And thanks to everyone who played, both to allies for good cooperation and to enemies for good challenge.

    And of course special thanks to Bernout for being such an excellent host

    The large alliances made the game a bit static, but there were interesting moments none the less. Probably the fact that Rusten succesfully won the war against Niklas made our alliance to get the stronger foothold. Without Rusten's strong research rate me and millcc would have been dead a long time ago I think.

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  23. #57

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    Re: Fog of War Game Resolution

    Congratulations indeed, very well played!

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  25. #58


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    Re: Fog of War Game Resolution

    Well played Rusten. Congrats on your victory. Thanks for the great game everyone.

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  27. #59


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    Re: Fog of War Game Resolution

    Congratulations to Rusten on the win!

    And a toast to the man who made it all possible ... Dreylin!!

    Without his stubborn resistance, we would have been on millCC and DanD sooner, which might have turned the game.

    Thanks to Exploit for picking up China, and for some fresh thinking (and a little debating ... )

    dV

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  29. #60

    Bernout's Avatar

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    Re: Fog of War Game Resolution

    Just as a follow up question here, what was everyone's final thoughts on the NoScore mod? Is this something you'd like to see used again?

    Bernout

    |TG-MD6| TG Primer


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