Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 2 of 2
Discussion: Real Time Strategy / Company of Heroes - Relic Interview - Balance Discussion - Live discussion tonight at 8EST http://www.tsncentral.com/schedule/1300 Should be available for download later too. I believe
  1. #1

    flux's Avatar

    Join Date
    Oct 2003
    Location
    Charlotte, NC US
    Age
    39
    Posts
    495

    Relic Interview - Balance Discussion

    Live discussion tonight at 8EST
    http://www.tsncentral.com/schedule/1300

    Should be available for download later too. I believe they are discussing the Patch in general and specifically balance issues. The interviewers are ranked players and usually have very good discussions about the game on their regular podcasts here.
    flux
    [tg-c1]

  2.  
  3. #2

    flux's Avatar

    Join Date
    Oct 2003
    Location
    Charlotte, NC US
    Age
    39
    Posts
    495

    Re: Relic Interview - Balance Discussion

    Show notes are posted as well as the audio replay.

    # Smoke is bugged (it’s official) - smoke is intended to give accuracy penalty to all units inside the smoke or shooting through it, they are looking at it right now.
    # No changes planned for calliope in the future above the 50% reduction in reload speed
    # Bridger was right
    # BAR is very difficult to balance - Allies depend on BAR to survive against MP40′d volks, so tricky to change. Relic still looking into suppression changes.
    # Stug may be looked at again to see how the game changes based on all the other changes (puma cost/sherman changes creating more viable tier 2).
    # Vitensby is a Very Wise Man
    # Looking into making an M10 guaranteed for off map combat group (Plus other assorted units).
    # Looking into the weakness of off map howitzers (come down so slowly most things get out of the way in time).

    # Grenadiers Grenade will be looked at (being underpowered compared to riflemen’s grenade
    # Looking at the panzershrek clipping through tank - send any replays with this issue (including the time/place it happens) to smow@relic.com
    # 88s may be looked at in the future - have to see how defensive doctrine does with it’s new buffs
    # Will be looking into allowing goliaths destroy tank traps
    # Inability to snipe/grenade a bunker is by design - Looking into grenades being used to kill units in the bunker
    # Croc will likely fit it’s role now that shermans have been nerfed vs. infantry (according to Sam)
    # Bombing/strafing run have accuracy bugs (confirmed)
    # Panzer IV/Stuh42 are also having accuracy bugs fixed in the future (confirmed bug)
    # Planning to change the dynamic of the nebleworfer in the next (patch after next) patch as it’s role overlaps with mortar
    # Looking into axis mortar not getting smoke till tier 3
    # AT gun and Mortar crew last man standing dies because he is too stressed having seen his friends die (joke)
    # Sturzdorf being looked at for balancing
    # Halftrack was only suposed to carry 3 units, 4 was a bug.
    flux
    [tg-c1]

  4.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top