Get ready for the ride to the pinnacle of ArmA 3. Bohemia Interactive is releasing their latest achievement on July 11th featuring a Pacific jungle island Tanoa, a plethora of new features and a rich and long awaited set of assets in the ArmA tradition. TacticalGamer.com will be hosting this content upon release. We will be churning out missions immediately!
Tanoa alone is impressive, with 5 airports, its single main island, four minor islands and a bunch of ďminiĒ islands itís set to expand the ArmA empire to include much more land/sea battle capabilities and add elements of small island south pacific tropical exotic-ness to the ArmA franchise.
Covering over 100 square Kilometers (about one third of the original ArmA Altis map) it is a tropical island paradise. Set in an idyllic setting itís not militarized like Stratis, Altis or many other maps and this one is truly a clear slate for scenarios. With that said itís not without its history, exploited for its rich mining productivity the island has been industrialized and ravaged for what looks like decades. There is a new faction, "The Syndikat", a local criminal organization with deep roots on Tanoa. This initial primary faction is made up of armed thugs and ex-paramilitaries, and is involved in many illicit operations throughout the region. Armed with mostly Ďclassicí weaponry such as AKs, RPGs, and 9 mm pistols their knowledge of the island and local hiding spots will make them a formidable enemy when the DLC is released.
There has long been a small but ongoing undercurrent of Star Citizen criticism in some corners of the internet, mostly consisting of (IMO, baseless) accusations of "vaporware", "scam", etc. Apparently, in at least one case (Derek Smart) they have gotten so bad recently that Chris Roberts felt the need to publicly reply. Prior to this, I had never even heard of Derek Smart, but it didn't take me much research to find out that the guy is basically a professional troll. Apparently, once upon a time he had developed a couple games, that many people panned as unfinished and pretty bad in general. So, unable to achieve success on his own, he has apparently turned to latching onto more successful projects in a sad attempt at keeping his own name relevant. And seeing as how I had never heard of him prior to this drama, I suppose successful troll is successful. Although I really can't get my head around why anyone would set out to make that sort of name for themselves.
Frontier Developments released Elite: Dangerous last year and is now getting ready to release a new season of updates entitled Horizons. Thatís right, I said season, not expansion. Frontier has been releasing new features and updates to the game on a periodic basis over a long window of time that they refer to as a "season". The base game released as a single season and we saw a few new features, ships, and other items added to the game.
If you have been paying attention to the game, you might have seen that some of these updates included the ability to form wings with other players (Wings Update), the ability to pledge with and support a minor power (Powerplay Update), the upcoming area combat (CQC Update), and eventually the Ships update which will bring the current total number of ships up to 30; or 31 depending on if you have Horizons coming to you in some fashion. This will bring Season One (or up to patch 1.5) to an end. Donít worry if you did not buy Horizons, they will still patch and update the base game and you will still be able to play. You will just not get to enjoy some of the newer features that this new season will bring.
"Pandora: The Insurgency" Unique version hosted at TG
Keen on tactics and strong team based play? Stop by TacticalGamer.comís Insurgency server for ArmA 3 and join the team as we take on the insurgents on Altis. Itís a 24/7 job. No MODs and no requirements to get in on some amazing ArmA 3 action. Join us today!!
Built on a persistent framework it calls troops to join in the fight to clear the island of Altis of a scourge of insurgents. These arenít your average insurgents; they possess skills and weaponry that keeps the best squads on their toes. Their flanking tactics and relentless aggression are legendary. Anti-armor capabilities that keep the armor in the rear and, squads need to take special note that ďnoiseĒ in a region with other enemy cells nearby may cause those cells to activate and respond to the threat. So small cells that seem ďeasyĒ to clear suddenly become beehives of insurgents attacking and flanking a small expeditionary force.
As some of you saw today, the PR server is back online!
We will be running the server on a part-time basis, most likely 3 days/nights a week, possibly 4. It is our opinion that this will work best in lieu of running the server 24/7 and having it sit empty most of the day. Additionally, the last time we tried to re-boot the server, we had big issues with getting people to help the seed the server. It is our hope that with a schedule that is known for the week, everyone will look forward to the days that server is up (much like we all looked forward to Thursday password nights) and the server will be full very quickly.
So, what's the schedule? Great question! We don't know yet. The admin team will make a post later this week with specific dates and times, but the weekend is a pretty safe bet for right now.
In the meantime, if you have any questions or suggestions, please get a hold of the admin team in the Contact An Admin forum.
Look forward to seeing everyone on the battlefield!
Tactical Gamer is pleased to announce that we are offering a special offer for our members on the upcoming first-person tactical shooter, Squad. Squad is an online multiplayer first-person shooter that aims to capture combat realism through communication and team play. Large open maps combined with strong squad cohesion mechanics, vehicles and player-constructed bases create a heart-thumping, visceral gaming experience which mixes organized tactical multi-squad planning with split second decision-making in real world scale firefights, with up to 50 players per side.
Published on 04-06-2015 04:13 PM
Number of Views: 6765
The latest news from our friends on the Squad Development Team is that Steam has accepted them into the Steam Greenlight program. Greenlight is a system provided by Valve that uses the greater gaming community to help pick new games to be released on Steam. We here at Tactical Gamer support the Squad development team and eagerly await its release.
Have a look at their trailer then head on over to Steam and vote for them. Also; Be sure to check out the Tactical Gamer Squad discussion forums to have a look and join the conversation!
Published on 02-08-2015 01:53 PM
Number of Views: 12452
Recently Warlab and myself were given the opportunity to sit down with some of the developers for the upcoming FPS title "Squad". As some of you may already know a number of the folks involved with Project Reality in the past have decided to branch off on their own and use their talents to work on bringing us all the next generation of realistic, squad-based, modern combat. We here, like so many of you, have long awaited news from these guys and what they have been working on so we were more than happy to sit down for a chat with an eye to learning more about Squad and what's coming soon from the team that's producing it. So let's get started.....
What is Squad, and why the big deal?
In their own words, Squad is an online multiplayer first-person shooter that aims to capture combat realism through communication and team-play. It is generating huge interest here at TG and further afield due to its heritage - it is the true successor to the award winning "Project Reality" for Battlefield 2 modification. For many years we hosted the busiest and most well organised PR server in existence, and now we have a fantastic new game on the horizon.
Published on 12-16-2014 10:20 AM
Number of Views: 7043
Welcome commanders to Elite: Dangerous! Scratchnsniff0 will be your guide today!
Have you ever wanted to explore the galaxy, pushing the boundaries of the unknown? Have you ever seen Boba Fett on Star Wars and say, "gosh I wish I was a bounty hunter?" Or do you feel safer plying the trade routes looking for that deal that'll make you millions of credits? Arrr your watching these traders and thinking that their cargo would look better in your cargo hold? You can do that all and more in Elite: Dangerous. Elite: Dangerous is a space-flight simulator released by Frontier Developments for PC today with a Mac version to follow most likely around 3 months from now. This game is the latest in the practically ancient lineage of Elite, with the first game being released in 1984 by David Braben and Ian Bell.