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    by Published on 03-21-2014 07:09 PM
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    We are reviving World of Tanks at Tactical Gamer. To kick off the revival, we are sponsoring a Junior Tank Company event. The event involves up to Tier IV tanks. We are looking to field 10-15 tanks (players) per team. For those who participate, a campaign ribbon will be awarded. This event will be held Saturday March 29, 2014 at 6:00 PM EST and then again at 8:00 PM EST. Running the event twice ensures we can cover Euro to West Coast time zones. We will be meeting up on the Tactical Gamer Teamspeak 3 server in the World of Tanks General Chat channel. If you are interested, sign up with the following: 1) your in-game name, 2) your best (highest victory percentage) complying tanks, and 3) which event time is best for you. ...
    by Published on 03-14-2014 06:00 PM  Number of Views: 480 
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    Star Citizen is an upcoming persistent-universe space simulator being created by Chris Roberts (veteran of the Wing Commander series and Freelancer) and Cloud Imperium Games for the PC platform. The game is entirely crowd-funded and as of today has brought in over 40 million dollars, making it not just the largest crowdfunded game, but the largest ever crowdfunded project of any kind. Star Citizen aims to push the envelope of PC gaming with a no-compromise attitude towards graphical fidelity, supporting the latest in PC gaming technology and peripheral hardware. The game promises adventure in the stars on a grand scale, from the first-person perspective of a lone soul in a massive, crumbling empire. A persistent, dynamic universe populated with countless people with countless other stories. Are you ready to immerse yourself in the universe of Star Citizen?

    Star Citizen is being developed on Cryengine 3 and will consist of a both a single-player branching storyline campaign known as Squadron 42, and a persistent universe game which will span across dozens of star system and feature a simulated economy and player-influenced events. All players will exist simultaneously within the same universe, but players will function within instances. If an instance becomes full, a new one will be formed to handle the overflow. Within this universe, players will be able to take on any number of roles and attempt to make their pay in the universe. Merchant? Mercenary? Salvage Operator? Explorer? Pirate? Adventurer? Star Citizen promises a universe full of opportunity. ...
    by Published on 12-23-2013 11:39 AM  Number of Views: 964 
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    Ribbons and Tactical Gamer

    On August 25th, 2005 the very first Service Ribbons were awarded at Tactical Gamer. Since then, there have been hundreds of registered Tactical Gamer members, playing in dozens of different game titles, who have been nominated by their peers as worthy and deserving of recognition. Awarded ribbons are displayed in the signature area of your forum profile and should be worn with pride. Because you can only be nominated by other Tactical Gamer members and the nomination has to be affirmed by Game Admins, being awarded a service ribbon isn't an easy accomplishment.

    What are Tactical Gamer Ribbons?

    I want to initially point you to two locations that are found in our forum list. First the Tactical Gamer Awards Presentation parent forum, where you can find every awarded ribbon in the history of the Ribbons System. Located in each specific award thread is the Description of the ribbon award contained within. The second location you need to be aware of is The Awards System at TG thread that explains the purpose and process of the Ribbons System. ...
    by Published on 12-06-2013 07:44 AM
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    Looking to combine some fantastic TG gameplay with your charitable giving?

    For a limited time, Natural Selection 2 is included in Humble Bundle ("Pay what you want. Support charity. Get awesome games.")!

    Natural Selection 2 is a hybrid FPS/RTS, wherein you're able to lead from above or fight from the ground -- whatever you like. And Tactical Gamer has your server and squadmates ready and waiting!

    A classic description of the game is "really fast chess, with guns". In typical RTS fashion, both teams show a top-down "Commander" view to one player per team, and the different tech trees offer plenty of gameplay variety as squads compete tactically for strategic points on the map. As an FPS, Natural Selection 2 offers very satisfying teamplay, as coordinated attacks truly are key to success. As an RTS, Natural Selection 2 offers the thrill of real players acting on your strategic leadership!

    Now is a GREAT time to hop into Tactical Gamer Natural Selection 2 as a new player. The game has a LOT of depth, but our TGNS Forums have lots of helpful threads, and you can always ask new questions (or just say Hello!). ...
    by Published on 11-22-2013 10:12 AM
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    It's hard to believe that a whole year has passed already since the release of Planetside 2! In that time, we have had many great battles, refined our comms and training procedures, and our in game Outfit has grown to become one of the most respected on our server by bringing that special brand of TG teamwork, tactics, and community to yet another title.

    From a performance standpoint, Planetside 2 has never been better. The developers' recent "Operation: Make Faster Game" optimizations have made significant increases in framerates for many. The game now runs buttery smooth for most players, even in the largest of battles.

    What is This Planetside You Speak Of?

    For those who may be unaware, Planetside 2 is a free to play MMO FPS featuring combined arms battles, potentially on a massive scale. So whether you would like to roll in one of our Armor squads, our excellent Air wing, or just ground pound as a good old fashioned Infantryman, you will be able to find a place to do so in our Outfit on the battlefields of Auraxis.

    Combat can range in size from a nice tactical squad vs. squad fight over a small outpost, all the way up to to a massive multiple platoon affair requiring the coordination of many outfits, and everything in between. The game also offers an excellent in game platoon management UI, as well as great VOIP at the proximity, squad, platoon, and faction levels. ...
    by Published on 10-27-2013 02:03 PM  Number of Views: 1838 
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    On October 29th Tactical Gamer will join the rest of the gaming world for the launch of Battlefield 4. We've been going full bore behind the scenes here of late to be ready to go the moment BF4 goes live. TG will be up and running on Day 1 with a full 64 Player/2 Spectator/2 Commander UNRANKED server. Yes, I said unranked. TG wants you to have all the tools you need at hand to be able to focus on quality tactical and mature gameplay, so we're giving them to you from the start. We just want to welcome you all to come join in on the finest Battlefield 4 play that we can offer here at Tactical Gamer.

    Like the rest of you, Tactical Gamer players have spent countless hours in the recent Beta and have many thoughts and impressions of their experiences. I've gathered some of these here for us to reflect on as we draw close to launch hour less than 48 hours from now. Lets start off with our CM and Battlefield 4 Game Officer Wicks and see what he is thinking as we wait for BF4 to drop. ...
    by Published on 09-13-2013 09:05 AM  Number of Views: 2054 
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    Excitement is high in the Tactical Gamer Community as Bohemia Interactive has released the long anticipated and newest iteration in the much loved Armed Assault series. The newest release in the popular series is set on the fictional islands of Altis and Stratis, mirroring real world Greek islands in the Aegean Sea. The two maps released with ARMA III are the largest maps of the series, totaling more than 112 square (290 Km2) miles. The maps feature more than 50 villages and cities and include buildings of many types and varieties that can be entered and destroyed. ...
    by Published on 08-18-2013 03:55 PM
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    Planetside 2 features action that ranges from massive operations, employing a mix of infantry, armor and aircraft all the way to a small infantry recon squad on an ATV and everything in between. There's something for everyone, whether you're a pilot, ground pounder or tank driver. The game is built around teamwork and does a nice job of rewarding players for their supporting actions. The title is free-to-play and the developer, Sony Online Entertainment, has been providing great support and is adding more playable areas, a recent addition being a virtual training arena. ...
    by Published on 06-26-2013 02:59 PM  Number of Views: 3154 
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    Editor's note: Following along with a recent discussion in our Battlefield 4 forums, our Community Manager, Wicks has a nice summation of what many of us Battlefield fans are looking forward to when Battlefield 4 arrives later this year. Tactical Gamer will be embracing Battlefield 4 to its fullest extent upon release, and we here as so many of you, are eagerly looking forward to its arrival.

    Battlefield Soup - Why BF4 may just have the right ingredients for Tactical Gamer.

    The BF series has a great history at TG, a great history with TG's playerbase. Through BF1942, BF2, BF2142 and several successful mods. It is a legendary franchise within the PC Community due to its potential and ease of access balanced with layered complexity.

    With the generational leap to BF3 I think it is fair to say many of us were suitably impressed with new level of visual fidelity, stunned by the near photo realism and almost overwhelmed by the atmosphere generated by the award winning audio. The gameplay was tight and the combat hectic and chaotic. It was fun to play. However, over time it became apparent to many that perhaps, just perhaps, BF3 wasn't quite the finished article. A few missing features here and there impacted on the games ability to foster teamwork in a readily accessible way.

    Viewed as a dish, say a bowl of soup, BF3 had a lot going for it. It was appealing visually, it had a lot of ingredients, a lot of spice but for some palates the balance was off. It just didn't quite come together, it wasn't quite the finished article. ...

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