In the mood for a grittier, more fiery Battlefield game? Try the latest Battlefield add-on: BFBC2 Vietnam !
For those of you new to the series, Battlefield Bad Company 2 Vietnam is the latest installment of the hugely successful Battlefield (BF) franchise developed by DICE. All Battlefield games are first person shooters with an emphasis on online, team-based multiplayer battles involving infantry and vehicles.
Players get to choose to play one of several classes (e.g. assault, recon, engineer) and get to customize the kit (which rifle to carry, what attachment to bring). More recent BF games feature weapon unlocks and persistent player statistics.
Built in VOIP facilitates communication between team players, making Battlefield a game that requires cooperation for success. Squad play (where each team is broken into squads) is a recurring theme in all BF games. Some BF titles feature commanders, which would talk to their squad leaders, which would in turn relay orders to their squad. Tactical Gamer encourages the use of a microphone for all Battlefield titles. Note that VOIP for BFBC2 (including Vietnam) is broken for the PC – Tactical Gamer uses Teamspeak to allow communication.
Some exiting developments have taken place this week at the Tactical Gamer Racing League !
January 30th has been announced as the rebirth of TGRL's WRC World Tour 2011 using Dirt 2. This series offers exciting rally action consisting of both special stages and races. Drivers of all abilities are welcome to join. Races will be held once a month on Sundays at 1200EST/1700GMT.
The Tactical Gamer Racing League is also looking to form an official Tactical Gamer Endurance Racing Team to race at SimHQ's 2.5 Hours of Sebring on March 20th. The SimHQ endurance race series consists of multiple 2.5 hour races spread out throughout the year taking place on the same weekend as their actual 24 hour counterparts. This team will consist of drivers of all abilities and car class types using the ILMS 2.77P mod for rFactor. The endurance series has been known to have upwards of 30 to 40 drivers on the grid at past events providing good clean racing whose end outcome is decided by fair and balanced game play with fuel and tire strategy playing a large role.
Video games are more than just a product of the entertainment industry. They are artistic, political, and religious expressions. For anyone remotely familiar with the medium, this claim is obvious and needs no defense. Whether it is BioShock, the Sims, Farmville, or Castle Wolfenstein, all video games function not merely as an art form, but they are also vehicles for expression. Fans, artists, and scholars alike have used the medium of video games to create commentaries on many aspect of contemporary life.
The Tactical Gamer (TG) community is one of the Internet's longest running examples of a group of individuals who adapt online multiplayer games to reflect values generated by community members and enforce these values through a hierarchy of authoritative administrators. As such it provides scholars of gaming and the Internet with a unique example of online community, the construction and maintenance of community values, and the decision-making process within these virtual communities.
This video-article explores the relationship between the military-industrial complex and the gaming industry. Many scholars argue that military-style first person shooter games invariably promote the ideology of empire, further the agenda of American military interests, and transform gamers into supporters of the "war on terror."
In the following video, Dr. Strangelove explores one such argument and suggests that gamers such as the members of the Tactical Gaming community are not mindless dupes of the ideologies of empire and American society.