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#1 (permalink) |
![]() ![]() Join Date: Mar 2006
Location: AMERICA!
Age: 18
Posts: 1,047
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Zombie Panic
..Anybody know how to start it up?
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|TG-4th| Delta
TG Primer CS:S SOP's - ArmA SOP's - INS SOP's ![]() Atomic Dog: Do it, hit it with a crowbar! Delta: I don't have a crowbar. Atomic Dog: Hit it with the dog! |
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#5 (permalink) |
![]() Join Date: Apr 2007
Location: In the middle of North Ohio
Posts: 796
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Re: Zombie Panic
You want the "source" version right.
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![]() Men are basically smart or dumb and lazy or ambitious. The dumb and ambitious ones are dangerous and I get rid of them. The dumb and lazy ones I give mundane duties. The smart ambitious ones I put on my staff. The smart and lazy ones I make my commanders. |
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#6 (permalink) |
![]() Join Date: Jul 2007
Location: Alabama (T Town Baby)
Age: 22
Posts: 325
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Re: Zombie Panic
Yea Zombie Panic Source is out and its awsome ive been playin it the past week As for starting it up I had no problems just toss it in Sourcemods and click N play.
By the way we need a server for this. |
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#7 (permalink) |
![]() Join Date: Aug 2007
Location: Boise , ID
Posts: 571
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Re: Zombie Panic
http://www.tacticalgamer.com/counter...tml#post887109
thats the reason we are talking about it plude! |
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#8 (permalink) |
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Join Date: Jun 2007
Posts: 343
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Re: Zombie Panic
I played this earlier today and I did not care for the mod. It seemed to slow for the how the zombies should be. Then again after watching 28 weeks later all zombies should be infected with rage
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