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| Counter-Strike - General Discussion General Discussion for Counter-Strike |
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#2 (permalink) |
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Join Date: Mar 2007
Location: In the shed fixing my lawnmower!
Posts: 1,862
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Re: possible new game mode
If you mean the girl in the red shirt....
Back to topic. Sound interesting..however I am biased towards that kind of mode.
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"Don't tell people how to do things, tell them what to do and let them surprise you with their results." Gen. George Patton
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#4 (permalink) |
![]() ![]() ![]() Join Date: Jul 2005
Location: Statesboro, GA
Age: 31
Posts: 2,978
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Re: possible new game mode
Yea... cuz constant respawns are much more realistic. :/ I mean no offense to the people who love TF2, but I dont really like rush, shoot, die, rush, shoot, die, rush, shoot, die kinda games. CS:S is not like that and nor should it be made to be.
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#5 (permalink) | |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 29
Posts: 6,847
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Re: possible new game mode
Quote:
I could see them making hot points to control and using a location to allow dead people to spawn on the next round and the rounds being progressive to completing the overall goal instead of the game being won per certain amount of rounds. |
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#10 (permalink) |
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Join Date: Apr 2007
Location: Edmonton, Alberta, Canada
Posts: 73
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Re: possible new game mode
cs_assault was released on July 6th 2005 for source and it seems the article is about 4 months old. The 7 years thing is a glitch. On topic, it sounds like it could be a fun game mode but I'm not sure if it could be played "tactically".
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#11 (permalink) |
![]() Join Date: Feb 2008
Posts: 87
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Re: possible new game mode
Well, I see absolutly no reason why we couldnt give it a test run. Sounds interesting to me anyways and if it doesnt work we can shove it out the window.
I'd say we atleast need to give it a shot, a little change is always good. |
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#15 (permalink) |
![]() ![]() Join Date: Mar 2006
Location: AMERICA!
Age: 18
Posts: 1,050
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Re: possible new game mode
We'll never know until we try.
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