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| Counter-Strike - General Discussion General Discussion for Counter-Strike |
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#1 (permalink) |
![]() Join Date: Jun 2007
Location: Fort Myers, Florida
Age: 26
Posts: 136
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i was going to add this to the thread that was already started about this topic but it was closed so maybe it could be moved or maybe we can get some fresh ideas for development so with that i have been thinking about some tweaks....you know when you get hit by a grenade or one goes off relatively close to you and it jerks your screen around.....is there a way that we can minimize the screen jerking for grenade hits so when you get hit by a bullet?? realistically in real life i think (don't know for sure) when you get hit by a bullet your "fire vision" would be affected.
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303rd Logistical Studies Group I am a Member of My Nation's Chosen Few... I will be Swift, Silent, and Invisible... I will be the Master of the Enemy... I will Protect My Brother or He will Protect Me... I will Fight to the Death so that Others may Live I AM - A S.W.O.R.D... |
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#2 (permalink) |
![]() Join Date: May 2003
Location: La Crosse, WI
Age: 23
Posts: 238
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Re: Have any good ideas? PCS Development!
If we were going for a simulation it'd be down, but I think it's fine how it is, accuracy is already way off when your being hit, no need to give you vertigo while you're at it. It's still a game.
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#3 (permalink) |
![]() ![]() ![]() Join Date: Apr 2005
Location: Mankato, MN
Posts: 1,672
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Re: Have any good ideas? PCS Development!
That's the point of the original thread. All of those things can be/are being discussed in the PCS development forum. You just need access to participate. Follow the instructions in that thread to join the group!
EDIT: I'm going to close this thread. The place for this discussion is in the dev group forum, as I outlined above. Both of you, and anyone else who wants to help fine tune our servers for maximum fun potential, are encouraged to join that group. |
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