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08-10-2008, 08:27 PM #16
- Join Date
- Jul 2008
- Posts
- 1
Re: zombies
I've been trying several times but I cant seem to be able to connect for some reason. Grr.. not only that, when I try to search for other servers of it it says Could not connect to master game server. I wana play that mod! Any idea whats wrong. I'm clueless.
And yes I downloaded the full version.
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08-10-2008, 11:27 PM #17
- Join Date
- Oct 2007
- Posts
- 14
Re: zombies
Tactical zombies are bad news.
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08-11-2008, 04:18 PM #18
Re: zombies
Noob are you starting the game under the Zombie EXE. and not the CSS run? Plus not sure if you need the HL mods also. Also check what Vulcan posted in the SOP forums on the game version. That might help.
Last edited by sparhawkxx; 08-11-2008 at 04:43 PM.
FUN FUN
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08-11-2008, 09:25 PM #19
Re: zombies
several ways to start game
1) when steam is started, I right click on the steam icon and select servers.
I have both server 1 and server 2 added as favorites already. I double click on server 2, type in password and boom, it automatically opens up zombie panic source
2) when steam is started, I right click on the steam icon and select games.
I scroll down until I see zombie panic source. Then I start it up. I open up find servers and you can add TG to favorites by IP. 70.87.55.28
Both of those work.
As I said before, just to repeat.
I had to go to c:/programfiles/valve/steam/steamapps/sourcemods
I deleted the whole ZPS folder.
Downloaded the install and did it again.
That worked."Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
" Ednos

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08-16-2008, 07:32 PM #20
Re: zombies
Zombies!!
Filled with Awesome.
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08-19-2008, 10:10 AM #21
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08-20-2008, 05:09 AM #22
- Join Date
- Apr 2007
- Location
- Norway
- Age
- 35
- Posts
- 5,666
Re: zombies
I was missing HF2: DM to install this one. But found that free if you have a nvidia/ati card here:
http://www.steampowered.com/ati_offer1a/
http://www.steampowered.com/nvidia/












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08-20-2008, 12:14 PM #23
Re: zombies
I found this for you guys. How the zombie apocalypse is possible.
http://www.cracked.com/article_15643...ly-happen.html
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08-20-2008, 02:05 PM #24
- Join Date
- Apr 2007
- Location
- Norway
- Age
- 35
- Posts
- 5,666
Re: zombies
The mod works without HF2: DM, Source SDK base only needed. Trickery!













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08-20-2008, 06:26 PM #25
- Join Date
- Aug 2008
- Location
- San Diego, CA
- Posts
- 20
Re: zombies
I'm not so sure i'm into this zombie thing.
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