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12-16-2008, 08:42 PM #16
Re: Captains' Match protocol.
i've been playind css more because everyone wants L4D vs games, not coop. i want coop so i can work on achievements. plus i like trying to suceed and you usually do not in a good vs game.
"Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
" Ednos

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03-18-2009, 01:25 AM #17
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03-18-2009, 04:12 AM #18
Re: Captains' Match protocol.
Excellent job bumping this post. It's very important :-)
Integrity First, Service Before Self, Excellence in ALL We Do!
United States Air Force ROTC Det. 590 UNC-Chapel Hill


Instructor of the infamous TGU CS:S Division! Semper Fi
If you are interested in TGU Please Click Here

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03-18-2009, 09:59 AM #19
Re: Captains' Match protocol.
The only difference is the format which I believe works better is play to 7 switch at 3. If a map is lopsided this really allows for a more even match.
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03-21-2009, 04:00 PM #20
Re: Captains' Match protocol.
"Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
" Ednos

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