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| Counter-Strike - General Discussion General Discussion for Counter-Strike |
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#17 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,815
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Re: New version is out!
Quote:
It's hard to tell from a pub server, though. I can't wait to see some teamwork and tactics used on this beautiful map!
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![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
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#18 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
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Re: New version is out!
The servers are all updated and back on-line.. Sorry it took so long, I kept getting "No Steam content servers available" after about 20-30 minutes of supposed "updating". The updates finally went through about 10 minutes ago and everything looks good.
Sorry for the delay!
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Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#19 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,815
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Re: New version is out!
Thanks, Apo!
The new map is beautiful, but very fast for the Ts to get to the bombsites. They might be able to get to one of the sites faster than the CTs, I'm not sure. I don't like it much...
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![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
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#20 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,170
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Re: New version is out!
I have no idea what the mapmaker was thinking. All he had to do was put the Ts about 50 yards further away from the sites.
Right now, on a deathmatch server, the rounds could be over in 10 seconds. ![]() |
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#21 (permalink) |
![]() Join Date: Jan 2005
Location: Connecticut
Posts: 253
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Re: New version is out!
Maybe this is a dumb question.
Is it possible to stagger the freeze times of T's vs CT's? I played for a while last night on a semi-deathmatch server... It's hard to move out of spawn the back way because the t's are able to get it covered. moving towards b up the front hall was at least a little more survivable.. |
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#22 (permalink) |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,139
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Re: New version is out!
That's an interesting idea. To my knowledge, it's not possible without applying a mod to the game. The mod options for CSS servers are still in their infancy, but something like what you describe would likely be possible at some (undetermined) point in the future.
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