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Discussion: Counter-Strike Source / Counter-Strike - General Discussion - Poor AWP... - That needed to be said jackel. Thanks. Also, if most of them are like "oMg
  1. #16

    Sniper's Avatar

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    Re: Poor AWP...

    That needed to be said jackel. Thanks.


    Also, if most of them are like "oMg TeH AWP SUX TeH BiG OnE!!1!11one!1!" or "O EM GEE THE AuuTOSNIIPEer iS TEH GIZZAY!!!111oneoneone!1" then shouldn't they register to say things if they cared so much? We often run into cs-nubites in cal who complain about the awp and auto-sniper usage.

    There are always ways around them. Run, shoot, cover, peek, shoot, cover ect. Just dont stand in the open. Jump up and crouch occasionally. I can't count the times that has saved my life. There is ALWAYS a way around something in CS. You just have to use your mind "Tactically"

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  3. #17

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    Re: Poor AWP...

    The rounds last seven minutes, taht gives the team enough time to counter the awp.
    ie. work the angles.

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  5. #18


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    Re: Poor AWP...

    The decision to remove the AWP was made YEARS ago.. Regardless of CS:Source being on a new engine, it's still Counter-Strike. We're not going to re-think the wheel in regards to the Professional Counter-Strike standards that we have always upheld when running CS here at Tactical Gamer.

    I know this is going to sound very direct, but if you don't understand what PCS is all about and you don't want to play based on the PCS philosophy, you might not be the right person to be playing Counter-Strike at Tactical Gamer.

    There are very few maps in this game that even warrant a sniper rifle at all. In many cases the sniper rifles are mis-used as extremely high powered close quarters weapons.

    Sorry guys, this isn't a decision that's up for debate.

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  7. #19

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    Re: Poor AWP...

    Quote Originally Posted by Apophis
    Sorry guys, this isn't a decision that's up for debate.
    Does that go for the autosniper as well?
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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  9. #20

    RGM-79N_GM_CUstom's Avatar

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    Re: Poor AWP...

    Jackel we also modify NS. Also I think they way the game was designed to be played is by the PCS rules at the very least its close enough.
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  11. #21

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    Re: Poor AWP...

    The auto sniper rifle, imo, is like the original M203 in DC... highly overpowered, much too easy to use, and desperately in need of a makeover. I wouldn't be at all surprised to see some recoil added in a upcoming patch. If and when that happens I might feel differently about it. In the mean time my personal sense of gameplay keeps me from ever choosing it. I recently picked one up (by running across it) and scored two ultra-easy kills in something like the last 10 seconds of a round. next round I tossed it.

    I still suck at this game (never played CS till Source) but I would rather learn the hard way than score a bunch of easy kills with little or no effort.
    I see where some say take a peek and work around it... Almost every time I take a quick peek, if there's an auto-sniper, there is no workaround because I'm headshot... instantly. With a scout at least if there's teammates with the first victim they may have a chance to take cover. With the auto if three or four players break cover, there's three or four bodies in a pile. That sux.

    As Apophis said; the matter isn't up for debate. If it were I'd vote to lose it.
    Last edited by Scooper; 01-22-2005 at 08:16 PM.




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  13. #22


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    Re: Poor AWP...

    well said scoop i'm with you on this one.

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  15. #23



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    Re: Poor AWP...

    the auto sniper in this game is totally unrealistic. It fires like 12 or 14 shots without a reload. while some sniper rifles do carry large magazines the draw back is the weight and offset of balance. In the case of this game you can sit there and fire multiple shots without any drawback whatsoever, where as any other weapon it has a kick back/recoil. The auto snipers need to have a major recoil.

    Some real life info on sniper rifles here: http://www.snipercentral.com/rifles.htm

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  17. #24

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    Re: Poor AWP...

    where's a link to the pcs rules? i want to read
    All i know is how CS was meant to be played is how cliff wanted it to be played.. and that would be "how it was meant to be played"

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  19. #25


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    Re: Poor AWP...

    Quote Originally Posted by Sniper
    where's a link to the pcs rules? i want to read
    All i know is how CS was meant to be played is how cliff wanted it to be played.. and that would be "how it was meant to be played"
    You are bringing old quotes in to this that just have no place. You are also being incredibly argumentative about something rather than understanding that this is NOT something up for debate. You are doing nothing other than HURTING your cause at this point.

    Diplomacy is the art of saying "good doggie" while looking for a bigger stick.

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  21. #26

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    Re: Poor AWP...

    "how it was meant to be played" was a bad decision, as it doesn't specify who's intention's we're catering to. We had a lengthy conversation about it in the old forums. It's romantic to say the game is being played the way it was intended to be played, but you might as well say the color of your shirt is the best color.

    What it should be... what it really IS when you cut through the smoke.. is how Apophis intends it to be played. The only entity around here that we all answer to is Apophis. There's a top to every totem pole, and he's the top of TG's, as he dug the hole the pole's stuck in. We have forums to make it clear what we want and then he ultimately decides what of that we get.

    If he decides we don't have a weapon, then we'll play the game without the weapon on the TG server "how it was meant to be played" or we won't play on the server at all.
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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  23. #27

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    Re: Poor AWP...

    Just played a few rounds in server 2 where the auto was, as usual, a nearly unstoppable force. Everything was going well, then next thing you know, there's two of them on the enemy team. We never won another round.

    As to how this game was meant to be played: why in the world would there be hostages and bomb points in a DM game? HL2 deathmatch is another game entirely. There are no hostages or bombs in that one. Furthermore there are thousands of servers where one can play all the run and gun CS:S one's heart desires.

    As Wyzcrak says, Apophis calls the shots. I agree with his theory of gameplay which is why I'm a paying member... and he and the admin team can see that I'm with the program which is why I'm a newly 'hired' server admin.

    Apophis says the auto sniper is gone. I agree. My only question now is when? I vote for now... tonight... asap. Then we can all get back to gaming.




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  25. #28

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    Re: Poor AWP...

    Haaa, I think at least a couple of those complaints about the autosniper are direct quotes from what I typed in game. I never pick it and never will, so it doesn't matter if its banned ot me or not.

    Both AWP and autosniper guns should/will be gone that I'm sure of. If you want to show how good you are with a sniper rifle, or just enjoy using one then buy a scout and work it over a longer distance with a good sidearm for close up work. No CQB stuff with the rifle. I like the scout/P228 combo.

    We used the scout exclusively as a sniper in the old PCS days and it worked beautifully. I think its actually a little overpowered now compared to then. Back then you had to hit someone twice to get a kill, or once in the head but that was very hard to do. To be good with the scout shows a lot more class and weapon skill.

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  27. #29


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    Re: Poor AWP...

    Quote Originally Posted by GhostintheShell
    We used the scout exclusively as a sniper in the old PCS days and it worked beautifully. I think its actually a little overpowered now compared to then. Back then you had to hit someone twice to get a kill, or once in the head but that was very hard to do. To be good with the scout shows a lot more class and weapon skill.
    Well said..

    Diplomacy is the art of saying "good doggie" while looking for a bigger stick.

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  29. #30



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    Re: Poor AWP...

    I love the scout rifle, best sniper rifle next to mgs's mosan nagant! which by the way is actually on that sight. If you haven't played mgs 3, i highly recommend it, beautiful game!

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