![]() |


|
|||||||
| Counter-Strike - General Discussion General Discussion for Counter-Strike |
![]() |
|
|
Thread Tools |
|
|
#16 (permalink) |
|
Join Date: Jan 2005
Posts: 135
|
Re: 45 Second Buy times
20... ticks should do the trick.....s.....
__________________
-'~-,~-'~-Essence-Of-Judas-,~-~'-~,- "Real Me Scout" Pronunciation: 'skaut Etymology: from Middle French escouter to listen, 1 : to explore an area to obtain information (as about an enemy) 2 : to observe in order to obtain information or evaluate 3 : to use rifle and pick off opposition 4 : to watch for openings in defense for bomb run 5 : headshot |
|
|
|
|
|
#17 (permalink) |
|
Banned
Join Date: Jan 2005
Location: TN
Age: 21
Posts: 789
|
Re: 45 Second Buy times
I agree on the 45 seconds... a tad too long... especially when it's just a few players in the servers, IE the AM or late night...
Waiting 10 seconds is too long for me.. it takes me less than a split second to buy all my gear. 5 years of the buttons will do that to ya. Although, discussing for 10-30 seconds is definately not a bore, depends on the teams and the map really. I mean, you can't really do much more than say A or B on some maps... Especially dust... most that can be said is, "I'll go long, you go short.." Lol... But 20-30 seconds would be perfect for the above posted. It would discourage a lot of idiots from playing, as the wait time would get annoying to them. -Mom |
|
|
|
| Sponsored links | |
|
|
|
|
|
#18 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,516
|
Re: 45 Second Buy times
Perhaps we should double it to twenty seconds and see how it works? We can always adjust it again if it's too much or not enough...
__________________
![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
|
|
|
|
|
|
#19 (permalink) | |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,132
|
Re: 45 Second Buy times
Quote:
__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
|
|
|
|
|
|
#21 (permalink) |
|
Join Date: Dec 2004
Location: South Florida
Age: 22
Posts: 112
|
Re: 45 Second Buy times
Rooty and Yer Mom bring up some valid points, which I would have to agree with. However, 45 secs really is just too long. 20 secs=perfect IMHO Sometime or another we all lag a little behind and need that extra 2 secs to get our gear bought. I know I always forget to buy a kit, (trying to fix that) Instead of running out of spawn to turn around half way to bombsite to buy a kit wastes time, lost of it, this may/may not cost you and your team all of their lives and the objective. I know what your thinking, but I have done this b4. Seems to me like w/o a kit the thing never defuses, with a kit its probably just right, planting seems to quick though. Perhaps if we could adjust these things along with freeze time? BTW, the whole defusing thing was brought to my attention by Ghostintheshell. Good idea!
__________________
We are the music makers, and we are the dreamers of the dream. Wandering by lone sea breakers, and sitting by desolate streams. World losers and world forsakers, for whom the pale moon gleams. Yet we are movers and the shakers of the world forever it seems. |
|
|
|
| Sponsored links | |
|
|
|
|
|
#22 (permalink) | |
|
Join Date: Jan 2005
Posts: 135
|
Re: 45 Second Buy times
Quote:
http://www.csbanana.com/ for starts... many others.. thats jus the firs tpage i remembered.. search it..
__________________
-'~-,~-'~-Essence-Of-Judas-,~-~'-~,- "Real Me Scout" Pronunciation: 'skaut Etymology: from Middle French escouter to listen, 1 : to explore an area to obtain information (as about an enemy) 2 : to observe in order to obtain information or evaluate 3 : to use rifle and pick off opposition 4 : to watch for openings in defense for bomb run 5 : headshot |
|
|
|
|
|
|
#24 (permalink) |
![]() Join Date: Apr 2005
Location: MA
Posts: 3,581
|
Re: 45 Second Buy times
Hey, I just saw this thread under Similar Threads and though of another idea: is there any possible way of increasing the freeze time for the Attacking team and keep it normal for the defending team? That way, everyone could be in place when the round "officially" starts. If the defending team is supposed to be defending against something, they wern't dropped out of a helicopter at the same time and then someone said "go", the defending team would already be there and set up, ready to fend off the attack.
|
|
|
|
|
|
#25 (permalink) | |
![]() ![]() Join Date: May 2003
Location: K-W, Ont.
Age: 27
Posts: 1,698
|
Re: 45 Second Buy times
Quote:
|
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#26 (permalink) | |
|
Join Date: Mar 2005
Location: New Orleans, LA
Age: 21
Posts: 851
|
Re: 45 Second Buy times
Quote:
100=55+X 100-55=X 45=X So, 45 seconds is perfect for S1. Last night I played Italy, and as soon as I could buy my wepons, people were running off to apts, mid, and LH. I had no time to control my team, and it was chaos. Everyone kept dying without a plan. I was angry, and hope to see the freeze time increased to 30 seconds if not 45, how could anyone plan tactics, offensivly or defensivly, if there is only 10 seconds to control a group of pubbies, or TGers that dont feel like planning.
__________________
![]()
|
|
|
|
|
|
|
#27 (permalink) |
|
Join Date: Aug 2004
Age: 37
Posts: 6,483
|
Re: 45 Second Buy times
20 seconds of buy time is nothing.
Once they get the weapons, the buy time is over, and everyone is off to the races without a plan. Root put the long buy in there to discourage this behavior, and it works. People have to sit still and at least LISTEN to the Bomber/Captain/Admin/PCS player that is calling the play. One way I tell if someone is going to be a problem is if they have a problem with the time assigned to plan. 100% of the time, the person that says "45 sec.? WTF?" ends up with a kick/ban (80%), or removes themself from the server (20%). Either way, it works for me. If you are a PCS player, you understand that it gives you more time to plan. And *gasp* a backup if things fall apart. To my mind, PCS is not about the instant gratification of the kill, but the achieving of the objective. If you are planning how to achieve the objective, then what's the rush? |
|
|
|
|
|
#28 (permalink) |
|
Join Date: Jul 2005
Location: Milton, Ontario, Canada
Age: 20
Posts: 301
|
Re: 45 Second Buy times
can't argue with that
i agree with the 45 seconds, sure it's long, but it does force some planning, or it gets rid of the non-PCS players for a moment, if at all the last time i was on the server with the 45 second time, planning happened every round, so as far as i see it, the longer time is working |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| A few words from an old friend during tough times... | Kobihunt | World of Warcraft - General Discussion | 10 | 11-08-2006 06:14 PM |
| Good Times....... | TheFeniX | Natural Selection - General Discussion | 12 | 01-06-2005 05:09 PM |
| Good times...good times... | TG_JBRanger | Joint Operations - General Discussion | 5 | 09-24-2004 11:53 AM |
| Tweaking DC load times | Wolfie | First Person Shooters (FPS) | 8 | 08-08-2004 06:33 AM |

