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| Counter-Strike - General Discussion General Discussion for Counter-Strike |
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#17 (permalink) |
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Join Date: Jan 2005
Location: TN
Age: 22
Posts: 789
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Re: Dealing with, ahem....kids.
Okay, off the Shatner thing back to the original post.
I've actually found that if you want to get rid of a speed hacker, you have to provide him with no kills at all. They tend to like the fact that they run over people like a train hitting a Geo Metro, I'd suppose. If you really want to piss them off, get a team of about 6 people in a corner, and cover all areas of it, and take out the speed hacker before he takes anyone at all. If you can deprive him of all his kills together, he will eventually get pissed that he keeps dying. We all know how it is to die 12 rounds in a row... heh As far as the idiots in the server when admins are gone. If they have the defensive, then do exactly what the above states. Wait on them. I normally try to keep my team in spawn till the 6 minute mark. This kills time for the rushers and confuses the enemy team... heh... -Mom
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Yer Mom /O> To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n |
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#18 (permalink) |
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Join Date: Dec 2004
Location: South Florida
Age: 22
Posts: 112
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Re: Dealing with, ahem....kids.
HAHAHAHAHAHAHAH @ last 10 or so posts
and Yer Mom brings up some good points as well
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We are the music makers, and we are the dreamers of the dream. Wandering by lone sea breakers, and sitting by desolate streams. World losers and world forsakers, for whom the pale moon gleams. Yet we are movers and the shakers of the world forever it seems. |
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#21 (permalink) | |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,139
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Re: Dealing with, ahem....kids.
Quote:
I understand the frustration, but I hate to see players pick and choose their rules as they see fit. It just leads to more problems in my experience.
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Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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#22 (permalink) | |
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Join Date: May 2004
Posts: 275
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Re: Dealing with, ahem....kids.
Quote:
I think I like the solution Tempus mentioned above. Last edited by K2_the_Turtle; 02-10-2005 at 01:39 PM. |
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#23 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,822
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Re: Dealing with, ahem....kids.
Quote:
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#24 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: Dealing with, ahem....kids.
Quote:
Root |
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#27 (permalink) | |
![]() Join Date: Dec 2004
Age: 43
Posts: 642
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Re: Dealing with, ahem....kids.
Quote:
Here's a link btw, where you'll find his cover of Pulp's 'Common People' which is utterly sensational; http://www.nme.com/features/110018.htm Yeeaahh! |
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#29 (permalink) | |
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Join Date: Oct 2004
Posts: 80
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Re: Dealing with, ahem....kids.
Quote:
Picard really IS just a wuss! Hah! I'm participating in the hi-jacking of my own thread! How Shatnerological! |
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#30 (permalink) | |
![]() Join Date: Dec 2004
Location: Georgia, USA
Age: 39
Posts: 602
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Re: Dealing with, ahem....kids.
Quote:
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