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Discussion: Counter-Strike Source / Counter-Strike - General Discussion - Maps - Well, the Thunder one is a remake, but it appears he did not include the
  1. #16


    Tempus's Avatar

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    Re: Maps

    Well, the Thunder one is a remake, but it appears he did not include the snow, so I don't know what kind of remake that is.. The original was good, though.

    I don't know about the others.

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  3. #17

    Yer Mom's Avatar

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    Re: Maps

    Glancing at a few more maps while on lunch break... noticed this one...

    Named de_menace

    http://www.csbanana.com/?section=vie....map.main.4356

    Looks pretty awesome... Notice the overhead and the SEVERAL different pathways both teams can take... will make some serious tactical play.

    Also noticed this one. The skyscraper in the screenshot alone makes it worth looking in to.

    Named de_skirmish_x

    http://www.csbanana.com/?section=vie....map.main.4456

    This one looks pretty cool, screens do atleast..

    Named de_cargo_beta1

    http://www.csbanana.com/?section=vie....map.main.4266

    As I said before, I'm still at school just wasting time and posting screens for you guys. I'm going to download some of these when I get home and run them if I can... some of them I can't get to work...

    Then I will post a definate, "This map is awesomely awesome" or "This map is bogusly bogus"

    Got about 2 hours and 15 mins till I get outta school...

    Expect more screens at 1:15 central time, that's our next break...

    -Mom
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  5. #18

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    Thumbs up Re: Maps

    Quote Originally Posted by Vulcan
    On a side note i'm fixing up some nodes for hossies in my map and it's finished.
    I'm looking forward to playing it Vukcan!

    Root

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  7. #19

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    Re: Maps

    Quote Originally Posted by Yer Mom
    Okay... update...

    This link is for a map called cs_hurst_beta1...

    It looks great...

    http://www.gamesxposed.com/mirror/ma...1104624094.zip
    Hurst is awesome looking. It's set on the coast line. The CT's spawn a VERY good distance away from the T's and the hosties. The T's spawn on the hosties. There are two sets. 2 downstairs and 2 upstairs. The hostie room is out in the open, kind've in a tower thing. Makes for some VERY tactical play...

    Quote Originally Posted by Yer Mom
    Next is cs_thunder_ti

    It looks the best so far, I haven't run it yet, but just the screen shots made it look awesome enough for me to post it... This is the link for the screenshots and down below them is the download button...

    http://www.csbanana.com/?section=vie....map.main.4479
    Thunder is, by far, the best map I've downloaded yet. The hosties aren't close, but they're not far apart. They're placed in sort of a generator room. 2 are on the bottom floor of the room, and 2 are on the top inside of a back room that's lit up red. The hostie room is surrounded by a cat walk that has a vent entrance to it. The CT's start on one side of the dam, and the T's on the other. The only real problem I can see with this map is the sniper fest it will turn in to. I couldn't find any other entries to the hostie area besides crossing the dam, and it has limited cover and it's a long distance. There is a top path and a bottom path, directly beside each other, one higher up one lower. The top path has a door half way across. Other than that, I see a good bit of tactical play. Communication and strategy are going to be a must, on top of waiting on snipers to get the other end of the dam clear before you can move. Team play will be HIGHLY used here.

    Quote Originally Posted by Yer Mom

    Now I'm going to de_

    This one is called de_deadstreets

    It looks pretty cool. I haven't played it either. Going over screen shots at school, gonna play them tonight...

    http://www.csbanana.com/?section=vie....map.main.4427
    I'm not entirely sure I understand this map. I've looked over it, and it seems that the A bomb site and B bomb site are not even 50 feet away from each other. I spectated, and noticed that and didn't even bother joining a team, because since that's the case, that's kind've pointless. You may want to look in to it. It'd be an awesome map to play, concidering the layout. It's cityscape of a destroyed block or so. The bombsites are behind walls surrounding a park type area in the middle of the map. The sites have LOTS of cover on them. Not a big map, and it may be liked in the server, but I see deathmatch and quick rounds on this one. Bit too CT oriented though.

    That's it for now... gotta go and get my girl from school... talk to ya'll later tonight...

    -Mom
    Yer Mom /O>

    To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n

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  9. #20

    CingularDuality's Avatar

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    Re: Maps

    Quote Originally Posted by Yer Mom
    Thunder is, by far, the best map I've downloaded yet. The hosties aren't close, but they're not far apart. They're placed in sort of a generator room. 2 are on the bottom floor of the room, and 2 are on the top inside of a back room that's lit up red. The hostie room is surrounded by a cat walk that has a vent entrance to it. The CT's start on one side of the dam, and the T's on the other. The only real problem I can see with this map is the sniper fest it will turn in to. I couldn't find any other entries to the hostie area besides crossing the dam, and it has limited cover and it's a long distance. There is a top path and a bottom path, directly beside each other, one higher up one lower. The top path has a door half way across. Other than that, I see a good bit of tactical play. Communication and strategy are going to be a must, on top of waiting on snipers to get the other end of the dam clear before you can move. Team play will be HIGHLY used here.
    If this remake is anything like the original, there's an interior route to the hostages, so going across the dam is not the only way...

    Thunder was an excellent map that was played here quite a bit. I think it was an official map for a while. I definitely wouldn't mind seeing it on the server, at least to try it out...

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  11. #21

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    Re: Maps

    Well, the best I can do is give you the links for the downloads. Those are the only hostie maps I've found so far, custom wise that are worth playing on our servers...

    So... do what you will with the downloads...

    -Mom
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    To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n

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  13. #22


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    Re: Maps

    Most of u probobly know about Assult maps

    there is series of them I think like 8 or so diffrent versions they all are great and can be used in a tactical and not deathmach way =) ( sry if soemone already posted this I didn't read the whole 2 pages )

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  15. #23

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    Re: Maps

    Wyz or Twisted or someone who can put these maps on the server, I'd like to try some of the ones posted tonight.

    I get home about 4 central time.. so if that's at all possible then get on the server or use The Voice of God to speak to me...

    I'll be on probably...

    -Mom
    Yer Mom /O>

    To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n

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  17. #24

    Wyzcrak's Avatar

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    Re: Maps

    Apophis and I can put maps on the server.

    I will try to accomodate your timing request. Please give me two of the many maps you've listed that you would prefer, more than the others, that I put on the server today. When you name those two maps, please again provide their download links.

    Thank you.
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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  19. #25

    TheFeniX's Avatar

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    Re: Maps

    I'm going to make my own map... with BlackJack!.... and Hookers! You know what? Forget the map!

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  21. #26

    Wyzcrak's Avatar

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    Re: Maps

    lol forget the map
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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  23. #27

    Yer Mom's Avatar

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    Re: Maps

    Thunder would be the first one.. it's the best looking by far...

    http://www.csbanana.com/?section=vie....map.main.4479

    And hurst secondly, I'd suppose...

    http://www.gamesxposed.com/mirror/ma...1104624094.zip

    Hurst looks awesome, both are CS maps...

    I'll be home at about 4:30 indefinately.. and I'll be on the server as soon as I get home and get a spot...

    -Mom
    Last edited by Wyzcrak; 03-14-2005 at 03:09 PM.
    Yer Mom /O>

    To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n

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  25. #28

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    Re: Maps

    Those links are incorrect. I took the time to correct them.

    Next time you copy links, right click on the link and copy the link's address to your clipboard instead of selecting what of the link's text the forums software displays and copying that to your clipboard.
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  26.  
  27. #29

    Wyzcrak's Avatar

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    Re: Maps

    The following maps are now on the server:

    cs_thunder_ti
    cs_hurst_beta21
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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  29. #30

    Yer Mom's Avatar

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    Re: Maps

    That's wierd... worked fine for me on a different comp... But, thanks for the tip... I normally right click and properties and then copy that link...

    Ty for putting them on the server.. I will request them being played today and see what the server regulars think...

    Anyone who doesn't have the map, please take the time to download them so you do not have to wait... also, if you want to test any of the other maps I mentioned... www.csbanana.com and click on maps on the right... this goes for normal CS as well, if anyone likes the maps...

    -Mom
    Yer Mom /O>

    To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n

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