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Old 12-07-2003, 09:24 PM   #1 (permalink)


 
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CS Night right now! 12/7/2003

I'm going into the server right now.
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Old 12-07-2003, 09:25 PM   #2 (permalink)
 
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I'm still working, so neh :P
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Old 12-07-2003, 11:23 PM   #3 (permalink)


 
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Originally Posted by Bentley
I'm still working, so neh :P
You didn't miss much... We had a few decent games going, but then some of Psi's friends showed up and turned it into a pub server...

It was fun...
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Old 12-08-2003, 01:45 AM   #4 (permalink)
 
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I tried.
Started Steam.
1 hour later finished updating.
1/2 hour to update server list.
Several tries to connect.
Finally connected after 1:00 am.
cl_flushentitypacket errors.
Lagged over 1500 ping.
Hung.


Gave up .
Went to bed.
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Old 12-08-2003, 02:27 AM   #5 (permalink)
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Quote:
Originally Posted by HSantal'
I tried.
Started Steam.
1 hour later finished updating.
1/2 hour to update server list.
Several tries to connect.
Finally connected after 1:00 am.
cl_flushentitypacket errors.
Lagged over 1500 ping.
Hung.


Gave up .
Went to bed.


Gooooooooooooooooooooooo VALVE !!!!
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Old 12-08-2003, 11:35 AM   #6 (permalink)


 
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Whether or not those were your friends Psi, then they ruined the game. After 4 consecutive rounds of getting killed in my spawn, I went to play NS.
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3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.
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Old 12-08-2003, 05:36 PM   #7 (permalink)
 
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I'm always playing NS when you guys go in the server :'(
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Old 12-09-2003, 08:17 AM   #8 (permalink)
 
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Quote:
1 hour later finished updating
Even with the CS install of steam?

Quote:
1/2 hour to update server list.
You don't ever need to do this. Just go to your fav servers list and enter the TG IP.
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Old 12-09-2003, 08:54 AM   #9 (permalink)
 
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Why didn't you guys just ban the pubbies?
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Old 12-09-2003, 09:27 AM   #10 (permalink)
 
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Quote:
Originally Posted by Wintermute
Quote:
1 hour later finished updating
Even with the CS install of steam?
Yes.
Quote:
Originally Posted by Wintermute
Quote:
1/2 hour to update server list.
You don't ever need to do this. Just go to your fav servers list and enter the TG IP.
True. But in my favourites list TG had a latency of 2000.
Clicking on it didn't do squat.
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Old 12-09-2003, 11:08 AM   #11 (permalink)

 
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Quote:
Originally Posted by Psi_RedEye22
still confused....what actually happened to ruin the game, tempus?
I wasn't there, but......


Quote:
Originally Posted by Tempus
After 4 consecutive rounds of getting killed in my spawn

...... that can't be good for gameplay.

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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 12-09-2003, 11:25 AM   #12 (permalink)


 
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Quote:
Originally Posted by MikoLovesYou
Why didn't you guys just ban the pubbies?
AdminMod wasn't working for me... So I couldn't CSAY the rules to them much less ban them...
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Old 12-09-2003, 11:52 AM   #13 (permalink)
 
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Hm...Now that I'm thinking about it, how exactly DO you get spawn killed in CS?
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Old 12-09-2003, 12:10 PM   #14 (permalink)
 
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Temp didnt say "spawn killed" he said "killed in spawn" there is a difference.
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Old 12-09-2003, 12:39 PM   #15 (permalink)
 
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Term
killed in spawn

Definition
i.e. defensive team rushing towards the attackers spawn area to try to kill them inside. This is only possible by completely ignoring that fact that the defenders are suppose to guarding their objectives (i.e. bomb sites or hostages).

Usually a tactic employed by those that can not really hold their own in a firefight and must exploit the situation (i.e. knowing EXACTLY where the enemy spawns and rushing there to kill them instead of using their brain and devising a tactical plan to defend their objectives).
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