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Old 05-18-2005, 05:11 PM   #1 (permalink)
 
Join Date: Feb 2005
Location: Littleton, CO
Posts: 602
Scripting Help

I've decided to try my hand at some CS:S scripting. I've started out by completely biting the code written by Monkerz to make a set of scripts that change my teamsay binds based on which map/side I'm on. I use these binds mostly when I can't use my mic.

I use my keypad for all binds.
i.e.
If I'm a T on Italy:
bind "kp_home" "Watching long hall"
bind "kp_uparrow" "Watching cellar"
bind "kp_pgup" "Watching Apts"
bind "kp_ins" "Falling back to hostages"

If I'm a CT on Italy:
bind "kp_home" "Scouting long hall"
bind "kp_uparrow" "Scouting cellar"
bind "kp_pgup" "Scouting Apts"
bind "kp_leftarrow" "Following main unit"
bind "kp_5" "Following second unit"
bind "kp_rightarrow" "Following diversion"

So on and so forth for each map/side. Of course this is the easiest script in the world especially considering that Monkerz did all the hard work.

My question is: Now that I have the bug, can anyone point me to some good reference sites. Also, I'm a coder by profession and I've found that the best way to learn a new syntax is to complete a project in it, so suggestions on what to build would also be appreciated.
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Old 05-18-2005, 06:17 PM   #2 (permalink)
9 v
 
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Re: Scripting Help

One that i usually find what, or near what i'm looking for in;

http://www.counter-script.net/
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Old 05-18-2005, 07:18 PM   #3 (permalink)
 
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Location: Selmer, TN
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Posts: 334
Re: Scripting Help

You are welcome, And it wasnt all that hard, just a couples things here and there i had to mess with.....



-Monk
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Allen: Yeah, you're right.
Monkerz: I think "that" in its self proves my intelligence greater than yours, thus joo have just been pwnt by Monkerz!
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Old 05-18-2005, 07:51 PM   #4 (permalink)
 
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Re: Scripting Help

Quote:
Originally Posted by MONKERZ
You are welcome
I forgot to actually say "Thank you.", but thank you.
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Old 05-20-2005, 12:45 PM   #5 (permalink)
 
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Re: Scripting Help

Thanks for the site 9. There's a lot of good stuff out there.
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