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#16 (permalink) | |
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Join Date: Mar 2005
Location: New Orleans, LA
Age: 21
Posts: 851
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Re: CTModelPack
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Sorry about that reffering to the next post, Anyway, I think the model packs are great, and they really add a new aspect to the game. It makes it harder to tell wh ois who, and it hides the players better in the terrain. I know it is "a lot"<--- (new word for me) to ask, but wher could i go to see the different options that the mani(i am assuming the maker of the player pack menu) has to offer. I would like to visit that, and maybe make suggestions that would futher better TG as far as CSS gameplay. ANother thing, why do I have to download all kinds of mani decals, etc. at the begginign of every mapchange?
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#17 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: CTModelPack
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Root
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#18 (permalink) | |
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Join Date: Mar 2005
Location: New Orleans, LA
Age: 21
Posts: 851
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Re: CTModelPack
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#20 (permalink) |
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Join Date: Apr 2005
Location: On th farm
Age: 36
Posts: 14
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Re: CTModelPack
Could someone please clarify where these new models should be unzipped to?
Thanks
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George W Bush Jnr looked and sounded shocked when he heard that a Brazilian had died on the underground in London due to the new terrorism laws being passed, but was later heard saying "So how many exactly is a Brazillion?". |
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#24 (permalink) |
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Join Date: Jul 2005
Location: FL
Age: 28
Posts: 6
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Re: CTModelPack
Some of the worst skins I've ever seen for CS.
* It is very hard to distinguish between CT/T * There is some kind of iridescent "shield" on the backs of some of the models that would *never* be something a *real* CT/T would wear because of the reflectivity (harking back to PCS) * There is a very weird "wrinkle-like" texture to most (if not all) of the skins that makes it look like they pulled their uniforms off of a dirty college dorm floor after being worn for the previous 5 days, lol Please review the standards that this community has for posting here... IMHO, ~Cory Last edited by CingularDuality; 10-28-2005 at 10:22 PM. |
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#26 (permalink) | |
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Join Date: Jul 2005
Location: FL
Age: 28
Posts: 6
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Re: CTModelPack
By that time I am dead. Where normally, I'd have identified the Foe and reacted. Especially in darker maps (i.e. custom maps with sub-standard lighting).
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#27 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: CTModelPack
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#29 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 29
Posts: 7,180
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Re: CTModelPack
Those skins are top notch. Just because you can't tell doesn't mean they suck. I'd like it if you refrain from being so abrasive on your first couple of posts in this community (i.e. using gay) -rep
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#30 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: CTModelPack
Quote:
Root
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