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#61 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: VIP mod
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Copy the contents of the \maps \materials \models \sounds directories into your cstrike folder. Failing that, simply connect to server 2, and change the map to each of the 9 VIP maps in turn. The maps are listed if you type listmaps in console, and you have access to @map.
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BFCL TF2 league admin
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#63 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: VIP mod
Quote:
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BFCL TF2 league admin
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#66 (permalink) | |
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Join Date: Apr 2005
Location: 71439
Age: 20
Posts: 378
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Re: VIP mod
Quote:
Ah, glad I'm not the only one that thought it would be a good idea :P On that note, As_retreat would prolly work too.
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#67 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: VIP mod
Quote:
__________________
BFCL TF2 league admin
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