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| Counter-Strike - General Discussion General Discussion for Counter-Strike |
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#16 (permalink) | |
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Join Date: Jul 2005
Location: Scotland
Age: 20
Posts: 2,081
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Re: Argh, server shutdown >.<
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Obviously there is a period of time in which you must display proper playstyle to become Proven but it shouldn't be almost years long or more.
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#17 (permalink) | |
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: Argh, server shutdown >.<
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Frankly, only a few players got |PCS-Proven| tags after being here < 90 days. Those that did demonstrated that they played PCS each and every time they got on the server, regardless of whether an admin appeared present or not. (Admins sometimes use other names to ensure this, in case you were wondering) Consistent PCS play, not PCS-Style, or PCS-Like, play, gets you the nod. It can also get taken away. *shrugs* |
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#18 (permalink) |
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Join Date: Apr 2005
Location: Houston
Age: 27
Posts: 120
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Re: Argh, server shutdown >.<
I've played in the same style as most of the guys with the PCS proven tag. As well as several other people without the tags. To me, its not about getting a silly tag, but everyone complains about how noone gets on server 2 when there's people like me would prefer to play there but can't.
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#19 (permalink) |
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Join Date: May 2005
Posts: 28
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Here's an Idea
I know alot of thought went into the whole process for PCS proven player, so i dont want to 'rubbish' what has already been done. I do however have a VERY positive suggestion, based on three conclusions.
1. Server 2 is empty the MAJORITY of the time. 2. There are players who KNOW they play PCS, yet are not PCS proven. 3. Tactical Gamer encourages PCS play. 4. TG is a community. Put simply: ***************** Give everyone the chance to PM root (or someother Admin) of why their play is indicitive of PCS play. (a max of 150 words maybe). Accept ALL those players to be PCS proven. Give each person 3 strikes. (keep a record of this) On demonstrating 'non PCS' play more than 3 times..........you guessed it: you're out. ***************** To me, this is more in the spirit of community, and to be honest I cant see any drawbacks (except for a bit of work for root!! (but no more than keeping track who is playing PCS). Anyway I can get a 'Community Vote' on this???? thanks for taking the time to read! A. |
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#20 (permalink) |
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Join Date: Apr 2005
Location: Houston
Age: 27
Posts: 120
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Re: Argh, server shutdown >.<
I agree that PCS proven should be done a different way, but not by writing an essay. I think we should PM whoever and say we want to play PCS and give those people the tags, then have it taken away if appropriate.
we'll have more people on server 2 because all the people , like myself, who play pcs but for whatever reason haven't gotten the tag can go ahead and fill up server 2. |
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#21 (permalink) |
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Join Date: May 2005
Posts: 28
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Re: Argh, server shutdown >.<
150 words isn’t an essay. But I think it shows a degree of commitment to PCS play.
Just PM'ing an admin is pretty straight forward. Admittedly the best way to show PCS is to play it. But that's not what I was getting at. My suggestion was to have a positive reinforcement system, rather than some kind of elitism. A. |
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#22 (permalink) |
![]() Join Date: Apr 2005
Location: MA
Posts: 3,581
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Re: Argh, server shutdown >.<
Ugg, that was the entire reason for the SM temp-admin shutdown. This time, Root is starting with a whitelist in which he will add names of people who he thinks are PCS players. Instead of giving everyone the status, and then having to spend all of their time to check off who wasn't playing PCS and the gray area in between, they can just award it and be done with it. If the see that a player isn't playing PCS that has the tag, they just take it away. Very simple process.
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#23 (permalink) | |||||
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: Here's an Idea
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2. Now we get to the root cause (pardon the pun). Apophis created PCS. Apophis therefore gets to decide who's PCS. Apophis selected admins because they play PCS, not because thats the rules here, but because PCS is the way they WANT to play the game. Because of the way admins are selected, they're competant to decide who else is PCS. Over the course of 2005, those players have been largely identified based on their ongoing behaviour (in the forums and on the servers) and their play style. Those that clearly made the grade were awarded PCS Proven status on launch day. Because of their strong support for the PCS way of playing, the admins leave those players with a large degree of control over who else is awarded PCS Proven status. Do you see where this is going? The creator of PCS chose people who were like minded in their approach to the game, gave them trust and let them pretty much get on with things. In turn, those trusted people have shared the trust with others who are also clearly supportive of the way we play. At no point in all of this does someone else get to say "I'm PCS, I deserve to be recognised by the admins". Because you (generic) say you (generic) are PCS, does NOT mean that you (generic) are PCS. If people put as much effort into playing PCS as they do arguing, posting rubbish (not talking about your particular post, Dunk), backstabbing, and other behaviours common in small children, we'd have a lot more PCS Proven players. (Points 3 and 4 are statements of fact, but aren't an actual arguement for what you're proposing.) Quote:
Quote:
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#24 (permalink) |
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Join Date: May 2005
Posts: 28
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Re: Argh, server shutdown >.<
Ok....Ok.....fair points Root.
No nagging from this corner........just expressing opinion...... ![]() I dont get much time on CS, and if the TG servers are full, Its rare i will jump on a public server....it's quite frustrating....and peple always come and Attack me in my spawn!!!!! I was on an interesting one the other week though........it was tactically backwards....(cant remember the name of the map.......its the one with the Long hall, Ramp, and the Covered tunnel thing to get the CT's from A to B...(plant at B behind the boxes..)...anyway.. The T's were communicating, and the one guy was saying: "Get into the tower, lets hold this position" and sure enough, the CT's assaulted the tower, and we tried to hold the position...Interesting, but we got Pwned.. (this was a 6 on 6, and ALL the CT team were 'rushing') A. |
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#25 (permalink) |
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Join Date: Dec 2005
Location: Here
Posts: 3
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Re: Argh, server shutdown >.<
right then, before you lot continue to bicker about what it takes to become PCS-Proven . I'd like to ask something regarding the posts' original meaning.
The PCS Server #1 is shut down on account of ignorance of the PCS style of play, and I, for one, hate waiting. But, because it is shut down, Root has the chance to muck about in the server fixing a few bugs that we have encountered with the new patch on the server. (I would have a link to an example but I don't quite have 15 points yet...accursed system! *shakes fist*) Which will help make it a more enjoyable experience for all. But as soon as maintence is done, Root, could you please fire the server back up? I'm itchin for some Tacticity..
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#26 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: Argh, server shutdown >.<
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As for tweaking, that's the single benefit of you lot not living in the real time zone. I can fix stuff on the servers while you sleep.
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BFCL TF2 league admin
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#29 (permalink) | |
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Join Date: Aug 2003
Age: 36
Posts: 83
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Re: Argh, server shutdown >.<
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#30 (permalink) | |
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Join Date: Apr 2005
Location: Houston
Age: 27
Posts: 120
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Re: Argh, server shutdown >.<
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not quite the same thing. |
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