Discussion: Counter-Strike Source / Counter-Strike - General Discussion - Counter-Strike: Source Update 01.18.06 - Originally Posted by STEAM
Counter-Strike: Source Update Available
January 18, 2006, 5:44 pm · Alfred
Counter-Strike: Source Update Available
January 18, 2006, 5:44 pm · Alfred Reynolds
Updates to Counter-Strike: Source and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
New Map
* Added cs_militia with High Dynamic Range (HDR) lighting
Counter-Strike: Source
* Fixed player name crash exploit
* Fixed rare visibility issue near portals such as doorways and windows
* Fixed a bug that occasionally resulted in doors becoming stuck closed
* Fixed animation issue with shotgun reloads interrupting fire animations
* Fixed bug where footsteps sometimes sounded for crouched players on stairs or slopes (they no longer do)
* Fixed buy menu locking up if keypad Enter is bound to "buymenu"
* Detail props sway in the breeze now
* Underwater observers no longer play drowning damage sounds
Hostage changes
* Hostages can open doors and step up onto ledges/stairs now
* Hostages and Bots obey NAV_MESH_NO_HOSTAGES
Source Engine
* Added FCVAR_CHEAT to some cvars in the materials system
Steam Forums Planned Downtime
January 18, 2006, 5:09 pm · Greg Coomer
The Steam forums will be offline for maintenance tonight for up to 3 hours beginning at 1:00 am PST (Thursday January 19th 2006). Thanks in advance for your patience during this time.
Source Engine SDK Update Released
January 17, 2006, 4:23 pm · Alfred Reynolds
A major update to the Source SDK has been released on Steam. Included in this update are several features and fixes for the tools in the Source SDK.
New SDK Features
* High Dynamic Range lighting now supported in the tools
* Day of Defeat: Source support now included
* New Hammer Editor features:
o VGUI Model browser with real-time 3D view
o Map autosave/backup
o Model and displacement rendering in 2D views
o Many other small improvements and bug fixes
For a full list of changes, see the Source SDK Changelist on the Valve Developer Community site
Most notably...
Hostages can open doors and step up onto ledges/stairs now
Added cs_militia with High Dynamic Range (HDR) lighting
EDIT: Sorry, didn't notice a thread already covered this. Damn not-fully-informative thread titles I don't see a "delete thread" button, so...
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