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Old 10-02-2006, 01:02 AM   #16 (permalink)
 
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Re: Oreo's maps

Bringing back an ooooooooold post. Just wanted to say that I released the final version of cs_symphony and added a new version of cs_kismayo. The new kismayo has a few bugs fixed along with added place names and HDR. It's named cs_kismayoHDR. Check it out on FPSbanana by going to the link posted earlier.
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Old 10-02-2006, 12:30 PM   #17 (permalink)
 
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Re: Oreo's maps

Quote:
Originally Posted by OreoCookieSP View Post
Bringing back an ooooooooold post. Just wanted to say that I released the final version of cs_symphony and added a new version of cs_kismayo. The new kismayo has a few bugs fixed along with added place names and HDR. It's named cs_kismayoHDR. Check it out on FPSbanana by going to the link posted earlier.
Thanks for the update, Oreo. I'll grab the new kismayo version and add it this week. Unfortunately, symphony doesn't work for PCS, as all the hostages are together.

We're currently putting together a list of requirements, so that anyone who wants to map for objective based play can work to a single standard. If that's of any interest to you, we'll have if ready soon (I hope).

If you don't have time to join us on our server, then at least keep us updated with any new maps your release!
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Old 10-02-2006, 06:38 PM   #18 (permalink)
 
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Re: Oreo's maps

Aye aye cap`n! :-)
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