![]() |


|
|||||||
| Counter-Strike - General Discussion General Discussion for Counter-Strike |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) | |
|
Join Date: Dec 2005
Posts: 37
|
Supply and Demand
Quote:
__________________
Remember, remember the 5th of November. |
|
|
|
|
|
|
#2 (permalink) |
|
Join Date: Feb 2006
Location: Illinois
Posts: 61
|
Re: Supply and Demand
Link to statistics: http://www.steampowered.com/stats/csmarket/
Link to explanation: http://www.steampowered.com/stats/cs...algorithm.html But is this actually enacted already? And can it be turned off with a CVAR for clan matches? I hope having cheaper worse weapons will enable losing teams to come back against winning teams with more expensive better weapons. I wonder why they aren't making a CS2 instead of slightly tweaking CS:S and making lots of original CS gamers angry? |
|
|
|
| Sponsored links | |
|
|
|
|
|
#3 (permalink) |
|
Join Date: Jul 2005
Location: Olympia, Washington (USA)
Age: 21
Posts: 1,105
|
Re: Supply and Demand
I like this. Overall, I think, it will encourage players to be more versatile, and the fluctuating prices will remain close to what they are normally. Probably.
As for PCS? Personally I think it will be a great addition. Like I said, it will help people use different weapons more often, try things out, and maybe help more people buy guns according to their team's mission/plan, instead of their favorite gun (ie m4/ak, as prices will be above-normal). Even deagle, as the prices are rising... maybe CTs will move more towards silenced weapons? ![]()
__________________
Official CS:S SOPs | Official Natural Selection SOPs | Official Dystopia SOPs | CS:S Development Team | Help Support TG | ![]() ![]() ![]() |
|
|
|
|
|
#5 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Around
Age: 36
Posts: 3,030
|
Re: Supply and Demand
This is crap. As you notice all the frag money weapons like the AWP and sniper are going down, but the main staple of the skilled players Colt, AK, Deagle and armor go up. Another thing this will do is constantly cause updating to the clents/server which is always a bad thing. I also see this being a really bad idea for people like me that have binds based on each round. Now I will have to waste time at the begining of each round to see which weapon I can afford, versus using the time for planning.
__________________
![]() ![]() ![]() ![]() The Meek shall inherit the earth..... after we're through with it! |
|
|
|
|
|
#6 (permalink) |
|
Join Date: Dec 2004
Location: South east england
Posts: 8,839
|
Re: Supply and Demand
Overall, this isn't something that I think will benefit us. The only exception to that, is Poes point about versitility. Even that isn't much of a point, because I've killed some of you with a glock before, so anyone can.
Fixed pricing allows for more detailed planning, especially in matches. I really hope there's a CVAR to disable this on the server.
__________________
BFCL TF2 league admin
![]() |
|
|
|
| Sponsored links | |
|
|
|
|
|
#7 (permalink) |
|
Join Date: Mar 2004
Location: Minneapolis, MN
Age: 19
Posts: 869
|
Re: Supply and Demand
Right when I heard about this initial tweak, I thought they were gonna do something like this. But, I thought it would be just based on people on the server, not the CS:S community as a whole. That part throws me off. Still, I'm interested to see it work.
Some main problems with this lie in the Kevlar ("assault suit"). The first thing you hear during buy time (after all your team died) is the zipping up of a suit, and probably helmet too. So, the projected $104 increase might be optimistic (or pessimistic from the seller's standpoint). However, Kevlar w/o helmet is projected to drop, but I can say from experience that w/o said helmet any round to the head is mostly lethal. Another problem with this, even though Valve thinks it's good on them to give power to the people, it doesn't make sense (for us at least). TG's player base wouldn't be caught dead on a fy_ map, 24/7 anything server, and would probably find it most frustrating on most any other server. So why is it fair to have its gameplay affected by them? Why is it good for them to be affected by people like PCS-P? And after a few weeks the prices changes I'm sure will be much different. What I think would be a better idea would be if 1 player on your team buys an AK, the price goes down (~$50?). I mean, all these guys, being on the same team, probably get from the same arms dealer, right? It's common practice for dealers to lower prices on bulk purchases.
__________________
"Adios...blimp" -Assy McGee "All of the body parts they will never find, except all the peices that I saved." -Dickie Moist "Mmmmm, Duraflame." -Mountain Man "I don't like Sci-Fi, I love LOVE LOVE it!" - Gordon Crisp |
|
|
|
|
|
#9 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,815
|
Re: Supply and Demand
That's too bad. I was thinking about giving up The Hidden to play CS for a while to try this out. It sounds intriguing...
__________________
![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
|
|
|
|
|
|
#10 (permalink) |
|
Join Date: Dec 2004
Location: South east england
Posts: 8,839
|
Re: Supply and Demand
I don't imagine that receiving the weekly price updates will be optional. There's no reason why SM's can't request dynamic pricing for private sessions.
__________________
BFCL TF2 league admin
![]() |
|
|
|
| Sponsored links | |
|
|
|
|
|
#12 (permalink) | |
|
Join Date: Oct 2004
Location: Kingman AZ.
Age: 20
Posts: 1,445
|
Re: Supply and Demand
Quote:
X week trial of the new system? I thought it was majority rules? Even if it is just a SM/Admin vote.
__________________
![]() Start counting, when you reach infinity tell me. If you can read this you've got to much time on your hands. |
|
|
|
|
|
|
#14 (permalink) | ||
|
Join Date: Dec 2004
Location: South east england
Posts: 8,839
|
Re: Supply and Demand
Quote:
Number of PCS admins : 9 Number of members requesting dynamic pricing : 3 9-3=6 You see how I didn't even need to add in the number of temp admins, and PCS Provens to defeat your statement? To be fair, at least I didn't use your own post to sum up my response, otherwise I'd have had to included : Quote:
![]() I direct you to Apophis' post re : decisions made by the majority, and to my earlier post re : turning dynamic pricing on during private SM sessions.
__________________
BFCL TF2 league admin
![]() |
||
|
|
|
|
|
#15 (permalink) |
|
Join Date: Jul 2006
Location: Long Beach, California
Posts: 19
|
Re: Supply and Demand
=P I thought the prices were gonna go up like AK's and M4's cost like 6000 cause everybody uses them and you can buy P228 compak for like a dollar =P guess I was wrong
__________________
0-<-< ( + [ ] :: ) |
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

